Player Matchup

Izanami
Izanami
Ethanshi88
Izanami
Level 53
God Stats
8W - 7L
1,600 SR
Queue Stats
28W - 39L
1,504 Elo+
Party 3
Hel
Hel
MrmisterJota
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
astralfaerie
Freya
Level 84
God Stats
13W - 11L
1,533 SR
Queue Stats
642W - 621L
1,386 Elo+
Solo
Nemesis
Nemesis
fxteXOXO
Nemesis
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 47L
1,459 Elo+
Party 3
Nox
Nox
kaywall
Nox
Level 118
God Stats
10W - 10L
1,322 SR
Queue Stats
125W - 139L
1,395 Elo+
Solo
Team Averages
Level 88
1,491 SR
1,449 Elo+

VS

Team Averages
Level 86
1,527 SR
1,287 Elo+
Heimdallr
Heimdallr
DECANTA
Heimdallr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LZFJusticia
Achilles
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,225 Elo+
Party 2
Fenrir
Fenrir
RV_Apollo
Fenrir
Level 102
God Stats
7W - 8L
1,294 SR
Queue Stats
258W - 312L
1,381 Elo+
Party 1
Discordia
Discordia
RogerStyle3000
Discordia
Level 66
God Stats
7W - 17L
1,841 SR
Queue Stats
98W - 137L
1,357 Elo+
Party 1
Ares
Ares
WolfSlyWalker
Ares
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 29L
974 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ethanshi88
Izanami
13
7 / 0 / 4
7,480
680
7,846
7,376
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 4
5,933
539
2,099
4,659
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 0 / 3
6,636
603
3,965
7,854
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
fxteXOXO
Nemesis
10
2 / 2 / 2
5,961
542
3,865
5,919
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nox
12
3 / 1 / 4
6,813
619
4,262
3,489
1,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DECANTA
Heimdallr
9
0 / 2 / 0
5,046
459
4,330
6,049
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
LZFJusticia
Achilles
10
0 / 3 / 0
5,448
495
2,520
5,280
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
RV_Apollo
Fenrir
10
2 / 4 / 1
6,098
554
5,356
8,486
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
RogerStyle3000
Discordia
9
1 / 5 / 1
5,812
528
1,444
6,830
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
5,392
490
1,511
6,291
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DECANTA
Heimdallr
0
2
0
0
W
Izanami
Ethanshi88
Izanami
7
0
4
9
L
Achilles
LZFJusticia
Achilles
0
3
0
0
W
0
0
4
2
L
Fenrir
RV_Apollo
Fenrir
2
4
1
0.63
L
Discordia
RogerStyle3000
Discordia
1
5
1
0.3
L
0
2
0
0
W
4
0
3
5.5
W
Nemesis
fxteXOXO
Nemesis
2
2
2
1.5
W
Nox
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,037
Damage
15,161
29,297
Taken
32,936
10,652
Mitigated
15,005
14,001
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DECANTA
Heimdallr
4,330
1,886
0
1,991
6,049
2,354
0
2,466
3,583
0
30,828
W
Izanami
Ethanshi88
Izanami
7,846
5,625
0
4,013
7,376
2,470
922
425
6,776
0
44,294
L
Achilles
LZFJusticia
Achilles
2,520
1,049
0
791
5,280
3,755
914
435
4,845
0
19,882
W
2,099
97
2,625
2,832
4,659
1,480
0
753
3,906
15,128
0
L
Fenrir
RV_Apollo
Fenrir
5,356
907
0
2,936
8,486
2,516
0
1,118
7,368
0
32,166
L
Discordia
RogerStyle3000
Discordia
1,444
255
99
1,477
6,830
2,163
698
3,648
3,182
26,721
0
L
1,511
156
0
1,190
6,291
4,217
0
2,924
3,367
13,031
0
W
3,965
1,579
0
3,580
7,854
2,230
163
744
7,110
34,070
0
W
Nemesis
fxteXOXO
Nemesis
3,865
1,915
0
104
5,919
3,256
0
203
5,672
4,841
26,704
W
Nox
4,262
409
0
847
3,489
1,216
1,283
830
2,659
32,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
27,796
310
Minions Killed
224
0
Camps Cleared
0
1,155,570
Distance Traveled
973,181
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,046
459
44
4
0
178,320
2
W
Izanami
7,480
680
85
8
0
210,290
5
L
Achilles
5,448
495
33
3
0
190,253
1
W
Hel
5,933
539
20
2
0
252,682
1
L
Fenrir
6,098
554
70
6
0
235,645
1
L
Discordia
5,812
528
56
5
0
185,781
3
L
Ares
5,392
490
21
2
0
183,182
2
W
Freya
6,636
603
75
7
0
176,523
3
W
Nemesis
5,961
542
58
5
0
256,012
2
W
Nox
6,813
619
72
7
0
260,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role