Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
Ghonna
Kumbhakarna
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,465 MMR
Solo
Chronos
Chronos
Silver III
IrrelevantLaner
Chronos
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jing Wei
Jing Wei
Bronze III
Jagillard42
Jing Wei
Bronze III
Level 50
God Stats
0W - 1L
1,764 SR
Queue Stats
19W - 18L
1,481 MMR
Solo
Mulan
Mulan
Bronze III
TheSwiftExile
Mulan
Bronze III
Level 64
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 2L
1,504 MMR
Party 3
Thanatos
Thanatos
Bronze III
illusionist03
Thanatos
Bronze III
Level 123
God Stats
5W - 10L
1,747 SR
Queue Stats
57W - 92L
1,484 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,558 SR
1,487 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,430 SR
1,472 MMR
Ganesha
Ganesha
Silver II
Azulier
Ganesha
Silver II
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 49L
1,400 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
Browaddle
Erlang Shen
Bronze III
Level 69
God Stats
8W - 18L
1,290 SR
Queue Stats
111W - 120L
1,459 MMR
Party 1
Cernunnos
Cernunnos
Gold V
Pancakkezz
Cernunnos
Gold V
Level 145
God Stats
9W - 5L
1,613 SR
Queue Stats
42W - 43L
1,576 MMR
Party 2
Raijin
Raijin
Gold IV
Rithrum
Raijin
Gold IV
Level 156
God Stats
13W - 21L
1,296 SR
Queue Stats
326W - 319L
1,466 MMR
Solo
Osiris
Osiris
Bronze III
ThirtyHitCheapz
Osiris
Bronze III
Level 45
God Stats
2W - 2L
1,449 SR
Queue Stats
33W - 35L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghonna
Kumbhakarna
12
1 / 6 / 5
8,280
414
2,475
16,761
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 3 / 7
10,562
528
10,457
14,510
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Jagillard42
Jing Wei
14
2 / 9 / 2
9,364
468
6,514
17,847
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 6 / 5
9,349
467
7,080
18,948
14,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
illusionist03
Thanatos
15
7 / 10 / 2
10,706
535
7,873
17,575
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
CthulhuNemesisTsukuyomiCu ChulainnApollo

VS

Bans
DanzaburouSylvanusSobekPersephoneSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azulier
Ganesha
17
1 / 4 / 18
11,153
558
12,561
16,380
13,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Browaddle
Erlang Shen
19
8 / 4 / 5
12,827
641
10,645
16,647
8,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Pancakkezz
Cernunnos
19
5 / 1 / 5
12,353
618
13,705
17,025
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Rithrum
Raijin
20
15 / 4 / 5
14,094
705
22,877
11,890
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 5
12,815
641
10,557
12,792
16,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
15
Kills
34
34
Deaths
15
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Azulier
Ganesha
1
4
18
2.5
W
Erlang Shen
Browaddle
Erlang Shen
8
4
5
2.63
L
Kumbhakarna
Ghonna
Kumbhakarna
1
6
5
0.58
L
4
3
7
2.5
L
Jing Wei
Jagillard42
Jing Wei
2
9
2
0.33
W
Cernunnos
Pancakkezz
Cernunnos
5
1
5
7.5
W
Raijin
Rithrum
Raijin
15
4
5
4.38
L
1
6
5
0.58
W
5
2
5
3.75
L
Thanatos
illusionist03
Thanatos
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,399
Damage
70,345
85,641
Taken
74,734
37,822
Mitigated
51,384
23,044
Healing
26,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Azulier
Ganesha
12,561
808
453
1,933
16,380
13,939
589
2,978
12,608
47,685
0
W
Erlang Shen
Browaddle
Erlang Shen
10,645
6,840
0
1,776
16,647
8,803
884
2,378
14,246
0
99,107
L
Kumbhakarna
Ghonna
Kumbhakarna
2,475
382
0
1,630
16,761
7,598
0
9,154
7,392
8,594
0
L
10,457
4,340
0
3,569
14,510
6,530
0
7,864
6,370
58,767
0
L
Jing Wei
Jagillard42
Jing Wei
6,514
5,007
0
5,215
17,847
4,320
0
6,485
11,231
0
56,913
W
Cernunnos
Pancakkezz
Cernunnos
13,705
7,841
0
12,646
17,025
7,063
5,423
1,955
15,070
0
105,210
W
Raijin
Rithrum
Raijin
22,877
3,368
25
5,567
11,890
4,921
2,470
4,930
6,960
98,670
0
L
7,080
1,214
0
4,504
18,948
14,234
0
4,466
14,448
448
44,569
W
10,557
3,418
0
3,644
12,792
16,658
1,325
2,278
10,066
11,844
67,940
L
Thanatos
illusionist03
Thanatos
7,873
1,737
0
8,126
17,575
5,140
0
8,301
9,009
0
45,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,261
Gold Earned
63,242
434
Minions Killed
643
0
Camps Cleared
0
1,814,218
Distance Traveled
1,927,374
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,153
558
39
2
0
387,188
3
W
Erlang Shen
12,827
641
137
7
0
471,111
2
L
Kumbhakarna
8,280
414
9
0
0
400,294
10
L
Chronos
10,562
528
120
6
0
365,805
2
L
Jing Wei
9,364
468
106
5
0
341,420
7
W
Cernunnos
12,353
618
166
8
0
339,118
4
W
Raijin
14,094
705
158
8
0
373,943
3
L
Mulan
9,349
467
115
6
0
334,068
3
W
Osiris
12,815
641
143
7
0
356,014
9
L
Thanatos
10,706
535
84
4
0
372,631
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role