Player Matchup

King Arthur
King Arthur
HeavenDamnation
King Arthur
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 4L
1,489 Elo+
Party 4
Sobek
Sobek
HughMadboroughh
Sobek
Level 4
God Stats
3W - 3L
1,541 SR
Queue Stats
71W - 80L
1,625 Elo+
Party 2
Hou Yi
Hou Yi
Marzipang
Hou Yi
Level 56
God Stats
1W - 3L
1,291 SR
Queue Stats
44W - 45L
1,625 Elo+
Party 2
Hel
Hel
Sniping10192
Hel
Level 29
God Stats
8W - 5L
1,517 SR
Queue Stats
34W - 30L
1,625 Elo+
Party 2
Set
Set
VattGhern2078
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,489 Elo+
Party 4
Team Averages
Level 19
1,470 SR
1,571 Elo+

VS

Team Averages
Level 16
1,488 SR
1,528 Elo+
Bellona
Bellona
MarbleChimp2257
Bellona
Level 20
God Stats
40W - 41L
1,401 SR
Queue Stats
145W - 147L
1,417 Elo+
Solo
Izanami
Izanami
OvethiNoko
Izanami
Level 29
God Stats
51W - 52L
1,541 SR
Queue Stats
263W - 285L
1,585 Elo+
Party 1
Xing Tian
Xing Tian
Rockpea
Xing Tian
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 129L
1,687 Elo+
Party 1
Guan Yu
Guan Yu
Shadow war22
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,397 Elo+
Party 3
Ne Zha
Ne Zha
WSJ Breeze
Ne Zha
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
346W - 342L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeavenDamnation
King Arthur
14
4 / 0 / 4
8,794
550
7,512
13,709
7,520
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 9
8,624
539
5,002
8,405
5,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Marzipang
Hou Yi
14
4 / 3 / 4
8,496
531
8,650
12,784
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 5
9,183
574
5,966
3,207
982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 3
9,413
588
5,142
8,636
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,053
441
2,731
8,661
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
OvethiNoko
Izanami
12
3 / 5 / 0
7,843
490
12,434
11,393
3,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Rockpea
Xing Tian
10
0 / 5 / 3
7,308
457
4,816
11,891
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Shadow war22
Guan Yu
10
0 / 6 / 0
6,211
388
337
7,136
2,303
Ne Zha
WSJ Breeze
Ne Zha
11
0 / 3 / 0
6,839
427
2,385
13,269
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
3
3
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HeavenDamnation
King Arthur
4
0
4
6
W
1
0
9
5.5
L
0
2
0
0
W
Hou Yi
Marzipang
Hou Yi
4
3
4
2
L
Izanami
OvethiNoko
Izanami
3
5
0
0.6
L
Xing Tian
Rockpea
Xing Tian
0
5
3
0.3
L
Guan Yu
Shadow war22
Guan Yu
0
6
0
0
W
4
0
5
6.5
W
6
0
3
7.5
L
Ne Zha
WSJ Breeze
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,272
Damage
22,703
46,741
Taken
52,350
24,727
Mitigated
24,955
18,258
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HeavenDamnation
King Arthur
7,512
728
0
4,048
13,709
7,520
0
848
12,812
0
45,846
W
5,002
741
0
2,065
8,405
5,870
160
1,958
6,447
20,882
0
L
2,731
862
0
412
8,661
6,961
830
2,785
5,488
0
29,920
W
Hou Yi
Marzipang
Hou Yi
8,650
4,173
0
6,259
12,784
3,542
405
1,376
11,408
0
47,405
L
Izanami
OvethiNoko
Izanami
12,434
8,622
0
4,050
11,393
3,858
654
2,353
9,014
0
63,386
L
Xing Tian
Rockpea
Xing Tian
4,816
761
0
902
11,891
8,087
0
4,526
7,067
12,276
0
L
Guan Yu
Shadow war22
Guan Yu
337
152
0
162
7,136
2,303
202
0
7,136
0
13,066
W
5,966
509
3,594
1,991
3,207
982
1,220
84
3,048
37,418
0
W
5,142
1,947
0
301
8,636
6,813
0
550
8,064
9,718
68,516
L
Ne Zha
WSJ Breeze
Ne Zha
2,385
771
0
5,572
13,269
3,746
0
935
12,294
0
46,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,510
Gold Earned
35,254
409
Minions Killed
308
0
Camps Cleared
0
1,561,639
Distance Traveled
1,365,619
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,794
550
87
5
0
315,258
2
W
Sobek
8,624
539
38
2
0
304,101
4
L
Bellona
7,053
441
60
4
0
246,655
0
W
Hou Yi
8,496
531
76
5
0
270,966
4
L
Izanami
7,843
490
121
8
0
251,380
3
L
Xing Tian
7,308
457
16
1
0
270,217
2
L
Guan Yu
6,211
388
22
1
0
270,379
0
W
Hel
9,183
574
85
5
0
341,530
4
W
Set
9,413
588
123
8
0
329,784
1
L
Ne Zha
6,839
427
89
6
0
326,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role