Player Matchup

Chang'e
Chang'e
Schknobes
Chang'e
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 9L
1,292 Elo+
Party 2
Ymir
Ymir
SloppyKnockers
Ymir
Level 109
God Stats
2W - 4L
1,373 SR
Queue Stats
22W - 34L
1,306 Elo+
Party 2
Vamana
Vamana
kagobow
Vamana
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 35L
1,274 Elo+
Solo
Team Averages
Level 47
1,458 SR
1,291 Elo+

VS

Team Averages
Level 45
1,601 SR
1,379 Elo+
He Bo
He Bo
HonorTheSkill
He Bo
Level 63
God Stats
6W - 2L
1,772 SR
Queue Stats
59W - 54L
1,544 Elo+
Solo
Yemoja
Yemoja
PurplePanda1714
Yemoja
Level 44
God Stats
3W - 6L
1,530 SR
Queue Stats
24W - 30L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
darkrave98
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Schknobes
Chang'e
20
11 / 9 / 10
20,635
666
34,387
45,387
29,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 8 / 11
20,133
649
19,861
43,315
50,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
kagobow
Vamana
20
3 / 11 / 12
18,124
585
10,993
34,907
37,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 7 / 3
21,845
705
64,565
29,598
22,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
1 / 1 / 20
19,062
615
17,326
17,625
27,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
darkrave98
Tsukuyomi
19
4 / 15 / 9
18,130
585
27,234
35,393
17,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
60
23
Kills
28
28
Deaths
23
33
Assists
32
Player
Kills
Deaths
Assists
KDA
L
23
7
3
3.5
L
1
1
20
11
W
Chang'e
Schknobes
Chang'e
11
9
10
1.78
W
9
8
11
1.81
L
Tsukuyomi
darkrave98
Tsukuyomi
4
15
9
0.57
W
Vamana
kagobow
Vamana
3
11
12
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,241
Damage
109,125
123,609
Taken
82,616
117,278
Mitigated
67,241
53,901
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
64,565
4,581
0
9,312
29,598
22,755
662
19,658
9,940
170,926
0
L
17,326
2,094
3,228
2,676
17,625
27,478
1,016
10,752
6,873
86,811
0
W
Chang'e
Schknobes
Chang'e
34,387
2,898
20,773
22,233
45,387
29,317
1,285
29,544
15,843
133,035
0
W
19,861
2,840
0
1,705
43,315
50,353
733
25,959
17,122
84,577
0
L
Tsukuyomi
darkrave98
Tsukuyomi
27,234
7,470
0
2,944
35,393
17,008
122
23,864
11,529
0
85,046
W
Vamana
kagobow
Vamana
10,993
5,482
1,473
7,717
34,907
37,608
786
26,613
8,294
0
53,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,892
Gold Earned
59,037
281
Minions Killed
282
0
Camps Cleared
0
1,518,718
Distance Traveled
1,499,390
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
21,845
705
134
4
0
448,938
4
L
Yemoja
19,062
615
77
2
0
519,972
3
W
Chang'e
20,635
666
137
4
0
529,203
4
W
Ymir
20,133
649
81
3
0
492,658
3
L
Tsukuyomi
18,130
585
71
2
0
530,480
0
W
Vamana
18,124
585
63
2
0
496,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role