Player Matchup

Nemesis
Nemesis
ANONIMUS365
Nemesis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MercyQueenS2
Chang'e
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,331 Elo+
Solo
King Arthur
King Arthur
PancracioOwO
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
kakyotz
Ares
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 17L
1,131 Elo+
Solo
Anhur
Anhur
tigodinson
Anhur
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,392 Elo+

VS

Team Averages
Level 19
1,526 SR
1,442 Elo+
Thanatos
Thanatos
AndreyK1LLER
Thanatos
Level 28
God Stats
10W - 11L
1,500 SR
Queue Stats
213W - 241L
1,457 Elo+
Solo
Yemoja
Yemoja
ReformedOráculo
Yemoja
Level 4
God Stats
8W - 6L
1,497 SR
Queue Stats
13W - 8L
1,327 Elo+
Party 1
Achilles
Achilles
TheSmurfSeed
Achilles
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 72L
1,500 Elo+
Solo
Poseidon
Poseidon
plefdek
Poseidon
Level 15
God Stats
5W - 6L
1,412 SR
Queue Stats
15W - 13L
1,377 Elo+
Party 1
Arachne
Arachne
v_r_oliveira
Arachne
Level 26
God Stats
2W - 3L
1,720 SR
Queue Stats
30W - 39L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ANONIMUS365
Nemesis
17
5 / 3 / 8
10,317
543
5,366
13,917
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chang'e
MercyQueenS2
Chang'e
19
14 / 0 / 6
12,332
649
22,473
14,999
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
PancracioOwO
King Arthur
18
4 / 1 / 5
11,314
595
9,728
19,016
13,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
kakyotz
Ares
13
0 / 4 / 5
8,618
454
1,782
14,707
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
15
5 / 3 / 3
9,621
506
11,131
15,239
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AndreyK1LLER
Thanatos
14
2 / 3 / 3
8,637
455
5,205
11,382
7,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 3 / 4
8,982
473
9,641
12,908
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
TheSmurfSeed
Achilles
17
2 / 4 / 0
10,323
543
14,281
18,539
18,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
plefdek
Poseidon
12
0 / 12 / 4
7,857
414
10,693
13,178
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
v_r_oliveira
Arachne
11
2 / 6 / 5
7,368
388
4,137
12,290
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
28
Kills
11
11
Deaths
28
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ANONIMUS365
Nemesis
5
3
8
3
L
Thanatos
AndreyK1LLER
Thanatos
2
3
3
1.17
W
Chang'e
MercyQueenS2
Chang'e
14
0
6
17
W
King Arthur
PancracioOwO
King Arthur
4
1
5
6.5
L
5
3
4
2.33
L
Achilles
TheSmurfSeed
Achilles
2
4
0
0.5
W
Ares
kakyotz
Ares
0
4
5
0.63
L
Poseidon
plefdek
Poseidon
0
12
4
0.17
W
Anhur
5
3
3
2.17
L
Arachne
v_r_oliveira
Arachne
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,480
Damage
43,957
77,878
Taken
68,297
44,006
Mitigated
42,281
31,420
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ANONIMUS365
Nemesis
5,366
1,195
0
5,364
13,917
5,859
66
3,716
10,176
0
65,912
L
Thanatos
AndreyK1LLER
Thanatos
5,205
1,172
0
7,619
11,382
7,154
1,006
2,319
8,993
6,373
51,501
W
Chang'e
MercyQueenS2
Chang'e
22,473
3,315
1,359
8,680
14,999
6,495
1,069
6,302
8,622
76,553
0
W
King Arthur
PancracioOwO
King Arthur
9,728
1,286
0
6,275
19,016
13,702
0
1,569
16,830
0
71,637
L
9,641
2,210
900
919
12,908
10,060
22
4,772
7,996
31,190
0
L
Achilles
TheSmurfSeed
Achilles
14,281
5,024
0
6,005
18,539
18,306
0
5,758
12,565
0
73,990
W
Ares
kakyotz
Ares
1,782
139
0
2,744
14,707
11,196
800
5,089
9,593
10,790
0
L
Poseidon
plefdek
Poseidon
10,693
2,134
0
535
13,178
3,843
544
7,487
5,387
44,162
0
W
Anhur
11,131
5,790
0
6,998
15,239
6,754
2,187
3,812
11,427
0
72,497
L
Arachne
v_r_oliveira
Arachne
4,137
3,879
0
2,003
12,290
2,918
0
3,095
9,101
0
19,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,202
Gold Earned
43,167
504
Minions Killed
381
0
Camps Cleared
0
1,878,293
Distance Traveled
1,762,060
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,317
543
96
5
0
445,620
3
L
Thanatos
8,637
455
92
5
0
372,290
3
W
Chang'e
12,332
649
131
7
0
390,945
1
W
King Arthur
11,314
595
174
9
0
416,009
10
L
Yemoja
8,982
473
42
2
0
340,068
1
L
Achilles
10,323
543
133
7
0
389,888
0
W
Ares
8,618
454
15
1
0
318,686
2
L
Poseidon
7,857
414
74
4
0
316,143
1
W
Anhur
9,621
506
88
5
0
307,033
3
L
Arachne
7,368
388
40
2
0
343,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role