Player Matchup

King Arthur
King Arthur
BorkWoofAmDoggo
King Arthur
Level 105
God Stats
5W - 11L
1,332 SR
Queue Stats
73W - 92L
1,444 Elo+
Party 3
Erlang Shen
Erlang Shen
Hawk3474Gaming
Erlang Shen
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 143L
1,443 Elo+
Party 3
Neith
Neith
codnerd68
Neith
Level 73
God Stats
0W - 4L
1,299 SR
Queue Stats
84W - 112L
1,490 Elo+
Party 3
Ares
Ares
lordofsteam
Ares
Level 48
God Stats
8W - 9L
1,723 SR
Queue Stats
50W - 54L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
ostron2
Kukulkan
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Team Averages
Level 72
1,471 SR
1,464 Elo+

VS

Team Averages
Level 66
1,496 SR
1,599 Elo+
Hercules
Hercules
BRIGHTB0Y
Hercules
Level 126
God Stats
16W - 10L
1,731 SR
Queue Stats
90W - 82L
1,743 Elo+
Party 2
Cerberus
Cerberus
G0URD
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 28L
1,758 Elo+
Party 2
Rama
Rama
Samzoid
Rama
Level 86
God Stats
8W - 1L
1,500 SR
Queue Stats
35W - 16L
1,743 Elo+
Party 2
Discordia
Discordia
kittymittenz
Discordia
Level 53
God Stats
3W - 9L
1,353 SR
Queue Stats
201W - 220L
1,371 Elo+
Party 1
Bakasura
Bakasura
sharpbooger
Bakasura
Level 46
God Stats
5W - 6L
1,394 SR
Queue Stats
378W - 383L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BorkWoofAmDoggo
King Arthur
18
1 / 6 / 3
12,295
424
17,780
48,630
36,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Hawk3474Gaming
Erlang Shen
20
6 / 8 / 5
14,050
484
18,227
30,704
23,648
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
codnerd68
Neith
18
2 / 6 / 3
11,686
403
18,021
24,255
10,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 8 / 3
10,759
371
8,505
34,326
39,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
ostron2
Kukulkan
19
2 / 6 / 1
12,564
433
11,606
18,203
7,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRIGHTB0Y
Hercules
19
5 / 4 / 17
14,632
505
14,836
30,920
31,592
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
G0URD
Cerberus
20
5 / 1 / 15
16,248
560
41,391
29,108
48,253
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Samzoid
Rama
20
12 / 2 / 12
16,488
569
33,436
26,489
13,268
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
kittymittenz
Discordia
20
6 / 2 / 13
15,212
525
25,676
13,672
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
sharpbooger
Bakasura
20
6 / 3 / 7
15,739
543
16,910
27,525
21,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
12
Kills
34
34
Deaths
12
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hercules
BRIGHTB0Y
Hercules
5
4
17
3.38
L
King Arthur
BorkWoofAmDoggo
King Arthur
1
6
3
0.42
W
Cerberus
G0URD
Cerberus
5
1
15
12.5
L
Erlang Shen
Hawk3474Gaming
Erlang Shen
6
8
5
1.06
W
Rama
Samzoid
Rama
12
2
12
9
L
Neith
codnerd68
Neith
2
6
3
0.58
W
Discordia
kittymittenz
Discordia
6
2
13
6.25
L
1
8
3
0.31
L
Kukulkan
ostron2
Kukulkan
2
6
1
0.42
W
Bakasura
sharpbooger
Bakasura
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,139
Damage
132,249
156,118
Taken
127,714
118,017
Mitigated
119,789
29,796
Healing
58,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BRIGHTB0Y
Hercules
14,836
4,890
0
13,022
30,920
31,592
891
7,813
22,877
0
46,083
L
King Arthur
BorkWoofAmDoggo
King Arthur
17,780
1,204
0
11,203
48,630
36,185
0
26,512
19,840
874
87,782
W
Cerberus
G0URD
Cerberus
41,391
1,904
0
16,572
29,108
48,253
233
3,219
24,960
127,163
0
L
Erlang Shen
Hawk3474Gaming
Erlang Shen
18,227
8,196
0
7,651
30,704
23,648
0
9,724
19,308
13,648
103,676
W
Rama
Samzoid
Rama
33,436
29,964
0
15,824
26,489
13,268
11,618
4,956
21,445
0
141,083
L
Neith
codnerd68
Neith
18,021
4,879
0
5,686
24,255
10,617
574
6,971
16,616
0
73,935
W
Discordia
kittymittenz
Discordia
25,676
1,751
180
2,529
13,672
5,614
1,660
2,649
10,855
114,705
0
L
8,505
163
0
2,011
34,326
39,774
0
10,421
22,509
36,104
0
L
Kukulkan
ostron2
Kukulkan
11,606
338
0
3,245
18,203
7,793
424
10,549
7,180
75,151
0
W
Bakasura
sharpbooger
Bakasura
16,910
11,574
0
10,534
27,525
21,062
1,850
3,358
24,125
15,109
116,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,354
Gold Earned
78,319
647
Minions Killed
777
0
Camps Cleared
0
2,573,478
Distance Traveled
2,767,300
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,632
505
58
2
0
568,951
1
L
King Arthur
12,295
424
148
5
0
535,931
6
W
Cerberus
16,248
560
223
8
0
601,546
2
L
Erlang Shen
14,050
484
167
6
0
546,790
2
W
Rama
16,488
569
148
5
0
454,165
1
L
Neith
11,686
403
109
4
0
527,231
3
W
Discordia
15,212
525
167
6
0
518,293
2
L
Ares
10,759
371
51
2
0
519,169
9
L
Kukulkan
12,564
433
172
6
0
444,357
6
W
Bakasura
15,739
543
181
6
0
624,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role