Player Matchup

Pele
Pele
FlaminChickn5
Pele
Level 59
God Stats
0W - 1L
1,349 SR
Queue Stats
11W - 15L
1,429 Elo+
Party 2
Sol
Sol
XxkxaxtxexX
Sol
Level 14
God Stats
3W - 9L
1,442 SR
Queue Stats
7W - 13L
1,429 Elo+
Party 2
Ares
Ares
tiddies420
Ares
Level 13
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 29
1,447 SR
1,452 Elo+

VS

Team Averages
Level 33
1,690 SR
1,455 Elo+
He Bo
He Bo
WeaselSteez
He Bo
Level 48
God Stats
8W - 8L
1,635 SR
Queue Stats
220W - 191L
1,519 Elo+
Party 1
Achilles
Achilles
Zinqss
Achilles
Level 28
God Stats
10W - 8L
1,712 SR
Queue Stats
36W - 57L
1,396 Elo+
Solo
Izanami
Izanami
willusq
Izanami
Level 24
God Stats
30W - 24L
1,723 SR
Queue Stats
149W - 148L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 0
10,130
779
10,393
13,001
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 8
8,306
639
5,564
11,456
3,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 8 / 5
7,678
591
3,380
16,226
13,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
9,828
756
12,825
7,117
1,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Zinqss
Achilles
13
6 / 1 / 10
10,436
803
10,092
10,876
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
willusq
Izanami
14
10 / 4 / 8
11,259
866
10,665
7,333
2,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
19
19
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
9
4
0
2.25
W
3
4
10
2
L
0
7
8
0.57
W
Achilles
Zinqss
Achilles
6
1
10
11
L
0
8
5
0.31
W
Izanami
willusq
Izanami
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,337
Damage
33,582
40,683
Taken
25,326
22,426
Mitigated
15,949
4,010
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,393
2,132
0
2,466
13,001
5,119
0
5,432
7,419
0
44,144
W
12,825
221
0
1,089
7,117
1,994
795
1,261
5,856
52,160
0
L
5,564
1,086
0
1,544
11,456
3,847
0
3,074
8,232
18,094
0
W
Achilles
Zinqss
Achilles
10,092
4,248
0
3,736
10,876
11,535
904
5,352
5,524
0
21,354
L
3,380
397
0
0
16,226
13,460
0
4,391
11,585
6,955
0
W
Izanami
willusq
Izanami
10,665
8,746
0
2,054
7,333
2,420
2,145
2,371
4,962
0
45,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
31,523
87
Minions Killed
152
0
Camps Cleared
0
691,727
Distance Traveled
737,244
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,130
779
60
5
0
270,687
0
W
He Bo
9,828
756
69
5
0
243,533
5
L
Sol
8,306
639
19
1
0
227,839
0
W
Achilles
10,436
803
16
1
0
249,944
0
L
Ares
7,678
591
8
1
0
193,201
0
W
Izanami
11,259
866
67
5
0
243,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role