Player Matchup

Osiris
Osiris
Clopclop33
Osiris
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 79L
1,562 Elo+
Solo
Arachne
Arachne
OxKraKenxO6053
Arachne
Level 4
God Stats
1W - 2L
1,533 SR
Queue Stats
3W - 2L
1,741 Elo+
Solo
Ymir
Ymir
PiggyPuncher
Ymir
Level 6
God Stats
2W - 4L
1,618 SR
Queue Stats
5W - 5L
1,675 Elo+
Solo
Hou Yi
Hou Yi
Voolzey
Hou Yi
Level 24
God Stats
5W - 2L
2,019 SR
Queue Stats
57W - 61L
1,590 Elo+
Solo
Nu Wa
Nu Wa
dikomz
Nu Wa
Level 24
God Stats
5W - 7L
1,478 SR
Queue Stats
6W - 9L
1,514 Elo+
Solo
Team Averages
Level 17
1,630 SR
1,617 Elo+

VS

Team Averages
Level 16
1,560 SR
1,677 Elo+
Cupid
Cupid
Ovechkin_Qc_
Cupid
Level 7
God Stats
6W - 10L
1,487 SR
Queue Stats
196W - 195L
1,588 Elo+
Solo
Erlang Shen
Erlang Shen
Riboflavin013
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,649 Elo+
Solo
The Morrigan
The Morrigan
WHJ D0nny
The Morrigan
Level 9
God Stats
5W - 1L
1,814 SR
Queue Stats
35W - 12L
1,855 Elo+
Party 1
Thanatos
Thanatos
gregsama
Thanatos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 28L
1,925 Elo+
Party 1
Ymir
Ymir
mkmk18172427
Ymir
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Clopclop33
Osiris
14
2 / 2 / 0
7,923
566
5,885
11,238
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 2
7,147
511
4,188
10,562
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,928
423
2,143
7,309
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Voolzey
Hou Yi
11
2 / 2 / 1
7,439
531
2,844
7,888
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
dikomz
Nu Wa
10
2 / 5 / 1
6,296
450
6,762
7,598
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,406
529
2,555
5,086
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Riboflavin013
Erlang Shen
13
1 / 1 / 3
7,328
523
4,334
8,146
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
WHJ D0nny
The Morrigan
14
5 / 2 / 2
8,391
599
7,484
7,873
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
gregsama
Thanatos
15
11 / 0 / 5
9,199
657
13,756
9,067
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

2
0 / 6 / 0
4,590
328
160
5,852
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
17
17
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
Clopclop33
Osiris
2
2
0
1
W
0
1
3
1.5
L
2
4
2
0.75
L
1
4
1
0.38
W
Erlang Shen
Riboflavin013
Erlang Shen
1
1
3
2.5
L
Hou Yi
Voolzey
Hou Yi
2
2
1
1.25
W
The Morrigan
WHJ D0nny
The Morrigan
5
2
2
3
L
Nu Wa
dikomz
Nu Wa
2
5
1
0.5
W
Thanatos
gregsama
Thanatos
11
0
5
13.5
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,822
Damage
28,289
44,595
Taken
36,024
18,167
Mitigated
16,224
14,162
Healing
20,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Clopclop33
Osiris
5,885
1,679
0
5,728
11,238
7,249
518
948
10,262
0
47,633
W
2,555
1,441
82
1,830
5,086
1,676
138
1,367
3,617
0
35,635
L
4,188
2,191
0
4,118
10,562
5,159
0
3,127
7,229
7,901
35,664
L
2,143
684
0
501
7,309
1,814
0
96
7,213
4,754
0
W
Erlang Shen
Riboflavin013
Erlang Shen
4,334
2,080
0
2,355
8,146
6,069
0
792
7,272
3,260
31,647
L
Hou Yi
Voolzey
Hou Yi
2,844
1,373
0
2,851
7,888
2,182
824
0
7,888
0
38,079
W
The Morrigan
WHJ D0nny
The Morrigan
7,484
1,378
0
3,391
7,873
2,925
0
2,498
5,113
59,294
856
L
Nu Wa
dikomz
Nu Wa
6,762
1,348
0
964
7,598
1,763
0
2,584
4,780
38,874
0
W
Thanatos
gregsama
Thanatos
13,756
6,299
0
12,910
9,067
3,372
0
1,701
7,186
0
54,289
W
160
160
0
72
5,852
2,182
154
2,143
3,505
792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
36,914
306
Minions Killed
371
0
Camps Cleared
0
1,337,105
Distance Traveled
1,247,109
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,923
566
100
7
0
268,642
2
W
Cupid
7,406
529
82
6
0
249,954
3
L
Arachne
7,147
511
79
6
0
272,837
1
L
Ymir
5,928
423
4
0
0
301,827
3
W
Erlang Shen
7,328
523
77
6
0
274,574
4
L
Hou Yi
7,439
531
69
5
0
239,893
2
W
The Morrigan
8,391
599
118
8
0
257,096
3
L
Nu Wa
6,296
450
54
4
0
253,906
8
W
Thanatos
9,199
657
93
7
0
339,763
3
W
Ymir
4,590
328
1
0
0
125,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role