Player Matchup

Sol
Sol
Chaosabi_fred
Sol
Level 65
God Stats
1W - 2L
1,512 SR
Queue Stats
11W - 14L
1,565 Elo+
Party 1
Cerberus
Cerberus
JPSoccer55
Cerberus
Level 2
God Stats
1W - 2L
1,743 SR
Queue Stats
2W - 3L
1,703 Elo+
Party 3
Danzaburou
Danzaburou
KhagayaTV
Danzaburou
Level 7
God Stats
6W - 3L
1,732 SR
Queue Stats
10W - 5L
1,693 Elo+
Party 1
Anhur
Anhur
Rowlet645
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 3
Set
Set
ToyStry2WsOk
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 194L
1,567 Elo+
Solo
Team Averages
Level 17
1,597 SR
1,646 Elo+

VS

Team Averages
Level 30
1,493 SR
1,597 Elo+
Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FuriousShepherd
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,799 Elo+
Solo
Hel
Hel
ImSmokingOpps
Hel
Level 18
God Stats
12W - 13L
1,668 SR
Queue Stats
272W - 250L
1,596 Elo+
Solo
Neith
Neith
SonSonder
Neith
Level 21
God Stats
13W - 8L
1,488 SR
Queue Stats
124W - 101L
1,501 Elo+
Party 2
Odin
Odin
TheJuicerMooser
Odin
Level 17
God Stats
2W - 2L
1,307 SR
Queue Stats
76W - 44L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,717
1,343
6,573
6,419
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
JPSoccer55
Cerberus
11
1 / 7 / 3
6,236
1,247
3,862
13,605
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
KhagayaTV
Danzaburou
11
0 / 3 / 4
5,958
1,192
4,746
4,828
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Rowlet645
Anhur
9
0 / 1 / 0
5,080
1,016
99
736
210
10
0 / 8 / 3
5,557
1,111
4,400
9,393
3,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

250

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
8 / 0 / 10
8,461
1,692
6,848
4,150
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
FuriousShepherd
Tsukuyomi
12
1 / 3 / 12
6,440
1,288
3,798
6,172
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
5 / 0 / 8
6,968
1,394
5,326
3,035
887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
SonSonder
Neith
13
5 / 0 / 8
7,042
1,408
7,084
4,593
1,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
3 / 1 / 18
7,203
1,441
10,044
6,941
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
4
Kills
22
22
Deaths
4
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
8
0
10
13
L
3
3
1
1.17
W
Tsukuyomi
FuriousShepherd
Tsukuyomi
1
3
12
2.33
W
5
0
8
9
L
Cerberus
JPSoccer55
Cerberus
1
7
3
0.36
L
Danzaburou
KhagayaTV
Danzaburou
0
3
4
0.67
L
Anhur
Rowlet645
Anhur
0
1
0
0
W
Neith
SonSonder
Neith
5
0
8
9
W
3
1
18
12
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
33,100
34,981
Taken
24,891
15,495
Mitigated
11,294
3,776
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,848
920
679
1,344
4,150
2,916
0
1,645
2,367
12,098
0
L
6,573
1,430
0
964
6,419
1,941
0
1,789
4,580
18,642
0
W
Tsukuyomi
FuriousShepherd
Tsukuyomi
3,798
1,702
0
971
6,172
1,969
0
2,719
3,350
0
10,275
W
5,326
574
3,420
2,125
3,035
887
0
1,337
1,662
15,512
0
L
Cerberus
JPSoccer55
Cerberus
3,862
197
0
2,329
13,605
8,034
0
4,588
8,841
8,984
0
L
Danzaburou
KhagayaTV
Danzaburou
4,746
1,875
0
420
4,828
1,578
0
1,756
2,922
0
15,728
L
Anhur
Rowlet645
Anhur
99
33
0
0
736
210
0
522
214
0
200
W
Neith
SonSonder
Neith
7,084
3,938
0
2,051
4,593
1,594
0
1,564
2,943
0
19,380
W
10,044
2,790
0
309
6,941
3,928
0
2,681
4,134
0
13,630
L
4,400
2,044
0
63
9,393
3,732
0
3,519
5,824
0
7,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,548
Gold Earned
36,114
86
Minions Killed
98
0
Camps Cleared
3
407,563
Distance Traveled
563,205
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,461
1,692
16
3
0
125,784
0
L
Sol
6,717
1,343
40
8
0
93,710
0
W
Tsukuyomi
6,440
1,288
18
4
0
103,681
0
W
Hel
6,968
1,394
27
5
1
114,258
0
L
Cerberus
6,236
1,247
20
4
0
103,709
1
L
Danzaburou
5,958
1,192
15
3
0
101,765
0
L
Anhur
5,080
1,016
0
0
0
12,290
0
W
Neith
7,042
1,408
23
5
2
97,418
0
W
Odin
7,203
1,441
14
3
0
122,064
0
L
Set
5,557
1,111
11
2
0
96,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role