Player Matchup

Heimdallr
Heimdallr
BruhMan1738
Heimdallr
Level 26
God Stats
3W - 8L
1,435 SR
Queue Stats
45W - 76L
1,369 Elo+
Party 1
Chronos
Chronos
felipe3hc
Chronos
Level 29
God Stats
0W - 1L
1,177 SR
Queue Stats
44W - 69L
1,369 Elo+
Party 1
Sylvanus
Sylvanus
random kid68
Sylvanus
Level 57
God Stats
0W - 1L
1,677 SR
Queue Stats
47W - 53L
1,369 Elo+
Party 1
Team Averages
Level 37
1,430 SR
1,369 Elo+

VS

Team Averages
Level 28
1,464 SR
1,234 Elo+
Chaac
Chaac
IHarassKids
Chaac
Level 52
God Stats
19W - 14L
1,392 SR
Queue Stats
54W - 54L
1,243 Elo+
Party 2
Hera
Hera
Volatile oof
Hera
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 21L
1,283 Elo+
Party 2
Izanami
Izanami
theangrygamerrr
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BruhMan1738
Heimdallr
15
6 / 3 / 9
12,684
634
18,743
29,613
13,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
felipe3hc
Chronos
14
2 / 6 / 8
11,657
583
5,701
15,389
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
random kid68
Sylvanus
15
7 / 4 / 8
12,458
623
11,006
23,638
27,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 8
14,994
750
18,212
25,304
25,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 3 / 4
14,610
731
35,959
10,725
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 10 / 2
10,203
510
4,155
9,916
3,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
15
Kills
13
13
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BruhMan1738
Heimdallr
6
3
9
3.5
W
4
2
8
4
W
9
3
4
3.67
L
Chronos
felipe3hc
Chronos
2
6
8
1
L
Sylvanus
random kid68
Sylvanus
7
4
8
2.75
W
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,450
Damage
58,326
68,640
Taken
45,945
46,732
Mitigated
32,829
25,492
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BruhMan1738
Heimdallr
18,743
9,629
0
10,884
29,613
13,068
840
14,171
14,799
0
69,482
W
18,212
1,558
1,230
12,736
25,304
25,332
1,322
8,284
17,020
0
66,208
W
35,959
6,874
0
1,760
10,725
4,390
1,661
4,489
6,236
120,134
0
L
Chronos
felipe3hc
Chronos
5,701
755
0
1,080
15,389
5,813
540
8,111
7,110
38,255
0
L
Sylvanus
random kid68
Sylvanus
11,006
3,412
5,836
7,692
23,638
27,851
464
12,495
10,485
42,682
0
W
4,155
2,485
0
0
9,916
3,107
0
3,987
5,929
0
10,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,799
Gold Earned
39,807
198
Minions Killed
238
0
Camps Cleared
0
953,086
Distance Traveled
1,024,488
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,684
634
87
4
0
344,149
0
W
Chaac
14,994
750
70
4
0
450,783
1
W
Hera
14,610
731
159
8
0
391,016
0
L
Chronos
11,657
583
48
2
0
314,927
0
L
Sylvanus
12,458
623
63
3
0
294,010
0
W
Izanami
10,203
510
9
0
0
182,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role