Player Matchup

Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Bigdoinksquad
Guan Yu
Gold IV
Level 52
God Stats
56W - 47L
1,604 SR
Queue Stats
134W - 136L
1,400 MMR
Party 1
Janus
Janus
Gold V
Dagii_bee16
Janus
Gold V
Level 131
God Stats
11W - 24L
1,493 SR
Queue Stats
613W - 625L
1,287 MMR
Solo
Apollo
Apollo
Silver II
Traky78
Apollo
Silver II
Level 110
God Stats
60W - 66L
1,370 SR
Queue Stats
418W - 429L
1,276 MMR
Solo
Ne Zha
Ne Zha
Gold V
cazza k
Ne Zha
Gold V
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 321L
1,374 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,493 SR
1,367 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,468 SR
1,311 MMR
Izanami
Izanami
Silver II
Liam140991
Izanami
Silver II
Level 119
God Stats
9W - 15L
1,455 SR
Queue Stats
139W - 143L
1,404 MMR
Solo
Anubis
Anubis
Silver III
PORGIY1285
Anubis
Silver III
Level 105
God Stats
19W - 18L
1,554 SR
Queue Stats
206W - 214L
1,224 MMR
Solo
Awilix
Awilix
Bronze III
TCM_Diablillo3
Awilix
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,411 MMR
Party 2
Bacchus
Bacchus
Bronze IV
Titoflow6937
Bacchus
Bronze IV
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 9L
1,308 MMR
Solo
Amaterasu
Amaterasu
Silver III
aEsKii-_
Amaterasu
Silver III
Level 102
God Stats
1W - 3L
1,332 SR
Queue Stats
19W - 29L
1,209 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 2 / 18
9,360
520
6,754
12,424
9,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
17
4 / 2 / 3
10,094
561
8,126
20,882
10,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 5 / 11
9,788
544
14,395
8,628
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Traky78
Apollo
17
11 / 1 / 7
10,614
590
13,589
12,477
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
cazza k
Ne Zha
16
8 / 4 / 9
10,064
559
8,018
16,013
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TsukuyomiCu ChulainnBakasuraNu WaOsiris

VS

Bans
Erlang ShenChang'eKing ArthurThe MorriganYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Liam140991
Izanami
15
2 / 5 / 1
8,881
493
8,271
12,022
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
PORGIY1285
Anubis
14
3 / 9 / 5
9,347
519
10,709
14,770
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 9 / 4
9,126
507
10,949
15,856
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Titoflow6937
Bacchus
9
1 / 6 / 1
6,966
387
3,261
14,356
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
aEsKii-_
Amaterasu
15
3 / 3 / 0
9,343
519
10,576
11,716
10,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
32
Kills
14
14
Deaths
32
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
18
5.5
W
Guan Yu
4
2
3
2.75
W
7
5
11
2.5
L
Izanami
Liam140991
Izanami
2
5
1
0.5
L
Anubis
PORGIY1285
Anubis
3
9
5
0.61
L
5
9
4
0.78
L
Bacchus
Titoflow6937
Bacchus
1
6
1
0.25
W
Apollo
Traky78
Apollo
11
1
7
14.5
L
Amaterasu
aEsKii-_
Amaterasu
3
3
0
1
W
Ne Zha
cazza k
Ne Zha
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,882
Damage
43,766
70,424
Taken
68,720
32,616
Mitigated
36,931
24,132
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,754
1,416
0
250
12,424
9,931
0
3,264
9,160
23,463
0
W
Guan Yu
8,126
1,283
315
8,271
20,882
10,031
770
1,341
19,541
0
62,986
W
14,395
178
0
1,076
8,628
2,232
113
3,380
5,248
55,377
0
L
Izanami
Liam140991
Izanami
8,271
6,026
0
3,808
12,022
3,758
572
1,732
10,290
0
68,764
L
Anubis
PORGIY1285
Anubis
10,709
685
0
3,691
14,770
6,621
0
7,241
7,529
46,355
0
L
10,949
3,784
0
3,108
15,856
5,197
0
5,611
10,245
0
49,137
L
Bacchus
Titoflow6937
Bacchus
3,261
363
0
1,589
14,356
10,529
0
5,113
9,243
15,706
0
W
Apollo
Traky78
Apollo
13,589
9,553
0
7,199
12,477
4,648
1,267
2,905
9,572
0
63,589
L
Amaterasu
aEsKii-_
Amaterasu
10,576
4,862
0
1,426
11,716
10,826
0
1,452
10,264
5,127
56,028
W
Ne Zha
cazza k
Ne Zha
8,018
2,669
0
7,021
16,013
5,774
0
4,103
11,910
0
66,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,920
Gold Earned
43,663
468
Minions Killed
426
0
Camps Cleared
0
1,717,721
Distance Traveled
1,490,250
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,360
520
17
1
0
307,475
6
W
Guan Yu
10,094
561
135
8
0
358,586
2
W
Janus
9,788
544
104
6
0
349,278
3
L
Izanami
8,881
493
130
7
0
264,850
2
L
Anubis
9,347
519
78
4
0
250,680
3
L
Awilix
9,126
507
75
4
0
343,392
4
L
Bacchus
6,966
387
28
2
0
293,531
7
W
Apollo
10,614
590
104
6
0
349,278
2
L
Amaterasu
9,343
519
115
6
0
337,797
5
W
Ne Zha
10,064
559
108
6
0
353,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role