Player Matchup

Bellona
Bellona
Ayahuasca08
Bellona
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
63W - 67L
1,564 Elo+
Party 1
Ares
Ares
Moosias
Ares
Level 27
God Stats
5W - 14L
1,232 SR
Queue Stats
497W - 482L
1,628 Elo+
Party 3
Thanatos
Thanatos
NaMiSuNaVaILabLE
Thanatos
Level 27
God Stats
1W - 3L
1,810 SR
Queue Stats
27W - 27L
1,625 Elo+
Solo
Danzaburou
Danzaburou
Yahhms
Danzaburou
Level 28
God Stats
57W - 35L
1,473 SR
Queue Stats
341W - 325L
1,574 Elo+
Party 3
Achilles
Achilles
iSquirt
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,463 SR
1,578 Elo+

VS

Team Averages
Level 37
1,594 SR
1,685 Elo+
Chaac
Chaac
CertainlyFatal
Chaac
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 12L
1,909 Elo+
Party 2
Ganesha
Ganesha
ExpirationDate
Ganesha
Level 91
God Stats
13W - 6L
1,893 SR
Queue Stats
103W - 88L
1,661 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FireDaddy27
Tsukuyomi
Level 28
God Stats
27W - 38L
1,579 SR
Queue Stats
103W - 126L
1,544 Elo+
Solo
Anhur
Anhur
MisterJangles
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 60L
1,642 Elo+
Party 2
Agni
Agni
nymorrhad
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ayahuasca08
Bellona
11
0 / 2 / 0
6,056
466
2,236
6,946
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Moosias
Ares
11
2 / 3 / 3
6,298
484
2,271
7,812
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 5 / 3
6,640
511
4,268
11,663
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Yahhms
Danzaburou
11
2 / 2 / 2
6,426
494
5,036
6,910
1,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
iSquirt
Achilles
11
6 / 4 / 1
6,892
530
6,354
10,434
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,483
576
5,955
6,569
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
0 / 3 / 8
6,540
503
3,642
8,262
3,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
FireDaddy27
Tsukuyomi
11
2 / 4 / 5
6,874
529
4,331
8,718
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 1 / 3
8,075
621
10,294
4,636
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
3 / 6 / 1
7,487
576
5,040
6,307
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
16
16
Deaths
14
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ayahuasca08
Bellona
0
2
0
0
W
2
0
2
3
W
0
3
8
1.33
W
Tsukuyomi
FireDaddy27
Tsukuyomi
2
4
5
1.13
W
9
1
3
10.5
L
Ares
Moosias
Ares
2
3
3
1.17
L
3
5
3
0.9
L
Danzaburou
Yahhms
Danzaburou
2
2
2
1.5
L
Achilles
iSquirt
Achilles
6
4
1
1.63
W
Agni
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,165
Damage
29,262
43,765
Taken
34,492
22,417
Mitigated
15,496
15,909
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ayahuasca08
Bellona
2,236
848
0
2,326
6,946
5,550
0
14
6,602
3,078
20,962
W
5,955
602
0
3,231
6,569
5,758
125
238
6,331
0
41,202
W
3,642
446
802
2,030
8,262
3,213
67
1,881
6,381
19,176
0
W
Tsukuyomi
FireDaddy27
Tsukuyomi
4,331
585
0
2,936
8,718
2,708
391
183
8,535
0
34,021
W
10,294
6,714
0
110
4,636
2,334
2,056
236
4,400
4,685
38,054
L
Ares
Moosias
Ares
2,271
369
0
1,349
7,812
5,517
0
2,414
5,358
13,217
0
L
4,268
1,020
0
6,281
11,663
3,622
0
1,474
10,056
0
27,289
L
Danzaburou
Yahhms
Danzaburou
5,036
2,043
0
2,893
6,910
1,661
0
2,415
4,481
0
38,980
L
Achilles
iSquirt
Achilles
6,354
2,215
0
3,060
10,434
6,067
0
2,956
7,149
1,401
25,066
W
Agni
5,040
270
0
310
6,307
1,483
0
169
6,138
42,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
36,459
262
Minions Killed
342
0
Camps Cleared
0
1,148,140
Distance Traveled
1,151,176
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,056
466
55
4
0
221,954
0
W
Chaac
7,483
576
86
7
0
262,937
2
W
Ganesha
6,540
503
22
2
0
226,132
3
W
Tsukuyomi
6,874
529
68
5
0
230,067
3
W
Anhur
8,075
621
90
7
0
197,712
3
L
Ares
6,298
484
15
1
0
220,607
5
L
Thanatos
6,640
511
66
5
0
245,006
1
L
Danzaburou
6,426
494
76
6
0
226,890
6
L
Achilles
6,892
530
50
4
0
233,683
2
W
Agni
7,487
576
76
6
0
234,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role