Player Matchup

Neith
Neith
FireBudShawnee
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
HentoiHeaven
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Ra
Ra
JABR00
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
N3g40P1ng0N
Cerberus
Level 23
God Stats
16W - 14L
1,425 SR
Queue Stats
169W - 211L
1,348 Elo+
Solo
Nemesis
Nemesis
Rxved
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,196 Elo+
Party 3
Team Averages
Level 7
1,485 SR
1,409 Elo+

VS

Team Averages
Level 20
1,466 SR
1,431 Elo+
The Morrigan
The Morrigan
Dee M Tree7145
The Morrigan
Level 7
God Stats
2W - 3L
1,317 SR
Queue Stats
9W - 14L
1,304 Elo+
Solo
Ra
Ra
Febrizzi
Ra
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
49W - 41L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
McGee03
Danzaburou
Level 29
God Stats
16W - 21L
1,513 SR
Queue Stats
373W - 384L
1,429 Elo+
Party 1
Neith
Neith
NuggetxLover92
Neith
Level 21
God Stats
5W - 6L
1,500 SR
Queue Stats
60W - 96L
1,367 Elo+
Party 2
Anubis
Anubis
SynHawkeye
Anubis
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
16W - 13L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
5,728
382
5,279
11,805
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
5,908
394
1,016
7,512
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
7
0 / 6 / 0
5,157
344
1,654
6,383
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
N3g40P1ng0N
Cerberus
12
2 / 5 / 0
6,995
466
3,308
11,997
9,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Rxved
Nemesis
11
2 / 5 / 1
6,676
445
2,909
10,530
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dee M Tree7145
The Morrigan
15
4 / 1 / 2
9,255
617
4,762
5,138
1,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 1 / 3
8,028
535
2,652
3,901
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
McGee03
Danzaburou
15
6 / 1 / 3
9,472
631
7,880
10,398
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 6
8,354
557
5,909
3,970
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
SynHawkeye
Anubis
14
9 / 2 / 4
8,925
595
12,886
8,966
3,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
29
29
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Dee M Tree7145
The Morrigan
4
1
2
5
W
6
1
3
7.5
L
0
9
1
0.06
L
0
4
1
0.13
L
Ra
0
6
0
0
W
Danzaburou
McGee03
Danzaburou
6
1
3
7.5
L
Cerberus
N3g40P1ng0N
Cerberus
2
5
0
0.4
W
4
0
6
7
L
Nemesis
Rxved
Nemesis
2
5
1
0.5
W
Anubis
SynHawkeye
Anubis
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,166
Damage
34,089
48,227
Taken
32,373
20,615
Mitigated
11,380
10,471
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Dee M Tree7145
The Morrigan
4,762
1,826
0
871
5,138
1,827
1,947
961
3,998
52,728
0
W
2,652
435
1,093
1,353
3,901
1,097
3,100
809
3,092
22,686
0
L
5,279
2,352
0
2,289
11,805
3,179
0
3,547
8,152
0
22,606
L
1,016
97
0
525
7,512
4,211
602
4,822
2,690
0
14,799
L
Ra
1,654
141
10
1,143
6,383
1,532
0
4,773
1,595
14,979
0
W
Danzaburou
McGee03
Danzaburou
7,880
3,306
0
7,126
10,398
3,513
0
0
10,398
0
59,230
L
Cerberus
N3g40P1ng0N
Cerberus
3,308
293
0
2,795
11,997
9,007
0
3,417
8,412
33,078
0
W
5,909
3,013
0
2,201
3,970
1,407
3,027
755
3,215
0
36,273
L
Nemesis
Rxved
Nemesis
2,909
1,446
0
3,709
10,530
2,686
0
3,428
7,078
0
34,324
W
Anubis
SynHawkeye
Anubis
12,886
691
117
4,645
8,966
3,536
1,922
2,437
6,504
38,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
44,034
237
Minions Killed
420
0
Camps Cleared
0
1,114,744
Distance Traveled
1,289,859
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,255
617
110
7
0
264,270
1
W
Ra
8,028
535
59
4
0
241,701
3
L
Neith
5,728
382
34
2
0
219,450
3
L
Odin
5,908
394
39
3
0
243,897
1
L
Ra
5,157
344
17
1
0
134,534
0
W
Danzaburou
9,472
631
110
7
0
264,851
0
L
Cerberus
6,995
466
87
6
0
245,266
1
W
Neith
8,354
557
64
4
0
279,143
0
L
Nemesis
6,676
445
60
4
0
271,597
1
W
Anubis
8,925
595
77
5
0
239,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role