Player Matchup

Medusa
Medusa
DehmanVI
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,681 Elo+
Party 1
Thanatos
Thanatos
Jreizzy
Thanatos
Level 29
God Stats
0W - 2L
1,322 SR
Queue Stats
32W - 24L
1,668 Elo+
Solo
Aphrodite
Aphrodite
Peppakat
Aphrodite
Level 24
God Stats
3W - 2L
1,616 SR
Queue Stats
31W - 23L
1,745 Elo+
Party 1
Danzaburou
Danzaburou
SoIoOrTrolI
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Vandervpa127
Ymir
Level 25
God Stats
17W - 10L
1,973 SR
Queue Stats
46W - 33L
1,832 Elo+
Solo
Team Averages
Level 22
1,582 SR
1,685 Elo+

VS

Team Averages
Level 40
1,515 SR
1,583 Elo+
Neith
Neith
JQS50
Neith
Level 7
God Stats
2W - 1L
1,763 SR
Queue Stats
18W - 14L
1,612 Elo+
Party 2
Kukulkan
Kukulkan
Pato5254
Kukulkan
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
356W - 334L
1,589 Elo+
Party 2
Odin
Odin
Sergi922M
Odin
Level 17
God Stats
2W - 2L
1,317 SR
Queue Stats
102W - 102L
1,542 Elo+
Solo
Fenrir
Fenrir
Skul7l7shot7
Fenrir
Level 26
God Stats
8W - 3L
1,495 SR
Queue Stats
114W - 88L
1,539 Elo+
Solo
Cerberus
Cerberus
kcBucket
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DehmanVI
Medusa
13
4 / 5 / 4
7,927
495
8,603
10,001
3,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Jreizzy
Thanatos
10
1 / 6 / 1
6,747
422
3,030
12,100
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Peppakat
Aphrodite
15
1 / 4 / 2
8,667
542
3,933
10,854
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SoIoOrTrolI
Danzaburou
13
2 / 2 / 0
8,558
535
6,708
9,675
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 4
7,585
474
7,431
15,473
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JQS50
Neith
13
2 / 4 / 3
7,694
481
5,659
10,922
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Pato5254
Kukulkan
19
7 / 0 / 5
11,074
692
9,131
5,856
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
15
5 / 4 / 8
8,799
550
6,742
9,150
5,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
15
7 / 2 / 4
9,241
578
8,717
11,478
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
kcBucket
Cerberus
15
2 / 2 / 4
8,817
551
10,341
14,491
10,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
23
23
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
DehmanVI
Medusa
4
5
4
1.2
W
Neith
JQS50
Neith
2
4
3
0.88
L
Thanatos
Jreizzy
Thanatos
1
6
1
0.25
W
Kukulkan
Pato5254
Kukulkan
7
0
5
9.5
L
Aphrodite
Peppakat
Aphrodite
1
4
2
0.5
W
Odin
5
4
8
2.25
W
Fenrir
7
2
4
4.5
L
Danzaburou
SoIoOrTrolI
Danzaburou
2
2
0
1
L
3
6
4
0.83
W
Cerberus
kcBucket
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
40,590
58,103
Taken
51,897
26,679
Mitigated
27,855
18,406
Healing
24,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DehmanVI
Medusa
8,603
3,020
0
1,690
10,001
3,389
776
643
9,358
0
47,854
W
Neith
JQS50
Neith
5,659
2,430
0
3,820
10,922
3,636
644
2,923
7,999
0
54,363
L
Thanatos
Jreizzy
Thanatos
3,030
881
0
6,123
12,100
4,189
0
3,560
8,418
0
28,185
W
Kukulkan
Pato5254
Kukulkan
9,131
1,799
0
3,323
5,856
2,480
42
818
4,970
85,776
0
L
Aphrodite
Peppakat
Aphrodite
3,933
199
595
5,603
10,854
4,510
0
3,988
6,718
52,227
0
W
Odin
6,742
2,144
0
2,718
9,150
5,802
87
3,438
5,632
0
29,916
W
Fenrir
8,717
1,892
0
6,676
11,478
5,148
0
2,211
9,203
0
62,048
L
Danzaburou
SoIoOrTrolI
Danzaburou
6,708
3,840
0
2,337
9,675
1,737
496
7,116
2,559
0
44,395
L
7,431
1,261
265
1,793
15,473
12,854
224
3,707
11,578
22,137
0
W
Cerberus
kcBucket
Cerberus
10,341
326
0
7,563
14,491
10,789
204
1,642
12,729
52,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
45,625
387
Minions Killed
554
0
Camps Cleared
0
1,466,488
Distance Traveled
1,564,203
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,927
495
89
6
0
263,480
5
W
Neith
7,694
481
79
5
0
258,955
0
L
Thanatos
6,747
422
60
4
0
315,861
2
W
Kukulkan
11,074
692
182
11
0
336,971
4
L
Aphrodite
8,667
542
122
8
0
320,106
4
W
Odin
8,799
550
53
3
0
316,264
0
W
Fenrir
9,241
578
98
6
0
353,022
2
L
Danzaburou
8,558
535
83
5
0
266,641
1
L
Ymir
7,585
474
33
2
0
300,400
0
W
Cerberus
8,817
551
142
9
0
298,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role