Player Matchup

Ah Puch
Ah Puch
juankkac
Ah Puch
Level 102
God Stats
9W - 1L
1,892 SR
Queue Stats
27W - 19L
1,662 Elo+
Party 1
Danzaburou
Danzaburou
pato_1005
Danzaburou
Level 26
God Stats
16W - 14L
1,548 SR
Queue Stats
98W - 112L
1,457 Elo+
Solo
Thor
Thor
virutero20
Thor
Level 27
God Stats
2W - 2L
1,163 SR
Queue Stats
74W - 80L
1,372 Elo+
Party 1
Team Averages
Level 52
1,535 SR
1,497 Elo+

VS

Team Averages
Level 34
1,399 SR
1,220 Elo+
Izanami
Izanami
YaBoiKiyo
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,175 Elo+
Party 2
Anhur
Anhur
poisonedlove143
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,175 Elo+
Party 2
Freya
Freya
thesebasgg2436
Freya
Level 18
God Stats
2W - 5L
1,197 SR
Queue Stats
47W - 76L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
juankkac
Ah Puch
13
9 / 0 / 14
9,413
856
11,328
2,484
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
pato_1005
Danzaburou
13
12 / 2 / 10
10,444
949
13,499
5,801
1,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 2 / 19
9,137
831
6,064
9,486
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
YaBoiKiyo
Izanami
11
3 / 5 / 0
8,261
751
3,926
11,164
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 11 / 3
6,739
613
2,989
11,789
3,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 10 / 1
7,412
674
1,210
11,404
3,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
26
Kills
4
4
Deaths
26
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
YaBoiKiyo
Izanami
3
5
0
0.6
W
Ah Puch
juankkac
Ah Puch
9
0
14
16
W
Danzaburou
pato_1005
Danzaburou
12
2
10
8.5
L
0
11
3
0.14
L
1
10
1
0.15
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,891
Damage
8,125
17,771
Taken
34,357
6,415
Mitigated
9,809
3,483
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
YaBoiKiyo
Izanami
3,926
2,250
0
1,548
11,164
3,258
0
2,345
8,553
0
34,163
W
Ah Puch
juankkac
Ah Puch
11,328
116
0
744
2,484
627
679
102
2,382
32,415
0
W
Danzaburou
pato_1005
Danzaburou
13,499
7,463
0
883
5,801
1,854
1,289
302
5,499
0
44,919
L
2,989
1,678
0
19
11,789
3,178
0
4,319
7,208
0
8,685
L
1,210
574
111
858
11,404
3,373
0
3,882
7,196
7,528
0
W
6,064
1,940
0
1,856
9,486
3,934
193
918
8,568
0
21,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
22,412
143
Minions Killed
88
0
Camps Cleared
0
551,479
Distance Traveled
443,742
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,261
751
66
6
0
169,895
0
W
Ah Puch
9,413
856
64
6
0
176,870
0
W
Danzaburou
10,444
949
56
5
0
177,973
0
L
Anhur
6,739
613
9
1
0
133,799
2
L
Freya
7,412
674
13
1
0
140,048
1
W
Thor
9,137
831
23
2
0
196,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role