Player Matchup

Cu Chulainn
Cu Chulainn
LilThicccccy
Cu Chulainn
Level 88
God Stats
12W - 9L
1,572 SR
Queue Stats
255W - 251L
1,374 Elo+
Party 1
Ra
Ra
Mr Voltage HD
Ra
Level 81
God Stats
7W - 4L
1,652 SR
Queue Stats
84W - 71L
1,405 Elo+
Party 1
Ymir
Ymir
VsNEclipse
Ymir
Level 11
God Stats
8W - 10L
1,500 SR
Queue Stats
520W - 496L
1,315 Elo+
Party 1
Set
Set
kennanevans
Set
Level 103
God Stats
16W - 16L
1,712 SR
Queue Stats
154W - 158L
1,495 Elo+
Party 1
Izanami
Izanami
poddin1432
Izanami
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,405 Elo+
Party 1
Team Averages
Level 67
1,587 SR
1,399 Elo+

VS

Team Averages
Level 56
1,504 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
EthanPoppa
Tsukuyomi
Level 66
God Stats
4W - 6L
1,471 SR
Queue Stats
144W - 166L
1,581 Elo+
Party 2
Olorun
Olorun
HunBun030
Olorun
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
370W - 429L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
IKanji GodI
Heimdallr
Level 28
God Stats
20W - 22L
1,448 SR
Queue Stats
228W - 265L
1,374 Elo+
Party 2
Anubis
Anubis
ISaiku GodI
Anubis
Level 89
God Stats
5W - 6L
1,384 SR
Queue Stats
233W - 285L
1,366 Elo+
Party 2
Chaac
Chaac
Xonroe
Chaac
Level 29
God Stats
2W - 2L
1,716 SR
Queue Stats
171W - 223L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LilThicccccy
Cu Chulainn
16
3 / 2 / 7
10,829
516
13,737
13,976
13,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 1 / 7
11,222
534
6,695
6,307
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 3 / 4
9,458
450
6,621
14,982
11,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 2 / 3
11,661
555
13,959
14,866
9,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
poddin1432
Izanami
15
3 / 2 / 2
9,313
443
11,655
11,761
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EthanPoppa
Tsukuyomi
16
3 / 6 / 5
9,920
472
11,840
15,902
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
HunBun030
Olorun
13
1 / 3 / 5
8,781
418
6,708
14,716
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
IKanji GodI
Heimdallr
12
1 / 3 / 5
8,035
383
7,472
13,607
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
18
4 / 2 / 2
11,140
530
10,542
12,609
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Xonroe
Chaac
15
1 / 4 / 4
9,142
435
5,396
12,683
13,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
18
Kills
10
10
Deaths
18
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
EthanPoppa
Tsukuyomi
3
6
5
0.92
L
Olorun
HunBun030
Olorun
1
3
5
1.17
L
Heimdallr
IKanji GodI
Heimdallr
1
3
5
1.17
L
Anubis
4
2
2
2.5
W
Cu Chulainn
LilThicccccy
Cu Chulainn
3
2
7
3.25
W
1
1
7
4.5
W
1
3
4
1
L
Chaac
Xonroe
Chaac
1
4
4
0.75
W
10
2
3
5.75
W
Izanami
poddin1432
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,667
Damage
41,958
61,892
Taken
69,517
41,501
Mitigated
38,810
19,131
Healing
24,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
EthanPoppa
Tsukuyomi
11,840
2,419
486
3,529
15,902
6,262
0
2,218
13,684
0
69,196
L
Olorun
HunBun030
Olorun
6,708
1,634
4,129
4,946
14,716
6,748
600
2,666
12,050
29,864
0
L
Heimdallr
IKanji GodI
Heimdallr
7,472
3,906
1,413
1,733
13,607
5,035
660
4,580
9,027
0
34,616
L
Anubis
10,542
651
279
6,062
12,609
7,345
0
4,093
8,516
89,195
0
W
Cu Chulainn
LilThicccccy
Cu Chulainn
13,737
2,258
0
3,035
13,976
13,734
0
2,225
11,751
14,000
58,904
W
6,695
301
2,175
3,142
6,307
2,688
658
1,737
4,570
80,942
0
W
6,621
1,218
0
1,346
14,982
11,024
958
6,145
8,837
36,084
0
L
Chaac
Xonroe
Chaac
5,396
1,008
0
2,134
12,683
13,420
1,092
2,415
10,268
5,293
33,672
W
13,959
4,650
0
3,752
14,866
9,992
118
4,476
10,390
6,730
75,745
W
Izanami
poddin1432
Izanami
11,655
8,746
0
5,681
11,761
4,063
3,477
3,105
8,656
0
60,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,483
Gold Earned
47,018
550
Minions Killed
456
0
Camps Cleared
0
2,098,997
Distance Traveled
1,749,053
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,920
472
112
5
0
412,030
2
L
Olorun
8,781
418
41
2
0
341,062
0
L
Heimdallr
8,035
383
69
3
0
338,631
0
L
Anubis
11,140
530
152
7
0
335,703
6
W
Cu Chulainn
10,829
516
119
6
0
479,766
3
W
Ra
11,222
534
157
7
0
392,053
1
W
Ymir
9,458
450
49
2
0
432,658
0
L
Chaac
9,142
435
82
4
0
321,627
2
W
Set
11,661
555
127
6
0
454,057
1
W
Izanami
9,313
443
98
5
0
340,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role