Player Matchup

Ra
Ra
Funlalabryant
Ra
Level 67
God Stats
21W - 21L
1,500 SR
Queue Stats
200W - 175L
1,663 Elo+
Party 1
Hun Batz
Hun Batz
LIQUIDS373N
Hun Batz
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,599 Elo+
Party 3
Chang'e
Chang'e
SpacemanBoomboxx
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
Woe Alucard
Ymir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 215L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
scovver
Danzaburou
Level 97
God Stats
10W - 22L
1,500 SR
Queue Stats
61W - 64L
1,793 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,629 Elo+

VS

Team Averages
Level 105
1,418 SR
1,539 Elo+
Athena
Athena
 
Athena
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Baddie Tang
Hera
Level 87
God Stats
7W - 8L
1,315 SR
Queue Stats
456W - 400L
1,522 Elo+
Solo
Tyr
Tyr
DeCoY x ReLoADZ
Tyr
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 33L
1,590 Elo+
Party 2
Cupid
Cupid
VirtuousBook519
Cupid
Level 117
God Stats
1W - 1L
1,276 SR
Queue Stats
44W - 36L
1,563 Elo+
Party 2
Kali
Kali
nspusmc
Kali
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 202L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,181
471
1,665
5,363
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
LIQUIDS373N
Hun Batz
8
0 / 3 / 1
5,098
463
1,873
6,574
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 1 / 0
5,708
519
6,496
9,424
9,227
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 3 / 1
5,698
518
2,717
8,221
2,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
scovver
Danzaburou
9
1 / 3 / 2
5,484
499
5,311
7,238
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 8
6,314
574
2,460
6,009
2,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
12 / 0 / 1
8,092
736
8,609
2,665
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 1
7,006
637
5,089
9,925
4,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 1
5,955
541
3,291
4,612
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
nspusmc
Kali
10
1 / 2 / 5
5,809
528
2,085
7,580
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
8
5
W
12
0
1
12.5
W
0
0
1
0.5
L
1
5
0
0.2
L
Hun Batz
LIQUIDS373N
Hun Batz
0
3
1
0.17
L
0
1
0
0
W
0
2
1
0.25
L
2
3
1
0.83
W
Kali
nspusmc
Kali
1
2
5
1.75
L
Danzaburou
scovver
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,062
Damage
21,534
36,820
Taken
30,791
17,399
Mitigated
12,573
14,712
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,460
676
0
1,777
6,009
2,446
0
2,369
3,640
13,400
0
W
8,609
3,068
0
639
2,665
843
418
451
2,214
46,944
0
W
5,089
1,029
0
6,078
9,925
4,615
80
6,496
3,429
0
50,929
L
1,665
113
242
838
5,363
1,622
210
2,639
2,639
22,618
0
L
Hun Batz
LIQUIDS373N
Hun Batz
1,873
470
0
1,641
6,574
1,863
0
2,064
4,418
0
21,960
L
6,496
1,332
129
6,643
9,424
9,227
0
319
9,105
37,205
0
W
3,291
1,684
0
1,449
4,612
2,255
1,354
716
3,896
3,809
25,776
L
2,717
693
0
2,195
8,221
2,774
0
3,631
4,519
20,248
0
W
Kali
nspusmc
Kali
2,085
753
0
4,624
7,580
2,414
0
846
6,734
0
21,581
L
Danzaburou
scovver
Danzaburou
5,311
2,191
0
3,024
7,238
1,913
0
2,627
4,535
0
26,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
33,176
271
Minions Killed
330
0
Camps Cleared
0
952,628
Distance Traveled
1,091,247
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,314
574
20
2
0
233,830
1
W
Hera
8,092
736
94
9
0
213,416
5
W
Tyr
7,006
637
101
9
0
207,946
1
L
Ra
5,181
471
46
4
0
188,357
1
L
Hun Batz
5,098
463
63
6
0
216,871
5
L
Chang'e
5,708
519
72
7
0
171,998
2
W
Cupid
5,955
541
72
7
0
193,066
1
L
Ymir
5,698
518
35
3
0
187,023
6
W
Kali
5,809
528
43
4
0
242,989
0
L
Danzaburou
5,484
499
55
5
0
188,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role