Player Matchup

Tyr
Tyr
IviTello
Tyr
Level 42
God Stats
10W - 4L
1,679 SR
Queue Stats
148W - 153L
1,588 Elo+
Party 1
Anhur
Anhur
byJowii07
Anhur
Level 28
God Stats
4W - 2L
1,742 SR
Queue Stats
61W - 36L
1,614 Elo+
Party 1
Nox
Nox
rafa_aguilar_r
Nox
Level 7
God Stats
10W - 6L
1,500 SR
Queue Stats
82W - 73L
1,369 Elo+
Party 1
Team Averages
Level 26
1,641 SR
1,524 Elo+

VS

Team Averages
Level 11
1,436 SR
1,027 Elo+
Xing Tian
Xing Tian
Daviidend
Xing Tian
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,027 Elo+
Party 2
Vulcan
Vulcan
Minotaurocracia6
Vulcan
Level 15
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 3L
1,027 Elo+
Party 2
The Morrigan
The Morrigan
x12-luis-x21
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
11,200
747
10,394
10,925
5,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
byJowii07
Anhur
14
5 / 2 / 9
10,875
725
5,407
9,285
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 11
10,407
694
9,220
6,908
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Daviidend
Xing Tian
12
1 / 2 / 4
8,997
600
2,685
11,587
9,871
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 6 / 2
9,667
644
10,694
8,696
3,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
x12-luis-x21
The Morrigan
11
1 / 8 / 4
8,923
595
6,529
10,499
3,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
6
6
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Daviidend
Xing Tian
1
2
4
1.5
W
7
2
9
5.75
L
4
6
2
0.83
W
Anhur
byJowii07
Anhur
5
2
9
4.75
W
4
2
11
4.75
L
The Morrigan
x12-luis-x21
The Morrigan
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,021
Damage
19,908
27,118
Taken
30,782
10,947
Mitigated
17,339
5,978
Healing
727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Daviidend
Xing Tian
2,685
306
0
0
11,587
9,871
0
5,313
6,274
20,567
0
W
10,394
115
0
3,975
10,925
5,289
884
7,752
3,173
0
30,192
L
10,694
4,145
0
186
8,696
3,643
80
1,541
7,155
29,942
0
W
Anhur
byJowii07
Anhur
5,407
2,260
0
1,675
9,285
3,594
1,129
6,599
2,686
4,051
48,430
W
9,220
811
0
328
6,908
2,064
632
4,212
2,696
41,801
0
L
The Morrigan
x12-luis-x21
The Morrigan
6,529
1,241
0
541
10,499
3,825
135
2,688
7,768
20,238
1,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
27,587
174
Minions Killed
107
0
Camps Cleared
0
806,819
Distance Traveled
762,928
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,997
600
25
2
0
295,247
2
W
Tyr
11,200
747
36
2
0
294,367
2
L
Vulcan
9,667
644
53
4
0
231,377
0
W
Anhur
10,875
725
69
5
0
262,189
5
W
Nox
10,407
694
69
5
0
250,263
2
L
The Morrigan
8,923
595
29
2
0
236,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role