Player Matchup

Neith
Neith
Arrieta_Badilla
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Contract_Kill_
Ganesha
Level 18
God Stats
1W - 7L
1,313 SR
Queue Stats
39W - 64L
1,191 Elo+
Solo
Janus
Janus
Exofuss
Janus
Level 23
God Stats
20W - 18L
1,552 SR
Queue Stats
25W - 22L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Signull_
Tsukuyomi
Level 36
God Stats
8W - 10L
1,479 SR
Queue Stats
23W - 23L
1,526 Elo+
Party 1
Kali
Kali
bchhunsy
Kali
Level 14
God Stats
6W - 6L
1,417 SR
Queue Stats
7W - 10L
1,381 Elo+
Party 1
Team Averages
Level 19
1,452 SR
1,425 Elo+

VS

Team Averages
Level 29
1,391 SR
1,342 Elo+
Cu Chulainn
Cu Chulainn
Crux Reborn
Cu Chulainn
Level 28
God Stats
3W - 7L
1,037 SR
Queue Stats
5W - 11L
1,031 Elo+
Solo
Izanami
Izanami
EL 5INCOGAME
Izanami
Level 28
God Stats
19W - 15L
1,413 SR
Queue Stats
67W - 117L
1,371 Elo+
Solo
Ra
Ra
HugoRoss21
Ra
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,240 Elo+
Solo
Danzaburou
Danzaburou
shago2020
Danzaburou
Level 28
God Stats
6W - 3L
1,505 SR
Queue Stats
15W - 9L
1,570 Elo+
Solo
Bakasura
Bakasura
shibbo-
Bakasura
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 1
8,171
355
958
13,308
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 2
10,519
457
4,650
20,384
17,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Exofuss
Janus
18
3 / 3 / 4
11,781
512
13,251
13,284
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Signull_
Tsukuyomi
18
9 / 11 / 4
12,260
533
14,662
19,036
12,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kali
16
7 / 7 / 5
10,662
464
9,413
20,536
10,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crux Reborn
Cu Chulainn
17
6 / 2 / 8
11,711
509
8,913
11,933
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
EL 5INCOGAME
Izanami
20
2 / 5 / 6
13,562
590
8,707
10,460
3,741
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
8 / 5 / 14
13,055
568
10,718
13,557
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
shago2020
Danzaburou
20
12 / 4 / 7
14,029
610
17,621
18,237
7,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
shibbo-
Bakasura
19
7 / 6 / 8
12,642
550
12,806
22,986
10,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
20
Kills
35
37
Deaths
22
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
L
0
4
2
0.25
W
Cu Chulainn
Crux Reborn
Cu Chulainn
6
2
8
5
W
Izanami
EL 5INCOGAME
Izanami
2
5
6
1
L
Janus
Exofuss
Janus
3
3
4
1.67
W
8
5
14
3
L
Tsukuyomi
Signull_
Tsukuyomi
9
11
4
1
L
Kali
7
7
5
1.36
W
Danzaburou
shago2020
Danzaburou
12
4
7
3.88
W
Bakasura
shibbo-
Bakasura
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,934
Damage
58,765
86,548
Taken
77,173
49,247
Mitigated
42,421
12,097
Healing
31,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
958
958
0
1,291
13,308
3,705
15
2,085
11,013
0
18,997
L
4,650
222
0
644
20,384
17,650
1,003
788
19,456
53,728
0
W
Cu Chulainn
Crux Reborn
Cu Chulainn
8,913
1,260
0
2,902
11,933
7,575
2,209
3,705
8,092
5,288
42,740
W
Izanami
EL 5INCOGAME
Izanami
8,707
6,087
0
3,493
10,460
3,741
6,970
2,666
7,708
0
95,436
L
Janus
Exofuss
Janus
13,251
774
0
3,898
13,284
4,578
1,152
1,701
10,842
85,549
0
W
10,718
873
3,810
5,335
13,557
13,070
1,748
3,256
10,049
38,726
0
L
Tsukuyomi
Signull_
Tsukuyomi
14,662
4,031
0
3,100
19,036
12,888
797
2,957
15,695
5,577
57,876
L
Kali
9,413
5,793
0
3,164
20,536
10,426
995
3,287
16,675
0
46,877
W
Danzaburou
shago2020
Danzaburou
17,621
10,075
0
5,439
18,237
7,609
4,736
4,752
13,397
0
100,135
W
Bakasura
shibbo-
Bakasura
12,806
8,063
0
10,127
22,986
10,426
2,282
3,326
19,500
0
69,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,393
Gold Earned
64,999
425
Minions Killed
600
0
Camps Cleared
0
1,937,848
Distance Traveled
2,075,786
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,171
355
60
3
0
332,794
1
L
Ganesha
10,519
457
64
3
0
362,435
2
W
Cu Chulainn
11,711
509
90
4
0
465,958
1
W
Izanami
13,562
590
193
8
0
376,031
0
L
Janus
11,781
512
153
7
0
432,048
2
W
Ra
13,055
568
56
2
0
388,853
5
L
Tsukuyomi
12,260
533
87
4
0
414,147
1
L
Kali
10,662
464
61
3
0
396,424
1
W
Danzaburou
14,029
610
140
6
0
370,345
0
W
Bakasura
12,642
550
121
5
0
474,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role