Player Matchup

Xing Tian
Xing Tian
Karmina
Xing Tian
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,277 Elo+
Party 2
Anubis
Anubis
PotatoPlant
Anubis
Level 131
God Stats
2W - 1L
1,778 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Supqls
King Arthur
Level 113
God Stats
4W - 2L
1,434 SR
Queue Stats
169W - 131L
1,893 Elo+
Solo
Janus
Janus
WonLaneLostGame
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
k1ltux
Anhur
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 73L
1,279 Elo+
Party 2
Team Averages
Level 101
1,542 SR
1,490 Elo+

VS

Team Averages
Level 100
1,536 SR
1,515 Elo+
Ra
Ra
Alacia
Ra
Level 117
God Stats
20W - 26L
1,089 SR
Queue Stats
220W - 223L
1,545 Elo+
Party 1
Nemesis
Nemesis
DanicaDraconis
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Elprentis
Danzaburou
Level 68
God Stats
48W - 38L
1,723 SR
Queue Stats
220W - 222L
1,545 Elo+
Party 1
Scylla
Scylla
Freakalik
Scylla
Level 89
God Stats
49W - 53L
1,636 SR
Queue Stats
822W - 826L
1,491 Elo+
Solo
Chaac
Chaac
HeimdallPower
Chaac
Level 120
God Stats
1W - 3L
1,733 SR
Queue Stats
86W - 99L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Karmina
Xing Tian
17
2 / 5 / 16
11,043
1,104
6,326
14,343
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
10 / 7 / 9
12,286
1,229
22,370
18,558
9,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Supqls
King Arthur
17
4 / 2 / 12
10,709
1,071
8,619
13,519
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 13
10,814
1,081
13,377
5,283
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
k1ltux
Anhur
16
6 / 2 / 7
10,774
1,077
8,535
7,798
3,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

224

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
4 / 5 / 11
11,386
1,139
14,699
14,417
4,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
8 / 6 / 9
12,049
1,205
11,809
20,975
7,223
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Elprentis
Danzaburou
17
5 / 10 / 11
11,058
1,106
15,086
18,473
5,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Freakalik
Scylla
16
2 / 3 / 8
9,886
989
10,048
8,573
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 0
7,766
777
0
895
537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
24
Kills
19
19
Deaths
25
57
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ra
4
5
11
1.9
L
8
6
9
2.08
L
Danzaburou
Elprentis
Danzaburou
5
10
11
1.05
L
Scylla
Freakalik
Scylla
2
3
8
2
L
0
1
0
0
W
Xing Tian
Karmina
Xing Tian
2
5
16
2
W
Anubis
10
7
9
2.07
W
King Arthur
Supqls
King Arthur
4
2
12
5
W
2
3
13
2.83
W
Anhur
k1ltux
Anhur
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,227
Damage
51,642
59,501
Taken
63,333
38,755
Mitigated
20,474
15,110
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
14,699
153
2,288
341
14,417
4,475
0
10,531
3,683
52,858
0
L
11,809
4,677
0
1,558
20,975
7,223
0
12,141
8,559
0
24,294
L
Danzaburou
Elprentis
Danzaburou
15,086
6,798
0
2,362
18,473
5,593
0
12,047
6,069
0
29,422
L
Scylla
Freakalik
Scylla
10,048
988
0
245
8,573
2,646
0
7,354
1,219
27,987
0
L
0
0
0
0
895
537
0
0
895
0
416
W
Xing Tian
Karmina
Xing Tian
6,326
703
558
1,488
14,343
13,752
0
5,537
8,806
13,536
0
W
Anubis
22,370
479
0
8,350
18,558
9,231
0
8,912
9,646
50,521
0
W
King Arthur
Supqls
King Arthur
8,619
1,089
0
3,287
13,519
11,030
0
5,542
7,977
0
20,652
W
13,377
1,118
0
0
5,283
1,705
0
1,447
3,836
47,899
0
W
Anhur
k1ltux
Anhur
8,535
4,441
0
1,427
7,798
3,037
0
3,309
4,489
0
21,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,626
Gold Earned
52,145
222
Minions Killed
180
8
Camps Cleared
9
867,837
Distance Traveled
748,586
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,386
1,139
88
9
0
204,414
0
L
Nemesis
12,049
1,205
24
2
1
199,943
0
L
Danzaburou
11,058
1,106
23
2
4
150,669
0
L
Scylla
9,886
989
44
4
3
176,467
0
L
Chaac
7,766
777
1
0
1
17,093
1
W
Xing Tian
11,043
1,104
16
2
0
183,633
0
W
Anubis
12,286
1,229
60
6
1
135,339
0
W
King Arthur
10,709
1,071
31
3
0
203,555
0
W
Janus
10,814
1,081
80
8
4
167,099
1
W
Anhur
10,774
1,077
35
4
3
178,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role