Player Matchup

Chang'e
Chang'e
FFenix4ALL
Chang'e
Level 29
God Stats
1W - 6L
1,490 SR
Queue Stats
52W - 69L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
LadoG
Ao Kuang
Level 28
God Stats
3W - 3L
1,847 SR
Queue Stats
81W - 111L
1,629 Elo+
Party 1
Artemis
Artemis
MasMan27
Artemis
Level 15
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
colekdylan
Ymir
Level 29
God Stats
7W - 12L
1,529 SR
Queue Stats
136W - 156L
1,422 Elo+
Party 3
Cthulhu
Cthulhu
janmolina777
Cthulhu
Level 25
God Stats
31W - 47L
1,446 SR
Queue Stats
81W - 113L
1,823 Elo+
Party 1
Team Averages
Level 25
1,564 SR
1,594 Elo+

VS

Team Averages
Level 14
1,617 SR
1,407 Elo+
Olorun
Olorun
AdoLorido
Olorun
Level 3
God Stats
7W - 2L
1,500 SR
Queue Stats
102W - 96L
1,246 Elo+
Solo
Jormungandr
Jormungandr
Artificers
Jormungandr
Level 5
God Stats
10W - 11L
1,677 SR
Queue Stats
36W - 36L
1,548 Elo+
Party 2
Medusa
Medusa
FryMcEggs
Medusa
Level 16
God Stats
3W - 2L
1,724 SR
Queue Stats
157W - 123L
1,416 Elo+
Party 2
Arachne
Arachne
Oscar8bit
Arachne
Level 18
God Stats
2W - 1L
1,724 SR
Queue Stats
149W - 140L
1,398 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Thebiggestboy21
Kumbhakarna
Level 27
God Stats
7W - 8L
1,461 SR
Queue Stats
241W - 224L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FFenix4ALL
Chang'e
8
1 / 4 / 2
4,749
475
4,554
7,565
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
LadoG
Ao Kuang
8
1 / 4 / 2
4,974
497
2,561
7,407
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
MasMan27
Artemis
7
0 / 8 / 2
4,592
459
3,721
8,268
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 6 / 0
5,541
554
3,952
10,109
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
janmolina777
Cthulhu
10
5 / 1 / 1
5,917
592
3,909
4,464
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdoLorido
Olorun
12
3 / 0 / 1
6,970
697
4,054
3,651
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Artificers
Jormungandr
10
1 / 4 / 2
6,272
627
3,367
8,456
3,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
FryMcEggs
Medusa
12
11 / 1 / 4
7,542
754
12,167
7,307
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Oscar8bit
Arachne
9
4 / 2 / 4
6,077
608
3,899
5,491
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
Thebiggestboy21
Kumbhakarna
9
4 / 2 / 9
6,301
630
2,792
8,672
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
23
23
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
AdoLorido
Olorun
3
0
1
3.5
W
Jormungandr
Artificers
Jormungandr
1
4
2
0.5
L
Chang'e
FFenix4ALL
Chang'e
1
4
2
0.5
W
Medusa
FryMcEggs
Medusa
11
1
4
13
L
Ao Kuang
LadoG
Ao Kuang
1
4
2
0.5
L
Artemis
MasMan27
Artemis
0
8
2
0.13
W
Arachne
Oscar8bit
Arachne
4
2
4
3
W
Kumbhakarna
Thebiggestboy21
Kumbhakarna
4
2
9
4.25
L
2
6
0
0.33
L
Cthulhu
janmolina777
Cthulhu
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,697
Damage
26,279
37,813
Taken
33,577
13,573
Mitigated
16,812
7,590
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AdoLorido
Olorun
4,054
1,936
222
1,551
3,651
2,118
871
1,599
2,052
47,356
0
W
Jormungandr
Artificers
Jormungandr
3,367
742
0
1,400
8,456
3,501
273
5,053
3,103
24,726
0
L
Chang'e
FFenix4ALL
Chang'e
4,554
202
5
2,474
7,565
2,336
0
4,139
3,426
18,282
0
W
Medusa
FryMcEggs
Medusa
12,167
6,983
0
3,487
7,307
2,477
831
3,115
4,192
0
37,736
L
Ao Kuang
LadoG
Ao Kuang
2,561
342
0
1,990
7,407
1,940
0
2,065
5,342
18,036
0
L
Artemis
MasMan27
Artemis
3,721
2,385
0
1,121
8,268
1,996
0
543
7,725
0
13,591
W
Arachne
Oscar8bit
Arachne
3,899
2,668
0
1,079
5,491
3,260
25
1,942
3,505
5,113
17,082
W
Kumbhakarna
Thebiggestboy21
Kumbhakarna
2,792
741
0
2,030
8,672
5,456
333
2,898
5,749
7,223
0
L
3,952
1,227
0
440
10,109
4,518
0
1,922
8,187
15,817
0
L
Cthulhu
janmolina777
Cthulhu
3,909
616
0
1,560
4,464
2,783
324
1,845
2,619
14,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,773
Gold Earned
33,162
123
Minions Killed
251
0
Camps Cleared
0
968,090
Distance Traveled
896,569
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,970
697
96
10
0
174,302
5
W
Jormungandr
6,272
627
43
4
0
177,144
0
L
Chang'e
4,749
475
17
2
0
192,342
0
W
Medusa
7,542
754
61
6
0
167,046
0
L
Ao Kuang
4,974
497
39
4
0
221,842
1
L
Artemis
4,592
459
27
3
0
172,774
1
W
Arachne
6,077
608
40
4
0
188,686
0
W
Kumbhakarna
6,301
630
11
1
0
189,391
1
L
Ymir
5,541
554
19
2
0
182,172
0
L
Cthulhu
5,917
592
21
2
0
198,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role