Player Matchup

King Arthur
King Arthur
FatalMicrobe557
King Arthur
Level 38
God Stats
4W - 6L
1,528 SR
Queue Stats
15W - 16L
1,518 Elo+
Party 3
Eset
Eset
LordNitus27
Eset
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 74L
1,608 Elo+
Party 3
Thanatos
Thanatos
ShneeckLord
Thanatos
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 42L
1,637 Elo+
Party 3
Anhur
Anhur
joooobyyyyy
Anhur
Level 32
God Stats
11W - 11L
1,561 SR
Queue Stats
61W - 85L
1,534 Elo+
Party 3
Ares
Ares
t2m2458
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 61L
1,637 Elo+
Party 3
Team Averages
Level 57
1,518 SR
1,587 Elo+

VS

Team Averages
Level 45
1,428 SR
1,447 Elo+
Medusa
Medusa
DarkAegisz
Medusa
Level 41
God Stats
0W - 1L
1,201 SR
Queue Stats
6W - 9L
1,283 Elo+
Party 1
Janus
Janus
G2 Bugsie
Janus
Level 65
God Stats
11W - 10L
1,500 SR
Queue Stats
46W - 51L
1,448 Elo+
Party 2
Bellona
Bellona
T1 Banksy
Bellona
Level 63
God Stats
9W - 6L
1,657 SR
Queue Stats
67W - 59L
1,510 Elo+
Party 2
Erlang Shen
Erlang Shen
aDarkSunshine
Erlang Shen
Level 26
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 5L
1,283 Elo+
Party 1
Amaterasu
Amaterasu
ix ASLEEP xi
Amaterasu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 19L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FatalMicrobe557
King Arthur
18
3 / 0 / 8
12,116
527
13,878
21,373
20,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 3 / 8
11,499
500
11,756
13,481
7,194
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ShneeckLord
Thanatos
20
9 / 2 / 5
12,522
544
14,031
21,615
10,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 3
9,698
422
8,582
10,875
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
t2m2458
Ares
16
3 / 2 / 7
11,316
492
11,222
19,942
20,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarkAegisz
Medusa
15
1 / 4 / 3
10,289
447
7,853
11,345
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
G2 Bugsie
Janus
17
3 / 2 / 1
11,699
509
8,829
10,978
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
T1 Banksy
Bellona
16
0 / 5 / 0
10,737
467
11,447
19,742
22,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
aDarkSunshine
Erlang Shen
15
1 / 3 / 2
9,171
399
5,182
18,214
14,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
ix ASLEEP xi
Amaterasu
16
5 / 5 / 2
10,663
464
17,367
23,909
17,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
19
Kills
10
10
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
DarkAegisz
Medusa
1
4
3
0.63
W
King Arthur
FatalMicrobe557
King Arthur
3
0
8
7
L
Janus
G2 Bugsie
Janus
3
2
1
1.75
W
3
3
8
2.33
W
Thanatos
ShneeckLord
Thanatos
9
2
5
5.75
L
Bellona
T1 Banksy
Bellona
0
5
0
0
L
Erlang Shen
aDarkSunshine
Erlang Shen
1
3
2
0.67
L
Amaterasu
ix ASLEEP xi
Amaterasu
5
5
2
1.2
W
1
3
3
0.83
W
Ares
t2m2458
Ares
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,469
Damage
50,678
87,286
Taken
84,188
63,004
Mitigated
63,645
47,850
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DarkAegisz
Medusa
7,853
3,101
0
2,193
11,345
4,439
2,544
4,453
6,892
0
62,389
W
King Arthur
FatalMicrobe557
King Arthur
13,878
562
0
8,392
21,373
20,995
318
4,200
17,092
10
78,044
L
Janus
G2 Bugsie
Janus
8,829
303
143
2,045
10,978
4,290
969
3,159
7,651
80,366
0
W
11,756
1,030
461
4,654
13,481
7,194
711
4,291
8,856
76,592
0
W
Thanatos
ShneeckLord
Thanatos
14,031
5,489
0
25,697
21,615
10,809
253
2,169
19,354
0
110,238
L
Bellona
T1 Banksy
Bellona
11,447
2,497
0
3,465
19,742
22,119
105
5,167
14,317
12,185
59,175
L
Erlang Shen
aDarkSunshine
Erlang Shen
5,182
2,459
0
3,934
18,214
14,944
493
5,258
12,956
0
28,868
L
Amaterasu
ix ASLEEP xi
Amaterasu
17,367
6,264
0
4,910
23,909
17,853
0
7,187
16,722
14,422
76,854
W
8,582
5,175
0
3,889
10,875
3,846
1,320
113
10,762
0
57,099
W
Ares
t2m2458
Ares
11,222
548
0
4,757
19,942
20,160
318
1,751
18,091
42,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,151
Gold Earned
52,559
588
Minions Killed
565
0
Camps Cleared
0
2,320,046
Distance Traveled
2,261,889
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,289
447
113
5
0
412,254
0
W
King Arthur
12,116
527
156
7
0
448,169
3
L
Janus
11,699
509
167
7
0
443,994
0
W
Eset
11,499
500
132
6
0
432,908
1
W
Thanatos
12,522
544
149
6
0
541,233
6
L
Bellona
10,737
467
139
6
0
445,689
5
L
Erlang Shen
9,171
399
48
2
0
456,287
3
L
Amaterasu
10,663
464
98
4
0
503,665
1
W
Anhur
9,698
422
101
4
0
418,479
2
W
Ares
11,316
492
50
2
0
479,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role