Player Matchup

Chaac
Chaac
Silver IV
I Nate I9944
Chaac
Silver IV
Level 103
God Stats
1W - 2L
1,231 SR
Queue Stats
68W - 69L
1,298 MMR
Party 1
Danzaburou
Danzaburou
Silver II
MileHigh2009987
Danzaburou
Silver II
Level 125
God Stats
30W - 38L
1,359 SR
Queue Stats
403W - 463L
1,328 MMR
Party 1
Anubis
Anubis
Gold IV
Swioa
Anubis
Gold IV
Level 39
God Stats
3W - 1L
1,750 SR
Queue Stats
13W - 11L
1,745 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,447 SR
1,457 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,646 SR
1,449 MMR
Bastet
Bastet
Gold III
Chainwaax
Bastet
Gold III
Level 67
God Stats
20W - 18L
1,694 SR
Queue Stats
346W - 396L
1,448 MMR
Solo
Medusa
Medusa
Bronze III
JWARRIORJ
Medusa
Bronze III
Level 35
God Stats
2W - 1L
1,960 SR
Queue Stats
2W - 3L
1,449 MMR
Solo
Merlin
Merlin
Bronze III
OutlandishPeach
Merlin
Bronze III
Level 120
God Stats
1W - 0L
1,285 SR
Queue Stats
22W - 13L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
8,354
643
8,513
14,070
11,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MileHigh2009987
Danzaburou
11
2 / 4 / 2
7,971
613
3,931
9,033
3,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Swioa
Anubis
9
1 / 7 / 1
7,304
562
2,084
10,228
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeCthulhuSobekZeusPersephone

VS

Bans
SkadiDiscordiaBaron SamediHeraHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chainwaax
Bastet
14
10 / 1 / 5
10,001
769
13,583
7,880
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
JWARRIORJ
Medusa
12
4 / 3 / 8
9,126
702
5,564
7,429
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 11
9,044
696
8,754
6,441
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
16
16
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
Chainwaax
Bastet
10
1
5
12.5
L
2
5
2
0.6
W
Medusa
JWARRIORJ
Medusa
4
3
8
2.67
L
Danzaburou
MileHigh2009987
Danzaburou
2
4
2
0.75
W
2
1
11
7.5
L
Anubis
Swioa
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,528
Damage
27,901
33,331
Taken
21,750
18,754
Mitigated
8,864
8,881
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Chainwaax
Bastet
13,583
3,109
0
2,435
7,880
4,224
657
884
6,996
0
36,048
L
8,513
1,850
0
4,094
14,070
11,381
0
4,306
9,306
1,978
28,087
W
Medusa
JWARRIORJ
Medusa
5,564
2,082
0
0
7,429
2,444
1,631
1,487
5,942
0
29,958
L
Danzaburou
MileHigh2009987
Danzaburou
3,931
1,551
0
2,537
9,033
3,067
0
1,940
6,754
0
21,214
W
8,754
612
0
1,000
6,441
2,196
623
334
6,107
45,973
0
L
Anubis
Swioa
Anubis
2,084
0
0
2,250
10,228
4,306
0
1,826
7,914
22,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
28,171
126
Minions Killed
164
0
Camps Cleared
0
613,265
Distance Traveled
677,102
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,001
769
35
3
0
253,535
1
L
Chaac
8,354
643
46
4
0
218,486
3
W
Medusa
9,126
702
53
4
0
206,880
0
L
Danzaburou
7,971
613
50
4
0
198,783
3
W
Merlin
9,044
696
76
6
0
216,687
3
L
Anubis
7,304
562
30
2
0
195,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role