Player Matchup

Tyr
Tyr
ChaloRyoden
Tyr
Level 119
God Stats
28W - 24L
1,604 SR
Queue Stats
569W - 327L
1,690 Elo+
Party 2
Anhur
Anhur
Suvaco13
Anhur
Level 51
God Stats
147W - 119L
1,436 SR
Queue Stats
560W - 342L
1,499 Elo+
Solo
Scylla
Scylla
waripolo321
Scylla
Level 123
God Stats
6W - 6L
1,149 SR
Queue Stats
302W - 216L
1,707 Elo+
Party 2
Team Averages
Level 98
1,397 SR
1,632 Elo+

VS

Team Averages
Level 91
1,565 SR
1,464 Elo+
Mercury
Mercury
Jedazz
Mercury
Level 87
God Stats
34W - 19L
1,480 SR
Queue Stats
948W - 336L
1,521 Elo+
Solo
Hou Yi
Hou Yi
SailorMooniie
Hou Yi
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 8L
1,372 Elo+
Party 1
Anubis
Anubis
TheDLM
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 10
9,114
829
6,411
10,504
6,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Suvaco13
Anhur
13
4 / 1 / 11
8,960
815
5,329
6,104
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
12
6 / 1 / 10
9,004
819
8,676
6,348
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jedazz
Mercury
10
3 / 3 / 1
7,793
708
3,462
6,428
2,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 3
6,777
616
2,846
8,882
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
TheDLM
Anubis
11
2 / 8 / 3
8,094
736
5,185
9,717
3,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
5
5
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
L
Mercury
Jedazz
Mercury
3
3
1
1.17
L
0
7
3
0.21
W
Anhur
Suvaco13
Anhur
4
1
11
9.5
L
Anubis
TheDLM
Anubis
2
8
3
0.44
W
Scylla
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
11,493
22,956
Taken
25,027
11,445
Mitigated
8,338
6,209
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,411
605
0
3,353
10,504
6,861
42
2,507
7,997
0
20,167
L
Mercury
Jedazz
Mercury
3,462
1,072
0
0
6,428
2,157
0
1,133
5,179
0
17,879
L
2,846
1,274
0
1,027
8,882
2,868
0
5,055
3,511
0
12,901
W
Anhur
Suvaco13
Anhur
5,329
2,313
0
1,850
6,104
3,024
1,039
1,232
4,872
2,406
30,983
L
Anubis
TheDLM
Anubis
5,185
0
0
2,304
9,717
3,313
0
2,130
7,415
28,023
0
W
Scylla
8,676
269
0
1,006
6,348
1,560
186
1,792
4,556
34,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
22,664
130
Minions Killed
106
0
Camps Cleared
0
653,062
Distance Traveled
597,651
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,114
829
19
2
0
232,242
3
L
Mercury
7,793
708
22
2
0
233,622
1
L
Hou Yi
6,777
616
31
3
0
190,919
4
W
Anhur
8,960
815
59
5
0
206,992
0
L
Anubis
8,094
736
53
5
0
173,110
2
W
Scylla
9,004
819
52
5
0
213,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role