Player Matchup

Cu Chulainn
Cu Chulainn
Ha54mAN 56
Cu Chulainn
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
15W - 10L
1,510 Elo+
Party 1
Arachne
Arachne
Kaawaxx
Arachne
Level 24
God Stats
13W - 3L
1,736 SR
Queue Stats
177W - 179L
1,803 Elo+
Solo
Chronos
Chronos
NobbyNobster69
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,739 Elo+
Party 1
Danzaburou
Danzaburou
StroodeLOL
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,886 Elo+
Party 1
Yemoja
Yemoja
Xtase94
Yemoja
Level 7
God Stats
1W - 0L
1,787 SR
Queue Stats
3W - 4L
1,697 Elo+
Solo
Team Averages
Level 16
1,655 SR
1,727 Elo+

VS

Team Averages
Level 19
1,642 SR
1,532 Elo+
Danzaburou
Danzaburou
Overwhite_
Danzaburou
Level 16
God Stats
1W - 2L
1,816 SR
Queue Stats
59W - 68L
1,462 Elo+
Solo
Guan Yu
Guan Yu
Roub4-_-killz
Guan Yu
Level 10
God Stats
1W - 1L
1,885 SR
Queue Stats
4W - 7L
1,668 Elo+
Solo
Janus
Janus
StruzzoMatto89
Janus
Level 24
God Stats
0W - 5L
1,266 SR
Queue Stats
7W - 10L
1,296 Elo+
Solo
Sylvanus
Sylvanus
dark_sword09
Sylvanus
Level 28
God Stats
1W - 1L
1,741 SR
Queue Stats
64W - 47L
1,688 Elo+
Solo
Ao Kuang
Ao Kuang
i__Q_Q
Ao Kuang
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 141L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ha54mAN 56
Cu Chulainn
18
0 / 4 / 5
11,858
494
5,606
16,789
12,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Kaawaxx
Arachne
20
9 / 3 / 4
14,757
615
14,052
18,205
8,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
10 / 7 / 6
14,532
606
23,603
25,297
11,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
StroodeLOL
Danzaburou
20
8 / 3 / 8
15,830
660
34,835
20,975
9,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Xtase94
Yemoja
16
0 / 6 / 5
10,935
456
3,556
15,570
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Overwhite_
Danzaburou
13
0 / 10 / 3
9,263
386
3,632
18,693
6,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
13
0 / 3 / 2
8,935
372
2,007
20,006
13,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 5 / 7
12,932
539
15,590
13,587
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
dark_sword09
Sylvanus
14
1 / 5 / 3
9,869
411
5,434
22,344
21,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
i__Q_Q
Ao Kuang
20
18 / 5 / 3
15,020
626
30,950
28,426
18,354
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
27
Kills
23
23
Deaths
28
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ha54mAN 56
Cu Chulainn
0
4
5
0.63
W
Arachne
Kaawaxx
Arachne
9
3
4
3.67
W
10
7
6
1.86
L
Danzaburou
Overwhite_
Danzaburou
0
10
3
0.15
L
Guan Yu
0
3
2
0.33
W
Danzaburou
StroodeLOL
Danzaburou
8
3
8
4
L
4
5
7
1.5
W
Yemoja
Xtase94
Yemoja
0
6
5
0.42
L
Sylvanus
dark_sword09
Sylvanus
1
5
3
0.5
L
Ao Kuang
i__Q_Q
Ao Kuang
18
5
3
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,652
Damage
57,613
96,836
Taken
103,056
54,402
Mitigated
64,890
30,798
Healing
30,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ha54mAN 56
Cu Chulainn
5,606
1,453
0
2,622
16,789
12,040
1,321
5,860
10,211
10,178
65,745
W
Arachne
Kaawaxx
Arachne
14,052
11,537
0
2,819
18,205
8,380
2,802
8,464
9,665
0
104,387
W
23,603
7,316
0
8,139
25,297
11,242
1,187
14,475
10,458
97,169
0
L
Danzaburou
Overwhite_
Danzaburou
3,632
1,556
0
2,287
18,693
6,417
976
5,052
13,641
0
39,739
L
Guan Yu
2,007
359
302
5,867
20,006
13,304
614
8,999
11,007
0
34,966
W
Danzaburou
StroodeLOL
Danzaburou
34,835
17,817
0
12,681
20,975
9,969
5,922
9,135
11,784
0
148,196
L
15,590
322
226
2,804
13,587
5,484
0
3,890
9,697
78,518
0
W
Yemoja
Xtase94
Yemoja
3,556
1,431
2,969
1,568
15,570
12,771
924
12,988
2,203
23,979
0
L
Sylvanus
dark_sword09
Sylvanus
5,434
1,696
1,174
3,062
22,344
21,331
168
1,266
21,078
23,309
0
L
Ao Kuang
i__Q_Q
Ao Kuang
30,950
11,177
0
15,162
28,426
18,354
0
8,272
20,154
119,186
2,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,912
Gold Earned
56,019
700
Minions Killed
473
0
Camps Cleared
0
2,174,945
Distance Traveled
1,811,046
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,858
494
143
6
0
439,499
1
W
Arachne
14,757
615
157
7
0
485,437
1
W
Chronos
14,532
606
140
6
0
441,833
4
L
Danzaburou
9,263
386
60
3
0
277,625
0
L
Guan Yu
8,935
372
74
3
0
348,717
1
W
Danzaburou
15,830
660
222
9
0
386,938
5
L
Janus
12,932
539
146
6
0
450,973
0
W
Yemoja
10,935
456
38
2
0
421,238
7
L
Sylvanus
9,869
411
48
2
0
294,119
2
L
Ao Kuang
15,020
626
145
6
0
439,612
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role