Player Matchup

Vamana
Vamana
Cibibi
Vamana
Level 142
God Stats
1W - 2L
1,257 SR
Queue Stats
34W - 31L
1,520 Elo+
Party 1
Terra
Terra
DeejnisPeejnis
Terra
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 72L
1,583 Elo+
Party 1
Poseidon
Poseidon
Evil3yes
Poseidon
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 47L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
Gribbish
Cthulhu
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
238W - 264L
1,514 Elo+
Solo
Osiris
Osiris
SwobuSwagins
Osiris
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,451 SR
1,547 Elo+

VS

Team Averages
Level 88
1,478 SR
1,409 Elo+
Terra
Terra
Exaltedlm
Terra
Level 42
God Stats
0W - 1L
1,390 SR
Queue Stats
18W - 18L
1,440 Elo+
Party 2
Scylla
Scylla
Jakezino
Scylla
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,504 Elo+
Solo
Mulan
Mulan
MissTeeq
Mulan
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 106L
1,263 Elo+
Solo
Khepri
Khepri
SystemMustafar
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,338 Elo+
Solo
Artemis
Artemis
vanillaballs
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cibibi
Vamana
20
12 / 4 / 16
13,159
822
19,937
24,945
22,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
3 / 2 / 25
12,263
766
20,161
18,175
10,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
Evil3yes
Poseidon
19
6 / 4 / 19
12,087
755
23,775
16,218
6,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Gribbish
Cthulhu
15
1 / 4 / 15
10,225
639
7,977
18,595
15,883
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
19
11 / 5 / 10
12,731
796
15,927
26,398
27,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Exaltedlm
Terra
19
3 / 5 / 10
10,591
662
8,744
19,518
25,190
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Jakezino
Scylla
19
7 / 5 / 8
11,850
741
16,820
12,500
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
MissTeeq
Mulan
18
4 / 8 / 8
10,851
678
10,773
22,833
22,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 8 / 8
9,338
584
6,597
25,735
30,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
vanillaballs
Artemis
18
3 / 7 / 10
10,276
642
18,548
15,114
8,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
63
33
Kills
19
19
Deaths
33
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vamana
Cibibi
Vamana
12
4
16
5
W
3
2
25
7.75
W
Poseidon
Evil3yes
Poseidon
6
4
19
3.88
L
Terra
Exaltedlm
Terra
3
5
10
1.6
W
Cthulhu
Gribbish
Cthulhu
1
4
15
2.13
L
Scylla
Jakezino
Scylla
7
5
8
2.2
L
Mulan
MissTeeq
Mulan
4
8
8
1
W
Osiris
11
5
10
3.2
L
2
8
8
0.75
L
Artemis
vanillaballs
Artemis
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,777
Damage
61,482
104,331
Taken
95,700
82,427
Mitigated
93,577
55,974
Healing
29,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Cibibi
Vamana
19,937
8,490
3,278
8,736
24,945
22,816
1,181
10,207
13,185
0
38,480
W
20,161
1,070
15,967
9,317
18,175
10,378
624
4,462
13,682
32,911
0
W
Poseidon
Evil3yes
Poseidon
23,775
1,895
1,428
2,704
16,218
6,338
1,227
6,159
9,956
45,085
0
L
Terra
Exaltedlm
Terra
8,744
874
9,905
4,961
19,518
25,190
195
11,955
6,675
12,125
0
W
Cthulhu
Gribbish
Cthulhu
7,977
192
2,505
2,930
18,595
15,883
657
4,264
14,042
18,186
0
L
Scylla
Jakezino
Scylla
16,820
781
1,123
1,286
12,500
6,469
432
6,964
5,040
33,906
0
L
Mulan
MissTeeq
Mulan
10,773
2,028
2,024
3,874
22,833
22,637
348
10,827
11,122
0
30,378
W
Osiris
15,927
4,524
2,018
7,091
26,398
27,012
1,587
6,067
20,013
6,269
29,444
L
6,597
380
1,545
2,129
25,735
30,673
257
11,791
12,885
14,187
0
L
Artemis
vanillaballs
Artemis
18,548
6,634
2,111
717
15,114
8,608
514
8,876
5,845
0
36,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,465
Gold Earned
52,906
162
Minions Killed
135
0
Camps Cleared
0
1,488,546
Distance Traveled
1,234,525
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,159
822
38
2
0
305,452
0
W
Terra
12,263
766
25
2
0
333,236
1
W
Poseidon
12,087
755
60
4
0
318,502
0
L
Terra
10,591
662
7
0
0
284,629
0
W
Cthulhu
10,225
639
13
1
0
259,636
0
L
Scylla
11,850
741
58
4
0
264,957
1
L
Mulan
10,851
678
30
2
0
206,392
0
W
Osiris
12,731
796
26
2
0
271,720
0
L
Khepri
9,338
584
5
0
0
250,612
0
L
Artemis
10,276
642
35
2
0
227,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role