Player Matchup

Skadi
Skadi
BearfaceSama
Skadi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,691 Elo+
Party 1
Sol
Sol
NurseBirch
Sol
Level 28
God Stats
2W - 2L
1,689 SR
Queue Stats
12W - 7L
1,774 Elo+
Party 1
Ymir
Ymir
Thïαßrïα48
Ymir
Level 4
God Stats
1W - 3L
1,664 SR
Queue Stats
5W - 9L
1,359 Elo+
Solo
Team Averages
Level 22
1,618 SR
1,608 Elo+

VS

Team Averages
Level 29
1,528 SR
1,543 Elo+
Danzaburou
Danzaburou
AJAX991
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaddyEzekiel
Ymir
Level 11
God Stats
19W - 19L
1,585 SR
Queue Stats
34W - 40L
1,538 Elo+
Party 2
Hel
Hel
SkippyIsSexy
Hel
Level 48
God Stats
6W - 4L
1,500 SR
Queue Stats
334W - 369L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,707
671
7,921
5,512
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 1
6,798
680
9,857
7,905
2,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 5 / 0
5,731
573
1,721
8,620
3,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJAX991
Danzaburou
11
5 / 1 / 3
7,867
787
10,024
7,740
2,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 5
7,481
748
3,859
8,692
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
2 / 1 / 6
7,040
704
5,201
6,896
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AJAX991
Danzaburou
5
1
3
6.5
L
1
2
1
0.75
W
2
0
5
4.5
L
1
2
1
0.75
W
2
1
6
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,499
Damage
19,084
22,037
Taken
23,328
6,893
Mitigated
11,406
4,678
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AJAX991
Danzaburou
10,024
4,196
0
585
7,740
2,891
0
3,490
4,250
0
37,566
L
7,921
4,033
747
1,028
5,512
1,614
31
1,486
3,904
0
24,010
W
3,859
643
0
1,092
8,692
6,073
0
4,913
3,779
9,376
0
L
9,857
3,116
0
2,903
7,905
2,205
91
2,927
4,826
25,843
0
W
5,201
371
5,753
4,515
6,896
2,442
54
3,229
3,667
21,270
0
L
1,721
0
0
0
8,620
3,074
0
4,181
4,211
5,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,236
Gold Earned
22,388
87
Minions Killed
115
0
Camps Cleared
0
466,941
Distance Traveled
545,243
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,867
787
64
6
0
177,612
2
L
Skadi
6,707
671
33
3
0
142,815
1
W
Ymir
7,481
748
11
1
0
186,354
0
L
Sol
6,798
680
39
4
0
168,076
3
W
Hel
7,040
704
40
4
0
181,277
0
L
Ymir
5,731
573
15
2
0
156,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role