Player Matchup

Terra
Terra
Beruken
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Lumancer
Cabrakan
Level 22
God Stats
0W - 1L
1,788 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Yojimbuu
Olorun
Level 17
God Stats
0W - 1L
1,747 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 14
1,678 SR
1,500 Elo+

VS

Team Averages
Level 64
1,593 SR
1,553 Elo+
Scylla
Scylla
ArcerusFaster
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
THAT_BOII_T
Izanami
Level 19
God Stats
4W - 1L
1,730 SR
Queue Stats
19W - 15L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
eddieball
Cthulhu
Level 30
God Stats
7W - 4L
1,549 SR
Queue Stats
15W - 13L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Beruken
Terra
10
0 / 2 / 3
7,363
566
3,419
9,082
5,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Lumancer
Cabrakan
9
0 / 3 / 3
7,996
615
5,551
14,793
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Yojimbuu
Olorun
12
3 / 3 / 0
8,264
636
6,157
9,419
3,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,847
681
14,429
5,143
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
THAT_BOII_T
Izanami
12
3 / 1 / 4
8,971
690
4,995
6,253
2,071
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
eddieball
Cthulhu
12
3 / 2 / 5
8,785
676
7,841
10,605
4,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Terra
Beruken
Terra
0
2
3
0.75
L
Cabrakan
Lumancer
Cabrakan
0
3
3
0.5
W
Izanami
THAT_BOII_T
Izanami
3
1
4
5
L
Olorun
Yojimbuu
Olorun
3
3
0
1
W
Cthulhu
eddieball
Cthulhu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,127
Damage
27,265
33,294
Taken
22,001
21,803
Mitigated
8,046
7,270
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,429
1,529
0
748
5,143
1,680
1,008
2,751
2,392
51,822
0
L
Terra
Beruken
Terra
3,419
1,056
1,986
1,734
9,082
5,032
0
6,789
2,128
10,769
0
L
Cabrakan
Lumancer
Cabrakan
5,551
1,160
0
1,235
14,793
13,347
0
8,443
5,911
20,848
0
W
Izanami
THAT_BOII_T
Izanami
4,995
3,376
0
466
6,253
2,071
1,605
4,187
2,066
0
36,676
L
Olorun
Yojimbuu
Olorun
6,157
3,435
191
2,124
9,419
3,424
0
6,299
2,925
43,821
0
W
Cthulhu
eddieball
Cthulhu
7,841
396
261
3,267
10,605
4,295
209
8,607
1,998
19,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,623
Gold Earned
26,603
123
Minions Killed
162
0
Camps Cleared
0
669,414
Distance Traveled
725,268
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,847
681
62
5
0
250,664
7
L
Terra
7,363
566
17
1
0
229,522
1
L
Cabrakan
7,996
615
22
2
0
222,573
2
W
Izanami
8,971
690
76
6
0
235,442
0
L
Olorun
8,264
636
84
6
0
217,319
0
W
Cthulhu
8,785
676
24
2
0
239,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role