Player Matchup

Achilles
Achilles
Herỏ
Achilles
Level 27
God Stats
9W - 8L
1,500 SR
Queue Stats
254W - 177L
1,761 Elo+
Party 1
Ratatoskr
Ratatoskr
IamJustAdult
Ratatoskr
Level 15
God Stats
28W - 8L
1,868 SR
Queue Stats
242W - 122L
2,028 Elo+
Party 1
Bacchus
Bacchus
Joonbugger
Bacchus
Level 129
God Stats
7W - 1L
1,939 SR
Queue Stats
96W - 37L
1,968 Elo+
Party 1
Chiron
Chiron
Turtlis
Chiron
Level 19
God Stats
5W - 1L
1,852 SR
Queue Stats
32W - 12L
1,846 Elo+
Party 1
Nu Wa
Nu Wa
vFooligan
Nu Wa
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
447W - 301L
1,767 Elo+
Party 1
Team Averages
Level 48
1,732 SR
1,874 Elo+

VS

Team Averages
Level 65
1,466 SR
1,483 Elo+
Anhur
Anhur
FearfulFajita
Anhur
Level 67
God Stats
1W - 2L
1,416 SR
Queue Stats
19W - 19L
1,509 Elo+
Party 3
Nemesis
Nemesis
Jatome
Nemesis
Level 86
God Stats
5W - 8L
1,374 SR
Queue Stats
257W - 247L
1,542 Elo+
Party 2
Ares
Ares
KidKsino
Ares
Level 61
God Stats
6W - 6L
1,530 SR
Queue Stats
74W - 78L
1,587 Elo+
Party 3
Zhong Kui
Zhong Kui
MelkorsCrown
Zhong Kui
Level 44
God Stats
5W - 5L
1,517 SR
Queue Stats
250W - 253L
1,257 Elo+
Solo
Bellona
Bellona
TheSamSamTag003
Bellona
Level 65
God Stats
35W - 31L
1,494 SR
Queue Stats
267W - 258L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Herỏ
Achilles
17
8 / 3 / 11
12,141
528
11,996
20,454
18,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
IamJustAdult
Ratatoskr
19
10 / 2 / 10
13,186
573
17,195
22,947
20,127
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Joonbugger
Bacchus
20
8 / 2 / 12
13,379
582
10,335
13,419
9,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Turtlis
Chiron
17
7 / 3 / 11
12,469
542
11,549
15,113
5,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
vFooligan
Nu Wa
20
9 / 2 / 12
13,201
574
19,220
11,402
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
9,744
424
10,410
22,523
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Jatome
Nemesis
19
2 / 5 / 4
11,738
510
8,954
14,340
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
2 / 7 / 5
9,228
401
7,168
21,021
14,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
MelkorsCrown
Zhong Kui
16
4 / 15 / 3
11,239
489
12,942
24,717
11,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 2
9,456
411
5,749
15,378
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
42
Kills
12
12
Deaths
42
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Achilles
Herỏ
Achilles
8
3
11
4.5
W
Ratatoskr
IamJustAdult
Ratatoskr
10
2
10
7.5
L
Nemesis
Jatome
Nemesis
2
5
4
0.8
W
Bacchus
Joonbugger
Bacchus
8
2
12
7
L
Ares
2
7
5
0.64
L
Zhong Kui
MelkorsCrown
Zhong Kui
4
15
3
0.37
L
2
6
2
0.5
W
Chiron
Turtlis
Chiron
7
3
11
4.17
W
Nu Wa
vFooligan
Nu Wa
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,295
Damage
45,223
83,335
Taken
97,979
57,595
Mitigated
46,871
32,348
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,410
4,606
0
5,443
22,523
7,014
382
7,383
14,795
0
69,734
W
Achilles
Herỏ
Achilles
11,996
3,729
0
7,546
20,454
18,722
456
5,012
15,374
85
48,970
W
Ratatoskr
IamJustAdult
Ratatoskr
17,195
3,119
0
10,639
22,947
20,127
550
3,614
19,215
616
74,267
L
Nemesis
Jatome
Nemesis
8,954
4,286
0
978
14,340
6,184
0
2,825
11,356
0
102,905
W
Bacchus
Joonbugger
Bacchus
10,335
2,450
0
3,522
13,419
9,712
1,163
3,419
9,924
89,907
0
L
Ares
7,168
365
240
1,517
21,021
14,405
35
9,400
11,115
37,198
0
L
Zhong Kui
MelkorsCrown
Zhong Kui
12,942
583
0
3,476
24,717
11,816
335
7,102
17,360
48,160
0
L
5,749
1,852
0
3,073
15,378
7,452
0
2,426
12,413
0
38,563
W
Chiron
Turtlis
Chiron
11,549
4,335
460
7,533
15,113
5,062
7,375
3,694
11,102
0
90,515
W
Nu Wa
vFooligan
Nu Wa
19,220
6,362
0
2,648
11,402
3,972
1,672
3,670
7,610
101,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,376
Gold Earned
51,405
592
Minions Killed
460
0
Camps Cleared
0
2,236,698
Distance Traveled
1,944,060
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,744
424
110
5
0
337,618
7
W
Achilles
12,141
528
62
3
0
482,646
3
W
Ratatoskr
13,186
573
136
6
0
431,127
2
L
Nemesis
11,738
510
164
7
0
459,436
0
W
Bacchus
13,379
582
138
6
0
495,827
1
L
Ares
9,228
401
50
2
0
404,175
5
L
Zhong Kui
11,239
489
82
4
0
371,733
4
L
Bellona
9,456
411
54
2
0
371,098
1
W
Chiron
12,469
542
122
5
0
422,687
3
W
Nu Wa
13,201
574
134
6
0
404,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role