Player Matchup

Izanami
Izanami
GunnerCraz
Izanami
Level 23
God Stats
19W - 7L
1,699 SR
Queue Stats
160W - 76L
1,778 Elo+
Party 1
Vulcan
Vulcan
MadMatt3007
Vulcan
Level 64
God Stats
7W - 5L
1,500 SR
Queue Stats
174W - 89L
1,657 Elo+
Party 1
Cerberus
Cerberus
Nitoxln09
Cerberus
Level 87
God Stats
11W - 5L
1,610 SR
Queue Stats
26W - 25L
1,596 Elo+
Solo
Agni
Agni
paradiseman3
Agni
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 85L
1,639 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tantastic1
Tsukuyomi
Level 3
God Stats
14W - 4L
1,500 SR
Queue Stats
96W - 54L
1,284 Elo+
Party 1
Team Averages
Level 64
1,562 SR
1,591 Elo+

VS

Team Averages
Level 65
1,586 SR
1,634 Elo+
He Bo
He Bo
Clappinthiczz
He Bo
Level 104
God Stats
0W - 2L
1,329 SR
Queue Stats
27W - 30L
1,542 Elo+
Solo
Khepri
Khepri
KARAMILK5
Khepri
Level 64
God Stats
4W - 8L
1,515 SR
Queue Stats
74W - 78L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
RefuJesus
Sun Wukong
Level 27
God Stats
2W - 3L
1,743 SR
Queue Stats
5W - 4L
1,793 Elo+
Party 2
Danzaburou
Danzaburou
jhonny349
Danzaburou
Level 104
God Stats
10W - 4L
1,816 SR
Queue Stats
98W - 87L
1,803 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xXFightMeAtPaxXx
Tsukuyomi
Level 27
God Stats
34W - 18L
1,527 SR
Queue Stats
91W - 75L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GunnerCraz
Izanami
19
11 / 3 / 6
13,127
597
14,412
13,127
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
19
9 / 1 / 4
12,965
589
21,793
13,431
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Nitoxln09
Cerberus
17
4 / 5 / 18
12,042
547
10,000
22,561
24,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 4 / 9
12,849
584
18,644
14,296
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
tantastic1
Tsukuyomi
16
5 / 6 / 7
11,175
508
5,249
14,440
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 7
10,567
480
9,537
15,888
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
KARAMILK5
Khepri
13
2 / 5 / 6
9,391
427
5,215
12,453
10,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
RefuJesus
Sun Wukong
16
1 / 6 / 3
9,629
438
6,564
21,000
13,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
jhonny349
Danzaburou
17
4 / 7 / 5
10,851
493
9,637
16,617
6,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
17
7 / 11 / 10
11,406
518
18,526
23,338
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
37
Kills
18
19
Deaths
37
44
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
W
Izanami
GunnerCraz
Izanami
11
3
6
4.67
L
Khepri
KARAMILK5
Khepri
2
5
6
1
W
Vulcan
9
1
4
11
W
Cerberus
Nitoxln09
Cerberus
4
5
18
2.6
L
Sun Wukong
RefuJesus
Sun Wukong
1
6
3
0.42
L
Danzaburou
jhonny349
Danzaburou
4
7
5
0.93
W
8
4
9
3.13
W
Tsukuyomi
tantastic1
Tsukuyomi
5
6
7
1.42
L
Tsukuyomi
7
11
10
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,098
Damage
49,479
77,855
Taken
89,296
53,402
Mitigated
43,896
22,617
Healing
23,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,537
492
0
3,191
15,888
5,306
0
9,587
5,989
53,461
0
W
Izanami
GunnerCraz
Izanami
14,412
8,519
0
4,579
13,127
5,527
1,585
1,747
11,380
0
115,192
L
Khepri
KARAMILK5
Khepri
5,215
204
0
1,689
12,453
10,242
270
6,536
5,647
18,864
0
W
Vulcan
21,793
7,273
0
5,337
13,431
10,633
336
2,646
10,285
92,144
0
W
Cerberus
Nitoxln09
Cerberus
10,000
350
0
5,451
22,561
24,637
0
5,360
16,843
37,520
0
L
Sun Wukong
RefuJesus
Sun Wukong
6,564
1,545
0
7,551
21,000
13,305
1,002
12,402
8,164
0
56,448
L
Danzaburou
jhonny349
Danzaburou
9,637
3,238
0
4,392
16,617
6,015
298
7,086
9,354
0
61,586
W
18,644
871
304
3,166
14,296
6,017
281
2,380
11,681
84,991
0
W
Tsukuyomi
tantastic1
Tsukuyomi
5,249
1,505
0
3,780
14,440
6,588
0
1,963
12,298
0
49,633
L
Tsukuyomi
18,526
5,328
0
6,638
23,338
9,028
0
13,146
9,705
0
69,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,158
Gold Earned
51,844
564
Minions Killed
416
0
Camps Cleared
0
2,101,210
Distance Traveled
1,998,575
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,567
480
95
4
0
360,007
3
W
Izanami
13,127
597
156
7
0
410,943
7
L
Khepri
9,391
427
19
1
0
424,276
5
W
Vulcan
12,965
589
141
6
0
451,871
0
W
Cerberus
12,042
547
51
2
0
399,810
7
L
Sun Wukong
9,629
438
105
5
0
413,878
5
L
Danzaburou
10,851
493
102
5
0
379,407
0
W
Agni
12,849
584
128
6
0
427,201
2
W
Tsukuyomi
11,175
508
88
4
0
411,385
5
L
Tsukuyomi
11,406
518
95
4
0
421,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role