Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TerreneArc357
Cthulhu
Level 29
God Stats
3W - 0L
1,723 SR
Queue Stats
265W - 285L
1,573 Elo+
Solo
Neith
Neith
rischtigermieser
Neith
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
293W - 341L
1,663 Elo+
Solo
Team Averages
Level 65
1,574 SR
1,579 Elo+

VS

Team Averages
Level 38
1,416 SR
1,215 Elo+
Artemis
Artemis
JDanniels
Artemis
Level 10
God Stats
1W - 4L
1,342 SR
Queue Stats
2W - 8L
1,191 Elo+
Party 1
Kukulkan
Kukulkan
MiNi-Me-XeO
Kukulkan
Level 8
God Stats
1W - 2L
1,405 SR
Queue Stats
2W - 8L
1,191 Elo+
Party 1
Hades
Hades
punisherreturns
Hades
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
11 / 1 / 7
10,085
840
10,152
4,906
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
11
0 / 1 / 16
8,967
747
4,941
8,220
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
8 / 1 / 10
9,807
817
9,482
7,255
2,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JDanniels
Artemis
10
0 / 6 / 3
7,245
604
5,038
9,097
2,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
MiNi-Me-XeO
Kukulkan
10
1 / 4 / 2
7,584
632
2,476
7,026
3,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 9 / 1
7,607
634
4,795
13,626
7,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
2
3
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
1
7
14.5
L
Artemis
JDanniels
Artemis
0
6
3
0.25
L
Kukulkan
MiNi-Me-XeO
Kukulkan
1
4
2
0.5
W
Cthulhu
0
1
16
8
L
1
9
1
0.17
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
12,309
20,381
Taken
29,749
12,388
Mitigated
13,304
5,926
Healing
1,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,152
929
0
1,192
4,906
1,547
502
1,926
2,736
26,863
0
L
Artemis
JDanniels
Artemis
5,038
1,738
0
147
9,097
2,935
0
5,692
3,247
0
24,234
L
Kukulkan
MiNi-Me-XeO
Kukulkan
2,476
555
0
89
7,026
3,261
0
2,886
4,018
18,210
0
W
Cthulhu
4,941
288
965
1,477
8,220
8,192
164
2,770
5,351
23,269
0
L
4,795
465
54
819
13,626
7,108
0
5,919
7,359
14,542
0
W
9,482
4,843
0
2,292
7,255
2,649
2,088
2,258
4,915
0
39,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
22,436
120
Minions Killed
80
0
Camps Cleared
0
616,589
Distance Traveled
518,580
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,085
840
36
3
0
196,964
4
L
Artemis
7,245
604
31
3
0
170,170
0
L
Kukulkan
7,584
632
28
2
0
164,432
1
W
Cthulhu
8,967
747
35
3
0
220,086
0
L
Hades
7,607
634
21
2
0
183,978
0
W
Neith
9,807
817
49
4
0
199,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role