Player Matchup

Kukulkan
Kukulkan
Bronze III
FaiRox
Kukulkan
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,488 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
FΣŇÏX
Baron Samedi
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze III
TytoJosuº
Da Ji
Bronze III
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 18L
1,486 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,500 SR
1,491 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 54
1,445 SR
1,421 MMR
Merlin
Merlin
Bronze III
Deinielos
Merlin
Bronze III
Level 43
God Stats
0W - 2L
1,130 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Cernunnos
Cernunnos
Silver I
Hood11
Cernunnos
Silver I
Level 69
God Stats
33W - 32L
1,706 SR
Queue Stats
55W - 64L
1,396 MMR
Solo
Kali
Kali
Bronze III
rubentebar777
Kali
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaiRox
Kukulkan
12
3 / 0 / 12
8,345
759
6,101
4,934
1,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
FΣŇÏX
Baron Samedi
11
4 / 0 / 10
7,995
727
3,680
6,712
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
13
11 / 0 / 5
9,417
856
10,875
9,684
3,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThothBacchusAphroditeHe BoSobek

VS

Bans
DiscordiaGuan YuCthulhuAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deinielos
Merlin
10
0 / 4 / 0
6,601
600
3,034
4,947
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Hood11
Cernunnos
10
0 / 6 / 0
6,494
590
6,242
10,681
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 8 / 0
6,028
548
1,320
8,238
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
18
Kills
0
0
Deaths
18
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Deinielos
Merlin
0
4
0
0
W
Kukulkan
FaiRox
Kukulkan
3
0
12
9
W
Baron Samedi
FΣŇÏX
Baron Samedi
4
0
10
9
L
Cernunnos
Hood11
Cernunnos
0
6
0
0
W
Da Ji
11
0
5
13.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
10,596
21,330
Taken
23,866
11,015
Mitigated
9,254
9,692
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Deinielos
Merlin
3,034
47
0
430
4,947
1,598
45
1,680
3,242
30,335
0
W
Kukulkan
FaiRox
Kukulkan
6,101
464
0
860
4,934
1,857
993
422
4,512
36,495
0
W
Baron Samedi
FΣŇÏX
Baron Samedi
3,680
457
899
2,949
6,712
5,395
848
950
5,762
26,089
0
L
Cernunnos
Hood11
Cernunnos
6,242
3,158
0
2,267
10,681
3,714
0
3,171
7,310
0
26,829
W
Da Ji
10,875
5,179
0
4,984
9,684
3,763
1,317
1,976
7,708
0
26,657
L
1,320
605
0
202
8,238
3,942
0
4,619
3,509
1,446
5,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
19,123
149
Minions Killed
119
0
Camps Cleared
0
588,516
Distance Traveled
497,669
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,601
600
71
6
0
155,139
3
W
Kukulkan
8,345
759
76
7
0
186,795
2
W
Baron Samedi
7,995
727
45
4
0
186,095
1
L
Cernunnos
6,494
590
33
3
0
170,384
1
W
Da Ji
9,417
856
28
3
0
215,626
4
L
Kali
6,028
548
15
1
0
172,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role