Player Matchup

Zeus
Zeus
Gold III
CHIKISTRIKIS
Zeus
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
JuanPabloMatinez
Guan Yu
Gold IV
Level 160
God Stats
259W - 209L
1,552 SR
Queue Stats
628W - 650L
1,163 MMR
Solo
Kali
Kali
Silver V
LesuCalvariae
Kali
Silver V
Level 76
God Stats
1W - 2L
1,368 SR
Queue Stats
6W - 18L
1,275 MMR
Party 1
Sylvanus
Sylvanus
Bronze IV
Nourat
Sylvanus
Bronze IV
Level 64
God Stats
1W - 5L
1,283 SR
Queue Stats
12W - 24L
1,176 MMR
Party 1
Danzaburou
Danzaburou
Gold V
yeigibe
Danzaburou
Gold V
Level 120
God Stats
2W - 0L
1,856 SR
Queue Stats
329W - 327L
1,223 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,512 SR
1,268 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,498 SR
1,219 MMR
Apollo
Apollo
Bronze III
NaClyde-CA
Apollo
Bronze III
Level 80
God Stats
1W - 1L
1,530 SR
Queue Stats
9W - 11L
1,264 MMR
Solo
Fenrir
Fenrir
Silver V
TequilaGod
Fenrir
Silver V
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 34L
1,189 MMR
Solo
Xing Tian
Xing Tian
Silver I
YoMenGt
Xing Tian
Silver I
Level 157
God Stats
10W - 5L
1,500 SR
Queue Stats
498W - 491L
1,215 MMR
Solo
Raijin
Raijin
Silver I
ironsaviordij
Raijin
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 114L
1,241 MMR
Solo
Tyr
Tyr
Silver V
xh4rd
Tyr
Silver V
Level 142
God Stats
268W - 250L
1,460 SR
Queue Stats
413W - 448L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 7
15,950
591
31,618
17,676
8,766
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 3 / 6
14,790
548
14,441
29,231
40,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 2 / 11
16,416
608
13,823
20,643
10,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Nourat
Sylvanus
18
3 / 6 / 15
13,701
507
10,496
26,713
33,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
yeigibe
Danzaburou
20
7 / 3 / 11
16,846
624
24,080
22,671
21,029
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
GaneshaSetCu ChulainnTsukuyomiScylla

VS

Bans
Nu WaYmirHou YiIzanamiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NaClyde-CA
Apollo
20
8 / 7 / 5
14,484
536
16,218
25,151
9,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
TequilaGod
Fenrir
17
2 / 7 / 6
11,493
426
9,074
27,510
13,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
YoMenGt
Xing Tian
18
7 / 5 / 9
12,700
470
15,697
30,277
29,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 6 / 8
13,135
486
16,964
17,922
7,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
xh4rd
Tyr
19
0 / 6 / 4
12,430
460
10,193
21,601
24,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
31
Kills
18
18
Deaths
31
50
Assists
32
Player
Kills
Deaths
Assists
KDA
W
12
4
7
3.88
W
5
3
6
2.67
W
4
2
11
4.75
L
Apollo
NaClyde-CA
Apollo
8
7
5
1.5
W
Sylvanus
Nourat
Sylvanus
3
6
15
1.75
L
Fenrir
TequilaGod
Fenrir
2
7
6
0.71
L
Xing Tian
YoMenGt
Xing Tian
7
5
9
2.3
L
1
6
8
0.83
L
Tyr
xh4rd
Tyr
0
6
4
0.33
W
Danzaburou
yeigibe
Danzaburou
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,458
Damage
68,146
116,934
Taken
122,461
115,060
Mitigated
83,772
59,192
Healing
24,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,618
1,968
167
6,517
17,676
8,766
3,980
6,069
11,370
124,698
0
W
14,441
980
2,606
12,178
29,231
40,919
1,345
7,325
21,310
21,514
72,312
W
13,823
10,538
1,580
12,214
20,643
10,895
516
4,245
16,095
0
118,015
L
Apollo
NaClyde-CA
Apollo
16,218
10,301
0
7,886
25,151
9,530
5,268
8,041
16,963
0
87,871
W
Sylvanus
Nourat
Sylvanus
10,496
2,373
5,157
7,923
26,713
33,451
1,131
10,126
16,127
37,276
0
L
Fenrir
TequilaGod
Fenrir
9,074
2,546
0
6,477
27,510
13,180
0
9,064
18,181
0
57,595
L
Xing Tian
YoMenGt
Xing Tian
15,697
1,069
468
1,649
30,277
29,835
0
13,032
16,943
48,177
0
L
16,964
563
0
1,794
17,922
7,205
153
7,367
10,176
86,691
0
L
Tyr
xh4rd
Tyr
10,193
251
0
5,731
21,601
24,022
216
8,431
12,650
638
74,806
W
Danzaburou
yeigibe
Danzaburou
24,080
11,905
0
10,850
22,671
21,029
5,786
6,981
15,497
9,715
142,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,703
Gold Earned
64,242
748
Minions Killed
601
0
Camps Cleared
0
2,464,568
Distance Traveled
2,434,764
21
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,950
591
173
6
0
486,171
5
W
Guan Yu
14,790
548
160
6
0
489,205
11
W
Kali
16,416
608
181
7
0
553,961
1
L
Apollo
14,484
536
146
5
0
474,216
7
W
Sylvanus
13,701
507
39
1
0
476,963
3
L
Fenrir
11,493
426
83
3
0
412,879
2
L
Xing Tian
12,700
470
53
2
0
538,771
18
L
Raijin
13,135
486
177
7
0
500,749
3
L
Tyr
12,430
460
142
5
0
508,149
9
W
Danzaburou
16,846
624
195
7
0
458,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role