Player Matchup

Bellona
Bellona
BearDogHybrid
Bellona
Level 120
God Stats
5W - 5L
1,715 SR
Queue Stats
142W - 142L
1,495 Elo+
Party 2
Ymir
Ymir
Gladdykins
Ymir
Level 119
God Stats
4W - 4L
1,604 SR
Queue Stats
94W - 93L
1,361 Elo+
Party 2
Janus
Janus
Kairoz0911
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PmMeCoupons
Jing Wei
Level 63
God Stats
16W - 12L
1,449 SR
Queue Stats
255W - 240L
1,779 Elo+
Solo
Tyr
Tyr
RottenBaby
Tyr
Level 144
God Stats
4W - 7L
1,500 SR
Queue Stats
91W - 93L
1,260 Elo+
Solo
Team Averages
Level 115
1,554 SR
1,479 Elo+

VS

Team Averages
Level 118
1,562 SR
1,593 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigPapaMunky
Ah Muzen Cab
Level 116
God Stats
9W - 5L
1,744 SR
Queue Stats
51W - 53L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
Bulfgar
Heimdallr
Level 154
God Stats
6W - 2L
1,555 SR
Queue Stats
251W - 216L
1,630 Elo+
Solo
Agni
Agni
Halusas
Agni
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
WonkeyKong
Fafnir
Level 129
God Stats
23W - 20L
1,740 SR
Queue Stats
115W - 130L
1,632 Elo+
Party 1
Thanatos
Thanatos
ws101
Thanatos
Level 102
God Stats
7W - 6L
1,269 SR
Queue Stats
26W - 21L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 4 / 0
6,308
526
3,278
10,159
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 4 / 2
5,375
448
1,361
10,079
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
10
1 / 3 / 0
5,660
472
4,122
5,507
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
PmMeCoupons
Jing Wei
10
0 / 2 / 2
5,835
486
3,715
6,638
1,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 2
6,338
528
4,631
9,439
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigPapaMunky
Ah Muzen Cab
11
2 / 0 / 0
6,508
542
3,987
2,443
762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
Bulfgar
Heimdallr
13
5 / 2 / 1
7,353
613
6,304
5,737
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Halusas
Agni
14
2 / 0 / 6
7,769
647
9,750
4,857
2,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
WonkeyKong
Fafnir
10
1 / 2 / 7
6,820
568
4,316
8,633
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ws101
Thanatos
12
5 / 0 / 2
7,072
589
5,744
9,653
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
15
15
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
4
0
0.5
W
Ah Muzen Cab
BigPapaMunky
Ah Muzen Cab
2
0
0
2
W
Heimdallr
Bulfgar
Heimdallr
5
2
1
2.75
L
0
4
2
0.25
W
Agni
Halusas
Agni
2
0
6
5
L
Janus
1
3
0
0.33
L
Jing Wei
PmMeCoupons
Jing Wei
0
2
2
0.5
L
1
2
2
1
W
Fafnir
WonkeyKong
Fafnir
1
2
7
2.25
W
Thanatos
ws101
Thanatos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,107
Damage
30,101
41,822
Taken
31,323
19,223
Mitigated
15,216
13,834
Healing
19,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,278
814
0
3,562
10,159
5,099
600
940
9,216
0
26,917
W
Ah Muzen Cab
BigPapaMunky
Ah Muzen Cab
3,987
619
0
1,284
2,443
762
946
549
1,894
0
35,986
W
Heimdallr
Bulfgar
Heimdallr
6,304
2,314
0
1,717
5,737
3,567
462
0
5,737
5,080
30,888
L
1,361
270
234
2,214
10,079
6,517
0
5,292
4,787
9,532
0
W
Agni
Halusas
Agni
9,750
1,751
106
3,845
4,857
2,091
0
1,844
3,013
63,944
0
L
Janus
4,122
254
0
672
5,507
1,754
0
4,024
1,483
32,086
0
L
Jing Wei
PmMeCoupons
Jing Wei
3,715
3,059
0
3,116
6,638
1,799
0
1,307
5,331
0
34,453
L
4,631
531
0
4,036
9,439
4,054
0
2,879
6,560
0
34,898
W
Fafnir
WonkeyKong
Fafnir
4,316
821
0
2,990
8,633
5,628
64
2,163
6,470
18,266
0
W
Thanatos
ws101
Thanatos
5,744
1,845
0
9,343
9,653
3,168
110
927
8,726
0
32,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
35,522
298
Minions Killed
333
0
Camps Cleared
0
1,261,618
Distance Traveled
1,192,115
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,308
526
67
6
0
309,267
4
W
Ah Muzen Cab
6,508
542
62
5
0
258,973
6
W
Heimdallr
7,353
613
69
6
0
203,117
1
L
Ymir
5,375
448
16
1
0
238,984
8
W
Agni
7,769
647
118
10
0
244,153
0
L
Janus
5,660
472
58
5
0
217,681
3
L
Jing Wei
5,835
486
86
7
0
215,603
4
L
Tyr
6,338
528
71
6
0
280,083
0
W
Fafnir
6,820
568
17
1
0
244,432
6
W
Thanatos
7,072
589
67
6
0
241,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role