Player Matchup

Da Ji
Da Ji
Gustin969
Da Ji
Level 29
God Stats
3W - 2L
1,677 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 1
Scylla
Scylla
Herodotis
Scylla
Level 62
God Stats
1W - 2L
1,472 SR
Queue Stats
7W - 11L
1,380 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Trafalete
Cu Chulainn
Level 72
God Stats
1W - 1L
1,894 SR
Queue Stats
7W - 12L
1,350 Elo+
Party 1
Ymir
Ymir
Valnum
Ymir
Level 26
God Stats
0W - 2L
1,194 SR
Queue Stats
5W - 11L
1,295 Elo+
Party 1
Skadi
Skadi
phane_eo
Skadi
Level 11
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 9L
1,339 Elo+
Party 1
Team Averages
Level 40
1,587 SR
1,344 Elo+

VS

Team Averages
Level 133
1,532 SR
1,521 Elo+
Rama
Rama
Abel_Gutierrez
Rama
Level 136
God Stats
1W - 2L
1,302 SR
Queue Stats
106W - 82L
1,465 Elo+
Party 2
Ares
Ares
Isawito
Ares
Level 103
God Stats
4W - 3L
1,626 SR
Queue Stats
378W - 388L
1,489 Elo+
Solo
Vulcan
Vulcan
JDalziel15
Vulcan
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
238W - 233L
1,688 Elo+
Solo
Pele
Pele
axxel-10
Pele
Level 142
God Stats
4W - 1L
1,733 SR
Queue Stats
80W - 62L
1,500 Elo+
Party 2
Ravana
Ravana
nachete-23-
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 62L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gustin969
Da Ji
15
2 / 3 / 2
8,610
574
4,586
12,512
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Herodotis
Scylla
11
0 / 5 / 0
6,648
443
2,917
8,644
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Trafalete
Cu Chulainn
13
2 / 2 / 1
8,101
540
8,904
11,741
8,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Valnum
Ymir
11
0 / 5 / 1
6,919
461
1,785
9,646
3,824
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
phane_eo
Skadi
11
0 / 3 / 0
6,116
408
3,600
8,263
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
9,150
610
9,864
9,662
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Isawito
Ares
12
5 / 1 / 6
7,902
527
5,927
10,545
6,235
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
JDalziel15
Vulcan
15
3 / 1 / 3
8,946
596
6,591
6,797
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
7 / 1 / 3
9,749
650
8,197
13,232
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
16
2 / 1 / 5
9,211
614
6,535
7,709
3,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
18
18
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Da Ji
Gustin969
Da Ji
2
3
2
1
L
Scylla
Herodotis
Scylla
0
5
0
0
W
Ares
Isawito
Ares
5
1
6
8
W
Vulcan
JDalziel15
Vulcan
3
1
3
4.5
L
Cu Chulainn
Trafalete
Cu Chulainn
2
2
1
1.25
L
Ymir
Valnum
Ymir
0
5
1
0.1
W
Pele
7
1
3
8.5
W
Ravana
2
1
5
4.5
L
Skadi
phane_eo
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,792
Damage
37,114
50,806
Taken
47,945
22,305
Mitigated
20,794
12,410
Healing
22,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,864
7,868
0
6,896
9,662
3,615
1,612
904
8,758
0
60,783
L
Da Ji
Gustin969
Da Ji
4,586
1,312
0
5,346
12,512
5,072
0
2,190
10,234
0
60,688
L
Scylla
Herodotis
Scylla
2,917
214
0
987
8,644
2,538
701
3,225
5,217
30,265
0
W
Ares
Isawito
Ares
5,927
294
385
1,480
10,545
6,235
185
1,655
8,675
18,231
0
W
Vulcan
JDalziel15
Vulcan
6,591
1,964
0
736
6,797
2,316
476
1,772
4,805
57,682
0
L
Cu Chulainn
Trafalete
Cu Chulainn
8,904
1,568
0
3,083
11,741
8,073
399
2,595
9,142
4,828
45,877
L
Ymir
Valnum
Ymir
1,785
481
0
245
9,646
3,824
0
2,917
6,655
17,315
0
W
Pele
8,197
1,841
0
9,896
13,232
4,756
36
697
12,481
0
69,954
W
Ravana
6,535
1,277
0
2,752
7,709
3,872
95
463
6,971
0
59,000
L
Skadi
phane_eo
Skadi
3,600
1,632
0
2,749
8,263
2,798
0
1,223
7,040
0
29,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
44,958
371
Minions Killed
466
0
Camps Cleared
0
1,333,249
Distance Traveled
1,531,296
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,150
610
106
7
0
256,633
3
L
Da Ji
8,610
574
118
8
0
315,357
1
L
Scylla
6,648
443
74
5
0
251,541
4
W
Ares
7,902
527
19
1
0
314,565
4
W
Vulcan
8,946
596
112
7
0
314,950
4
L
Cu Chulainn
8,101
540
95
6
0
279,604
1
L
Ymir
6,919
461
25
2
0
248,372
1
W
Pele
9,749
650
109
7
0
345,006
0
W
Ravana
9,211
614
120
8
0
300,142
1
L
Skadi
6,116
408
59
4
0
238,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role