Player Matchup

King Arthur
King Arthur
Asif_98
King Arthur
Level 73
God Stats
1W - 1L
1,476 SR
Queue Stats
1W - 6L
1,234 Elo+
Party 3
Apollo
Apollo
BlockableGamer
Apollo
Level 23
God Stats
2W - 2L
1,371 SR
Queue Stats
31W - 19L
1,533 Elo+
Party 3
Anubis
Anubis
DGANTHONYYT
Anubis
Level 29
God Stats
3W - 2L
1,302 SR
Queue Stats
58W - 39L
1,199 Elo+
Party 3
Nemesis
Nemesis
GravesEclipse
Nemesis
Level 122
God Stats
5W - 1L
1,650 SR
Queue Stats
26W - 20L
1,544 Elo+
Party 3
Cerberus
Cerberus
uwuowotwt1
Cerberus
Level 25
God Stats
38W - 30L
1,472 SR
Queue Stats
221W - 199L
1,565 Elo+
Party 3
Team Averages
Level 54
1,454 SR
1,415 Elo+

VS

Team Averages
Level 75
1,454 SR
1,552 Elo+
Chang'e
Chang'e
AyaneSharkbait
Chang'e
Level 29
God Stats
21W - 29L
1,764 SR
Queue Stats
189W - 220L
1,631 Elo+
Party 1
Ratatoskr
Ratatoskr
D_bust_a_scrub45
Ratatoskr
Level 103
God Stats
2W - 7L
1,500 SR
Queue Stats
548W - 533L
1,547 Elo+
Party 1
Ymir
Ymir
FrostDaddyYmir1
Ymir
Level 156
God Stats
30W - 28L
1,485 SR
Queue Stats
248W - 263L
1,582 Elo+
Party 1
King Arthur
King Arthur
HENRY21NEJI
King Arthur
Level 28
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
xX EroSannin Xx
Izanami
Level 60
God Stats
0W - 1L
1,126 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asif_98
King Arthur
15
2 / 3 / 5
9,933
523
6,970
14,329
8,442
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
10 / 1 / 3
12,622
664
12,736
14,965
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
1 / 2 / 8
10,089
531
9,457
7,496
4,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
17
11 / 3 / 5
11,426
601
10,287
10,762
7,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
uwuowotwt1
Cerberus
14
1 / 4 / 16
9,877
520
8,992
17,895
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,860
466
4,661
11,996
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
14
3 / 9 / 4
8,816
464
9,064
13,088
7,054
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 5 / 2
10,781
567
14,250
20,812
18,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
HENRY21NEJI
King Arthur
13
1 / 2 / 5
8,177
430
3,574
10,942
8,021
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 6 / 2
7,005
369
3,540
7,987
1,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
25
Kills
12
13
Deaths
26
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asif_98
King Arthur
2
3
5
1.5
L
3
4
2
1
W
10
1
3
11.5
W
Anubis
1
2
8
2.5
L
Ratatoskr
3
9
4
0.56
L
4
5
2
1
W
Nemesis
11
3
5
4.5
L
King Arthur
HENRY21NEJI
King Arthur
1
2
5
1.75
W
Cerberus
uwuowotwt1
Cerberus
1
4
16
2.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,442
Damage
35,089
65,447
Taken
64,825
42,809
Mitigated
38,338
21,929
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asif_98
King Arthur
6,970
882
0
2,240
14,329
8,442
792
5,662
8,667
62
45,564
L
4,661
612
1,771
3,891
11,996
3,454
586
3,884
8,112
45,779
0
W
12,736
10,178
0
11,123
14,965
6,981
7,229
2,122
12,843
0
100,777
W
Anubis
9,457
376
0
4,042
7,496
4,200
272
3,222
4,274
61,088
0
L
Ratatoskr
9,064
2,353
0
390
13,088
7,054
0
3,466
9,484
4,647
42,180
L
14,250
2,826
0
3,944
20,812
18,114
398
7,489
12,993
74,360
0
W
Nemesis
10,287
4,116
0
1,092
10,762
7,733
782
2,557
8,205
8,807
64,588
L
King Arthur
HENRY21NEJI
King Arthur
3,574
236
0
852
10,942
8,021
0
2,991
7,951
0
18,750
W
Cerberus
uwuowotwt1
Cerberus
8,992
458
0
3,432
17,895
15,453
540
5,614
12,281
34,591
0
L
3,540
1,818
0
0
7,987
1,695
466
1,039
6,948
0
25,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,947
Gold Earned
43,639
558
Minions Killed
364
0
Camps Cleared
0
1,686,417
Distance Traveled
1,621,661
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,933
523
95
5
0
347,951
4
L
Chang'e
8,860
466
92
5
0
317,830
8
W
Apollo
12,622
664
168
9
0
305,631
0
W
Anubis
10,089
531
109
6
0
338,813
2
L
Ratatoskr
8,816
464
79
4
0
318,775
0
L
Ymir
10,781
567
133
7
0
324,460
3
W
Nemesis
11,426
601
103
5
0
360,522
7
L
King Arthur
8,177
430
28
1
0
345,025
8
W
Cerberus
9,877
520
83
4
0
333,500
5
L
Izanami
7,005
369
32
2
0
315,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role