Player Matchup

Izanami
Izanami
Cobreezyy
Izanami
Level 27
God Stats
10W - 10L
1,452 SR
Queue Stats
51W - 58L
1,312 Elo+
Solo
Jormungandr
Jormungandr
NotSloppy
Jormungandr
Level 26
God Stats
16W - 11L
1,510 SR
Queue Stats
87W - 86L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
Queen_Breigh
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
King Arthur
King Arthur
WobblyZebra5830
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 69L
1,506 Elo+
Solo
Anhur
Anhur
rugido-ileso9
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,253 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,369 Elo+

VS

Team Averages
Level 18
1,598 SR
1,650 Elo+
Da Ji
Da Ji
AaronValgate
Da Ji
Level 15
God Stats
28W - 29L
1,469 SR
Queue Stats
34W - 31L
1,411 Elo+
Solo
Hachiman
Hachiman
AngelxThexDemon
Hachiman
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 41L
1,729 Elo+
Party 1
Medusa
Medusa
GoatGoatsnekboi
Medusa
Level 12
God Stats
7W - 4L
1,850 SR
Queue Stats
14W - 14L
1,869 Elo+
Party 1
Cernunnos
Cernunnos
ODST Blood Hunt
Cernunnos
Level 16
God Stats
3W - 1L
1,646 SR
Queue Stats
31W - 45L
1,729 Elo+
Party 1
Heimdallr
Heimdallr
Wolfy472330
Heimdallr
Level 30
God Stats
9W - 5L
1,523 SR
Queue Stats
20W - 25L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cobreezyy
Izanami
17
7 / 3 / 3
12,191
1,108
19,405
14,581
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
NotSloppy
Jormungandr
17
2 / 7 / 7
10,985
999
17,875
21,433
23,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Queen_Breigh
Tsukuyomi
15
0 / 11 / 4
9,227
839
2,331
17,573
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
WobblyZebra5830
King Arthur
16
2 / 17 / 3
10,605
964
8,749
24,487
12,628
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 13 / 6
10,191
926
8,767
21,340
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 19
13,556
1,232
21,980
11,197
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
19
9 / 2 / 24
11,880
1,080
14,211
12,693
7,376
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 1 / 20
11,233
1,021
16,164
10,154
4,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ODST Blood Hunt
Cernunnos
19
7 / 3 / 25
12,230
1,112
16,015
12,634
5,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Wolfy472330
Heimdallr
19
11 / 5 / 29
12,770
1,161
21,953
15,590
7,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
168
12
Kills
51
51
Deaths
12
23
Assists
117
Player
Kills
Deaths
Assists
KDA
W
17
1
19
26.5
W
Hachiman
9
2
24
10.5
L
Izanami
Cobreezyy
Izanami
7
3
3
2.83
W
7
1
20
17
L
Jormungandr
NotSloppy
Jormungandr
2
7
7
0.79
W
Cernunnos
ODST Blood Hunt
Cernunnos
7
3
25
6.5
L
Tsukuyomi
Queen_Breigh
Tsukuyomi
0
11
4
0.18
L
King Arthur
WobblyZebra5830
King Arthur
2
17
3
0.21
W
Heimdallr
Wolfy472330
Heimdallr
11
5
29
5.1
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,127
Damage
90,323
99,414
Taken
62,268
56,166
Mitigated
29,613
8,786
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,980
9,808
0
1,817
11,197
5,219
0
2,025
9,072
0
33,970
W
Hachiman
14,211
7,939
0
1,570
12,693
7,376
0
2,631
9,962
0
29,950
L
Izanami
Cobreezyy
Izanami
19,405
14,024
0
4,820
14,581
5,798
0
0
14,581
0
55,108
W
16,164
7,799
0
660
10,154
4,219
0
3,434
6,570
0
37,397
L
Jormungandr
NotSloppy
Jormungandr
17,875
5,228
0
583
21,433
23,435
0
0
21,433
38,935
0
W
Cernunnos
ODST Blood Hunt
Cernunnos
16,015
8,525
0
1,601
12,634
5,670
0
4,516
7,893
0
33,298
L
Tsukuyomi
Queen_Breigh
Tsukuyomi
2,331
1,111
0
914
17,573
6,850
0
0
17,573
0
4,946
L
King Arthur
WobblyZebra5830
King Arthur
8,749
2,187
556
768
24,487
12,628
0
0
24,486
0
32,202
W
Heimdallr
Wolfy472330
Heimdallr
21,953
12,239
1,314
2,219
15,590
7,129
0
4,569
10,896
0
32,467
L
8,767
4,627
0
1,145
21,340
7,455
0
0
21,340
0
19,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,199
Gold Earned
61,669
186
Minions Killed
185
8
Camps Cleared
4
832,938
Distance Traveled
903,448
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,556
1,232
29
3
2
214,601
0
W
Hachiman
11,880
1,080
41
4
0
177,565
1
L
Izanami
12,191
1,108
76
7
1
157,983
0
W
Medusa
11,233
1,021
47
4
0
185,484
2
L
Jormungandr
10,985
999
37
3
1
181,970
0
W
Cernunnos
12,230
1,112
44
4
2
162,641
0
L
Tsukuyomi
9,227
839
4
0
1
126,475
0
L
King Arthur
10,605
964
57
5
4
198,502
0
W
Heimdallr
12,770
1,161
24
2
0
163,157
0
L
Anhur
10,191
926
12
1
1
168,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role