Player Matchup

Ares
Ares
Killbox17
Ares
Level 27
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 0L
1,783 Elo+
Party 1
Odin
Odin
Killbox_17
Odin
Level 7
God Stats
2W - 0L
1,745 SR
Queue Stats
10W - 2L
1,783 Elo+
Party 1
Artemis
Artemis
MichaelJordan24
Artemis
Level 23
God Stats
6W - 0L
1,868 SR
Queue Stats
38W - 36L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
MistyPeak12696
Kukulkan
Level 27
God Stats
2W - 0L
1,745 SR
Queue Stats
2W - 0L
1,783 Elo+
Party 1
Cthulhu
Cthulhu
bonzai85
Cthulhu
Level 28
God Stats
5W - 0L
1,812 SR
Queue Stats
58W - 70L
1,673 Elo+
Party 1
Team Averages
Level 22
1,783 SR
1,739 Elo+

VS

Team Averages
Level 26
1,556 SR
1,603 Elo+
Artemis
Artemis
Battleman36
Artemis
Level 18
God Stats
13W - 7L
1,751 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GrandpaHands
Danzaburou
Level 27
God Stats
4W - 4L
1,427 SR
Queue Stats
59W - 64L
1,500 Elo+
Party 2
Scylla
Scylla
Non-Dude
Scylla
Level 30
God Stats
29W - 34L
1,500 SR
Queue Stats
58W - 65L
1,500 Elo+
Party 2
Fenrir
Fenrir
Pr0fess0rX14360
Fenrir
Level 29
God Stats
0W - 1L
1,271 SR
Queue Stats
64W - 89L
1,702 Elo+
Party 2
Ao Kuang
Ao Kuang
edovielma
Ao Kuang
Level 24
God Stats
6W - 2L
1,831 SR
Queue Stats
9W - 6L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 2 / 10
10,209
1,021
6,216
13,370
16,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
12 / 1 / 7
11,647
1,165
16,023
9,077
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 10
9,727
973
8,574
5,042
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
17
3 / 0 / 12
10,322
1,032
10,113
5,078
2,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
bonzai85
Cthulhu
16
1 / 3 / 16
10,472
1,047
10,786
14,596
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

272

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Battleman36
Artemis
15
0 / 0 / 5
8,938
894
8,822
6,228
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
GrandpaHands
Danzaburou
15
1 / 4 / 6
9,710
971
11,669
11,615
4,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Non-Dude
Scylla
15
2 / 3 / 3
9,349
935
7,352
8,688
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 11 / 6
8,866
887
10,395
19,152
7,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
edovielma
Ao Kuang
15
4 / 3 / 1
10,201
1,020
6,317
12,358
4,479
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
21
Kills
7
7
Deaths
21
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Battleman36
Artemis
0
0
5
2.5
L
Danzaburou
GrandpaHands
Danzaburou
1
4
6
1
W
Ares
3
2
10
4
W
12
1
7
15.5
W
2
1
10
7
W
Kukulkan
3
0
12
9
L
Scylla
Non-Dude
Scylla
2
3
3
1.17
L
0
11
6
0.27
W
Cthulhu
bonzai85
Cthulhu
1
3
16
3
L
Ao Kuang
edovielma
Ao Kuang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,712
Damage
44,555
47,163
Taken
58,041
45,625
Mitigated
21,422
5,821
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Battleman36
Artemis
8,822
4,628
0
2,461
6,228
2,288
0
3,282
2,896
0
26,146
L
Danzaburou
GrandpaHands
Danzaburou
11,669
5,117
0
2,124
11,615
4,413
0
4,357
7,158
0
38,087
W
Ares
6,216
280
0
1,020
13,370
16,985
0
4,348
9,022
9,391
0
W
16,023
2,791
0
450
9,077
7,068
0
3,270
5,807
0
25,665
W
8,574
2,497
195
1,389
5,042
2,851
0
279
4,763
0
18,507
W
Kukulkan
10,113
2,786
0
604
5,078
2,983
0
1,243
3,835
54,493
0
L
Scylla
Non-Dude
Scylla
7,352
1,070
0
423
8,688
2,689
0
4,069
4,519
25,937
0
L
10,395
3,060
330
1,245
19,152
7,553
0
9,610
9,317
216
17,220
W
Cthulhu
bonzai85
Cthulhu
10,786
852
255
1,908
14,596
15,738
0
4,724
9,872
28,209
0
L
Ao Kuang
edovielma
Ao Kuang
6,317
1,853
437
2,708
12,358
4,479
0
5,797
6,511
17,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,377
Gold Earned
47,064
204
Minions Killed
183
10
Camps Cleared
8
903,458
Distance Traveled
887,166
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,938
894
41
4
1
194,460
1
L
Danzaburou
9,710
971
51
5
3
167,741
1
W
Ares
10,209
1,021
9
1
1
182,857
1
W
Odin
11,647
1,165
12
1
6
204,742
4
W
Artemis
9,727
973
22
2
2
182,370
0
W
Kukulkan
10,322
1,032
124
12
0
154,699
0
L
Scylla
9,349
935
46
5
0
151,991
0
L
Fenrir
8,866
887
16
2
1
190,225
0
W
Cthulhu
10,472
1,047
37
4
1
178,790
4
L
Ao Kuang
10,201
1,020
29
3
3
182,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role