Player Matchup

Merlin
Merlin
MolesworthPies
Merlin
Level 83
God Stats
11W - 13L
1,834 SR
Queue Stats
685W - 633L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
OllieChonk
Hou Yi
Level 29
God Stats
28W - 24L
1,760 SR
Queue Stats
444W - 410L
1,679 Elo+
Party 1
Guan Yu
Guan Yu
RACISTGAMER
Guan Yu
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
253W - 263L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Teratic Gambit
Cthulhu
Level 18
God Stats
3W - 2L
1,559 SR
Queue Stats
9W - 4L
1,614 Elo+
Party 2
Amaterasu
Amaterasu
TheBoines
Amaterasu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,552 Elo+
Party 2
Team Averages
Level 49
1,631 SR
1,587 Elo+

VS

Team Averages
Level 59
1,482 SR
1,591 Elo+
Ymir
Ymir
ItzAnchor
Ymir
Level 44
God Stats
6W - 4L
1,500 SR
Queue Stats
84W - 70L
1,610 Elo+
Solo
Janus
Janus
ReverbPlays
Janus
Level 66
God Stats
7W - 8L
1,544 SR
Queue Stats
238W - 224L
1,607 Elo+
Party 3
Heimdallr
Heimdallr
Trippyrips
Heimdallr
Level 24
God Stats
36W - 29L
1,569 SR
Queue Stats
86W - 71L
1,603 Elo+
Party 3
Bakasura
Bakasura
toxicmobaplayer
Bakasura
Level 98
God Stats
10W - 9L
1,409 SR
Queue Stats
688W - 627L
1,601 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xBlackStar777
Cu Chulainn
Level 64
God Stats
13W - 15L
1,388 SR
Queue Stats
186W - 168L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,421
449
10,774
11,542
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
OllieChonk
Hou Yi
15
3 / 5 / 4
9,823
468
7,680
15,358
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
RACISTGAMER
Guan Yu
15
1 / 3 / 1
9,409
448
11,878
19,380
22,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 5 / 5
8,822
420
6,731
15,365
10,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
TheBoines
Amaterasu
15
3 / 5 / 7
9,449
450
7,705
16,670
10,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 2 / 8
11,182
532
10,212
16,741
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 4 / 7
12,032
573
8,602
10,019
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Trippyrips
Heimdallr
17
4 / 3 / 8
11,083
528
11,206
14,171
5,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
20
10 / 0 / 3
12,425
592
15,767
14,787
11,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
xBlackStar777
Cu Chulainn
17
1 / 2 / 7
10,898
519
14,531
15,825
14,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
11
Kills
24
24
Deaths
11
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
2
8
4.5
L
2
6
3
0.58
L
Hou Yi
OllieChonk
Hou Yi
3
5
4
1
L
Guan Yu
RACISTGAMER
Guan Yu
1
3
1
0.5
W
4
4
7
1.88
L
2
5
5
0.9
L
Amaterasu
TheBoines
Amaterasu
3
5
7
1.3
W
Heimdallr
Trippyrips
Heimdallr
4
3
8
2.67
W
Bakasura
10
0
3
11.5
W
Cu Chulainn
xBlackStar777
Cu Chulainn
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,768
Damage
60,318
78,315
Taken
71,543
52,630
Mitigated
51,977
20,778
Healing
24,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,212
2,513
0
4,284
16,741
16,467
355
5,317
11,098
36,984
0
L
10,774
490
0
822
11,542
3,928
0
3,255
7,128
68,065
0
L
Hou Yi
OllieChonk
Hou Yi
7,680
2,349
0
4,537
15,358
5,293
371
3,627
10,981
0
60,771
L
Guan Yu
RACISTGAMER
Guan Yu
11,878
1,450
1,333
9,764
19,380
22,126
708
4,357
13,649
0
56,469
W
8,602
228
0
2,430
10,019
3,868
720
4,236
5,783
89,154
0
L
6,731
349
616
937
15,365
10,394
57
6,068
8,591
28,217
0
L
Amaterasu
TheBoines
Amaterasu
7,705
2,302
0
2,769
16,670
10,889
143
4,231
11,584
7,571
42,686
W
Heimdallr
Trippyrips
Heimdallr
11,206
5,344
0
6,654
14,171
5,403
866
3,923
10,248
0
69,347
W
Bakasura
15,767
9,689
0
6,671
14,787
11,255
2,775
3,683
11,016
13,147
82,039
W
Cu Chulainn
xBlackStar777
Cu Chulainn
14,531
2,862
0
4,610
15,825
14,984
1,224
667
14,567
10,440
61,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
57,620
464
Minions Killed
619
0
Camps Cleared
0
1,994,072
Distance Traveled
2,009,280
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,182
532
53
3
0
371,067
0
L
Merlin
9,421
449
120
6
0
343,802
5
L
Hou Yi
9,823
468
123
6
0
435,286
3
L
Guan Yu
9,409
448
101
5
0
407,245
0
W
Janus
12,032
573
169
8
0
385,791
7
L
Cthulhu
8,822
420
33
2
0
381,793
0
L
Amaterasu
9,449
450
87
4
0
425,946
0
W
Heimdallr
11,083
528
112
5
0
368,476
0
W
Bakasura
12,425
592
157
7
0
481,990
4
W
Cu Chulainn
10,898
519
128
6
0
401,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role