Player Matchup

Neith
Neith
Emo91
Neith
Level 8
God Stats
2W - 2L
1,560 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 1
Fenrir
Fenrir
Faramir92
Fenrir
Level 15
God Stats
5W - 2L
1,713 SR
Queue Stats
54W - 52L
1,369 Elo+
Solo
Thanatos
Thanatos
dz0nika
Thanatos
Level 4
God Stats
16W - 12L
1,500 SR
Queue Stats
27W - 31L
1,453 Elo+
Party 1
Sobek
Sobek
shandoox
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,421 Elo+
Party 1
Chiron
Chiron
waviooo
Chiron
Level 6
God Stats
7W - 6L
1,519 SR
Queue Stats
14W - 17L
1,480 Elo+
Party 1
Team Averages
Level 24
1,559 SR
1,435 Elo+

VS

Team Averages
Level 14
1,500 SR
1,611 Elo+
Izanami
Izanami
Azimakura
Izanami
Level 4
God Stats
11W - 12L
1,500 SR
Queue Stats
43W - 49L
1,500 Elo+
Solo
He Bo
He Bo
Hamedd
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,662 Elo+
Party 2
Odin
Odin
Hyugalovesya
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,435 Elo+
Solo
Cupid
Cupid
Lighty1
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,715 Elo+
Solo
Ares
Ares
bussdown91
Ares
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 49L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emo91
Neith
19
4 / 5 / 9
13,147
1,011
14,265
21,324
10,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Faramir92
Fenrir
19
3 / 12 / 10
12,831
987
14,121
29,997
22,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
dz0nika
Thanatos
18
6 / 16 / 5
13,246
1,019
8,877
27,654
13,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
shandoox
Sobek
19
3 / 4 / 11
13,672
1,052
14,537
30,547
43,442
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
waviooo
Chiron
18
3 / 7 / 6
12,235
941
13,338
20,513
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azimakura
Izanami
20
14 / 3 / 20
15,775
1,213
31,940
14,820
6,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Hamedd
He Bo
20
9 / 6 / 21
14,994
1,153
29,080
14,308
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 5 / 27
13,196
1,015
13,034
16,151
19,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
Lighty1
Cupid
20
12 / 4 / 17
14,372
1,106
28,045
11,758
5,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 1 / 26
13,666
1,051
22,774
15,098
18,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
155
19
Kills
44
44
Deaths
19
41
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Izanami
Azimakura
Izanami
14
3
20
8
L
Neith
Emo91
Neith
4
5
9
1.7
L
Fenrir
Faramir92
Fenrir
3
12
10
0.67
W
He Bo
Hamedd
He Bo
9
6
21
3.25
W
3
5
27
3.3
W
Cupid
Lighty1
Cupid
12
4
17
5.13
W
6
1
26
19
L
Thanatos
dz0nika
Thanatos
6
16
5
0.53
L
Sobek
shandoox
Sobek
3
4
11
2.13
L
Chiron
waviooo
Chiron
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,138
Damage
124,873
130,035
Taken
72,135
99,058
Mitigated
56,503
24,148
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Azimakura
Izanami
31,940
23,726
0
3,361
14,820
6,771
0
1,703
13,117
0
68,723
L
Neith
Emo91
Neith
14,265
7,706
0
5,104
21,324
10,538
0
8,777
12,397
0
55,594
L
Fenrir
Faramir92
Fenrir
14,121
3,080
582
4,900
29,997
22,556
0
10,062
19,817
159
26,622
W
He Bo
Hamedd
He Bo
29,080
2,531
0
1,899
14,308
6,119
0
2,933
11,375
42,093
0
W
13,034
5,669
0
650
16,151
19,392
0
3,183
12,968
376
22,847
W
Cupid
Lighty1
Cupid
28,045
14,324
506
1,435
11,758
5,383
0
3,220
8,538
0
46,387
W
22,774
41
0
0
15,098
18,838
0
3,657
11,441
27,279
0
L
Thanatos
dz0nika
Thanatos
8,877
3,038
0
5,180
27,654
13,227
0
11,829
15,638
0
21,730
L
Sobek
shandoox
Sobek
14,537
1,139
0
3,250
30,547
43,442
0
13,292
16,980
19,212
0
L
Chiron
waviooo
Chiron
13,338
4,860
1,910
3,222
20,513
9,295
0
8,270
12,064
0
31,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,131
Gold Earned
72,003
185
Minions Killed
215
6
Camps Cleared
5
1,207,755
Distance Traveled
1,152,960
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,775
1,213
90
7
3
202,868
1
L
Neith
13,147
1,011
95
7
1
197,407
0
L
Fenrir
12,831
987
20
2
0
257,034
1
W
He Bo
14,994
1,153
42
3
1
218,085
0
W
Odin
13,196
1,015
32
2
1
253,183
0
W
Cupid
14,372
1,106
43
3
0
190,608
0
W
Ares
13,666
1,051
8
1
0
288,216
0
L
Thanatos
13,246
1,019
28
2
3
241,870
1
L
Sobek
13,672
1,052
4
0
0
271,646
0
L
Chiron
12,235
941
38
3
2
239,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role