Player Matchup

Apollo
Apollo
CalebOanG
Apollo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Artio
Artio
EliteWolfx
Artio
Level 31
God Stats
0W - 4L
1,599 SR
Queue Stats
1W - 6L
1,190 Elo+
Solo
Zeus
Zeus
mohamedshad9876
Zeus
Level 88
God Stats
36W - 22L
1,980 SR
Queue Stats
78W - 70L
1,677 Elo+
Solo
Team Averages
Level 51
1,693 SR
1,456 Elo+

VS

Team Averages
Level 114
1,486 SR
1,518 Elo+
Chaac
Chaac
LRC24 DOGZ
Chaac
Level 121
God Stats
6W - 5L
1,187 SR
Queue Stats
74W - 72L
1,222 Elo+
Party 1
Fenrir
Fenrir
Turbocharged22
Fenrir
Level 105
God Stats
22W - 15L
1,595 SR
Queue Stats
463W - 494L
1,662 Elo+
Party 1
Anubis
Anubis
UnsayingSumo484
Anubis
Level 115
God Stats
15W - 12L
1,676 SR
Queue Stats
117W - 109L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CalebOanG
Apollo
8
0 / 5 / 3
6,798
618
4,324
8,912
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
10
0 / 5 / 3
7,061
642
2,788
12,276
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 5 / 0
7,204
655
7,134
8,724
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
5 / 0 / 10
8,570
779
9,682
8,191
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 3 / 8
8,832
803
6,806
7,793
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 6
8,559
778
7,724
3,751
1,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
CalebOanG
Apollo
0
5
3
0.3
L
Artio
0
5
3
0.3
W
Chaac
5
0
10
10
W
5
3
8
3
W
5
0
6
8
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,246
Damage
24,212
29,912
Taken
19,735
13,431
Mitigated
13,721
9,454
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CalebOanG
Apollo
4,324
3,064
0
2,021
8,912
2,754
110
1,910
6,902
0
14,429
L
Artio
2,788
57
1,527
4,424
12,276
8,690
0
4,182
8,044
9,128
0
W
Chaac
9,682
1,877
0
3,619
8,191
6,973
658
4,002
3,975
763
29,754
W
6,806
1,969
0
2,315
7,793
4,822
0
3,125
4,458
0
31,694
W
7,724
188
0
1,808
3,751
1,926
324
2,369
1,284
42,384
0
L
7,134
1,444
0
1,482
8,724
1,987
0
1,856
6,743
29,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
25,961
91
Minions Killed
149
0
Camps Cleared
0
506,080
Distance Traveled
578,008
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,798
618
18
2
0
165,581
1
L
Artio
7,061
642
13
1
0
197,881
3
W
Chaac
8,570
779
54
5
0
181,369
0
W
Fenrir
8,832
803
37
3
0
207,696
2
W
Anubis
8,559
778
58
5
0
188,943
4
L
Zeus
7,204
655
60
5
0
142,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role