Player Matchup

Thoth
Thoth
Gold V
AgateCheese801
Thoth
Gold V
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 39L
1,737 MMR
Party 3
Izanami
Izanami
Gold I
AlmightySubie
Izanami
Gold I
Level 141
God Stats
16W - 18L
1,488 SR
Queue Stats
124W - 110L
1,841 MMR
Solo
Cerberus
Cerberus
Gold II
DippyTheDude
Cerberus
Gold II
Level 48
God Stats
0W - 1L
1,285 SR
Queue Stats
46W - 43L
1,835 MMR
Solo
Osiris
Osiris
Platinum V
EternxlVoid
Osiris
Platinum V
Level 127
God Stats
1W - 1L
1,787 SR
Queue Stats
82W - 83L
1,855 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Gageb0t
Sylvanus
Platinum V
Level 149
God Stats
9W - 8L
1,992 SR
Queue Stats
151W - 139L
1,946 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,610 SR
1,843 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,763 SR
1,843 MMR
Cabrakan
Cabrakan
Gold II
Call me Flowgod
Cabrakan
Gold II
Level 142
God Stats
3W - 2L
1,671 SR
Queue Stats
64W - 59L
1,816 MMR
Party 2
Tyr
Tyr
Gold I
EatmyFarts6969
Tyr
Gold I
Level 160
God Stats
7W - 7L
1,500 SR
Queue Stats
289W - 228L
1,862 MMR
Solo
Arachne
Arachne
Platinum IV
Harleco
Arachne
Platinum IV
Level 152
God Stats
5W - 1L
1,851 SR
Queue Stats
22W - 18L
2,062 MMR
Party 1
Apollo
Apollo
Platinum IV
eh CT
Apollo
Platinum IV
Level 129
God Stats
13W - 5L
1,949 SR
Queue Stats
71W - 55L
1,870 MMR
Party 2
Scylla
Scylla
Gold IV
samy_tobi
Scylla
Gold IV
Level 120
God Stats
3W - 1L
1,844 SR
Queue Stats
15W - 17L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
11,500
460
9,473
11,169
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
20
2 / 5 / 4
13,168
527
19,838
18,697
11,815
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
DippyTheDude
Cerberus
17
5 / 4 / 3
11,614
465
12,043
25,219
29,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
18
5 / 5 / 6
11,977
479
18,443
23,236
20,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Gageb0t
Sylvanus
13
1 / 3 / 6
9,050
362
7,178
13,558
16,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetDanzaburouCthulhuNu WaNemesis

VS

Bans
Erlang ShenTsukuyomiSobekJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
1 / 2 / 11
11,897
476
12,385
20,694
26,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 4 / 10
15,616
625
24,042
28,998
31,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Harleco
Arachne
20
4 / 3 / 8
14,329
573
14,161
22,139
13,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
eh CT
Apollo
20
7 / 2 / 3
15,773
631
13,225
19,313
8,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
samy_tobi
Scylla
20
2 / 5 / 3
13,661
546
8,504
14,580
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
16
Kills
22
22
Deaths
16
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Izanami
2
5
4
0.8
W
Cabrakan
1
2
11
3.25
L
Cerberus
DippyTheDude
Cerberus
5
4
3
1.63
W
8
4
10
3.25
L
Osiris
5
5
6
1.6
L
Sylvanus
Gageb0t
Sylvanus
1
3
6
1.33
W
Arachne
Harleco
Arachne
4
3
8
2.67
W
Apollo
eh CT
Apollo
7
2
3
4.25
W
Scylla
samy_tobi
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,975
Damage
72,317
91,879
Taken
105,724
82,317
Mitigated
85,311
24,111
Healing
48,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,473
19
0
1,292
11,169
4,864
192
1,346
9,709
76,473
0
L
Izanami
19,838
10,835
0
4,286
18,697
11,815
3,352
4,024
14,448
8,398
128,491
W
Cabrakan
12,385
1,571
0
4,635
20,694
26,353
314
6,145
14,339
28,920
0
L
Cerberus
DippyTheDude
Cerberus
12,043
625
0
9,748
25,219
29,176
0
4,585
20,270
67,550
0
W
24,042
4,160
0
15,320
28,998
31,625
291
8,153
20,767
0
107,553
L
Osiris
18,443
5,886
0
250
23,236
20,388
976
7,120
15,844
12,357
84,477
L
Sylvanus
Gageb0t
Sylvanus
7,178
1,082
3,926
4,609
13,558
16,074
404
3,215
10,196
21,625
0
W
Arachne
Harleco
Arachne
14,161
9,392
0
7,166
22,139
13,983
2,112
7,381
14,552
12,915
106,543
W
Apollo
eh CT
Apollo
13,225
9,519
0
14,578
19,313
8,377
11,288
3,428
15,838
0
128,975
W
Scylla
samy_tobi
Scylla
8,504
730
0
6,819
14,580
4,973
2,139
5,499
8,871
88,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,309
Gold Earned
71,276
665
Minions Killed
737
0
Camps Cleared
0
2,283,167
Distance Traveled
2,562,138
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,500
460
139
6
0
429,879
9
L
Izanami
13,168
527
204
8
0
411,161
9
W
Cabrakan
11,897
476
31
1
0
492,570
4
L
Cerberus
11,614
465
147
6
0
434,357
2
W
Tyr
15,616
625
152
6
0
547,419
6
L
Osiris
11,977
479
137
5
0
508,271
5
L
Sylvanus
9,050
362
38
2
0
499,499
12
W
Arachne
14,329
573
143
6
0
556,591
4
W
Apollo
15,773
631
234
9
0
499,145
4
W
Scylla
13,661
546
177
7
0
466,413
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role