Player Matchup

Arachne
Arachne
ALxDOTY 25
Arachne
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,355 Elo+
Party 1
Izanami
Izanami
BroatDungledorf
Izanami
Level 65
God Stats
9W - 5L
1,440 SR
Queue Stats
426W - 393L
1,074 Elo+
Party 1
Artemis
Artemis
Lord Sheeefuuuu
Artemis
Level 15
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
PurifiednL
Mercury
Level 58
God Stats
1W - 5L
1,469 SR
Queue Stats
232W - 221L
1,287 Elo+
Party 1
Anubis
Anubis
ToxicTwinkie nL
Anubis
Level 62
God Stats
8W - 10L
1,264 SR
Queue Stats
218W - 226L
1,295 Elo+
Party 1
Team Averages
Level 64
1,477 SR
1,302 Elo+

VS

Team Averages
Level 78
1,449 SR
1,476 Elo+
Danzaburou
Danzaburou
Nanashima
Danzaburou
Level 120
God Stats
34W - 19L
1,699 SR
Queue Stats
46W - 34L
1,677 Elo+
Solo
Chang'e
Chang'e
PoggersFish
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,216 Elo+
Solo
Achilles
Achilles
Skippy404
Achilles
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Xilak00
Ah Puch
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 145L
1,487 Elo+
Solo
Fenrir
Fenrir
theboss_guy2
Fenrir
Level 62
God Stats
0W - 1L
1,045 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALxDOTY 25
Arachne
15
3 / 0 / 12
9,589
799
7,122
11,526
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 11
10,059
838
13,115
13,746
5,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 15
10,482
874
10,749
7,051
2,439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
PurifiednL
Mercury
16
5 / 4 / 13
10,277
856
6,350
9,389
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 2 / 7
10,575
881
11,802
7,769
3,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nanashima
Danzaburou
15
1 / 7 / 5
8,564
714
9,013
11,546
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
PoggersFish
Chang'e
14
3 / 4 / 3
8,553
713
4,736
12,023
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Skippy404
Achilles
15
3 / 3 / 4
8,728
727
6,034
14,054
15,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Xilak00
Ah Puch
16
3 / 4 / 1
9,376
781
15,230
11,296
3,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
10
0 / 6 / 6
7,051
588
1,878
6,490
2,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
24
Kills
10
10
Deaths
24
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
ALxDOTY 25
Arachne
3
0
12
9
W
4
3
11
3.17
W
5
1
15
12.5
L
Danzaburou
Nanashima
Danzaburou
1
7
5
0.5
L
Chang'e
PoggersFish
Chang'e
3
4
3
1.13
W
Mercury
PurifiednL
Mercury
5
4
13
2.88
L
Achilles
Skippy404
Achilles
3
3
4
1.67
W
7
2
7
5.25
L
Ah Puch
Xilak00
Ah Puch
3
4
1
0.88
L
Fenrir
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,138
Damage
36,891
49,481
Taken
55,409
22,050
Mitigated
30,000
12,258
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ALxDOTY 25
Arachne
7,122
4,417
0
3,716
11,526
6,919
756
3,140
8,269
1,905
15,493
W
13,115
7,012
0
4,342
13,746
5,303
290
6,327
7,277
51
44,174
W
10,749
5,343
0
1,781
7,051
2,439
796
3,754
3,205
0
32,778
L
Danzaburou
Nanashima
Danzaburou
9,013
2,193
0
673
11,546
4,282
1
2,310
9,236
0
28,962
L
Chang'e
PoggersFish
Chang'e
4,736
398
2,493
3,597
12,023
3,570
0
2,858
9,165
21,699
0
W
Mercury
PurifiednL
Mercury
6,350
2,224
0
0
9,389
3,615
36
3,788
5,527
0
16,321
L
Achilles
Skippy404
Achilles
6,034
1,923
0
2,008
14,054
15,855
0
3,119
10,935
0
19,720
W
11,802
0
0
2,419
7,769
3,774
636
2,504
5,233
35,493
0
L
Ah Puch
Xilak00
Ah Puch
15,230
454
405
3,378
11,296
3,624
228
1,994
9,302
44,360
0
L
Fenrir
1,878
713
285
358
6,490
2,669
0
2,295
4,195
0
3,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,982
Gold Earned
42,272
302
Minions Killed
243
9
Camps Cleared
2
1,197,121
Distance Traveled
953,539
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,589
799
30
3
2
260,492
2
W
Izanami
10,059
838
116
10
0
209,909
1
W
Artemis
10,482
874
56
5
3
243,148
3
L
Danzaburou
8,564
714
57
5
0
195,961
3
L
Chang'e
8,553
713
56
5
0
216,898
2
W
Mercury
10,277
856
30
3
2
280,925
0
L
Achilles
8,728
727
50
4
1
224,887
1
W
Anubis
10,575
881
70
6
2
202,647
0
L
Ah Puch
9,376
781
75
6
1
205,280
4
L
Fenrir
7,051
588
5
0
0
110,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role