Player Matchup

Izanami
Izanami
Asir Nyxx
Izanami
Level 18
God Stats
12W - 7L
1,571 SR
Queue Stats
117W - 144L
1,639 Elo+
Solo
Erlang Shen
Erlang Shen
WHJ D0nny
Erlang Shen
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 12L
1,781 Elo+
Party 1
Discordia
Discordia
XxXMALECXxX
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,805 Elo+
Solo
Achilles
Achilles
gregsama
Achilles
Level 24
God Stats
4W - 2L
1,541 SR
Queue Stats
117W - 28L
1,908 Elo+
Party 1
Chronos
Chronos
xBUDDHAx9847
Chronos
Level 27
God Stats
9W - 9L
1,880 SR
Queue Stats
93W - 115L
1,608 Elo+
Solo
Team Averages
Level 19
1,598 SR
1,748 Elo+

VS

Team Averages
Level 16
1,502 SR
1,611 Elo+
Hel
Hel
Artic_Yuuki
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 95L
1,616 Elo+
Solo
Neith
Neith
Ipgh2960
Neith
Level 25
God Stats
0W - 2L
1,259 SR
Queue Stats
78W - 72L
1,231 Elo+
Solo
Arachne
Arachne
OxKraKenxO6053
Arachne
Level 3
God Stats
1W - 2L
1,732 SR
Queue Stats
3W - 2L
1,796 Elo+
Solo
Nu Wa
Nu Wa
dikomz
Nu Wa
Level 24
God Stats
5W - 7L
1,518 SR
Queue Stats
6W - 9L
1,557 Elo+
Solo
Bellona
Bellona
yofavoritepoet
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asir Nyxx
Izanami
9
1 / 1 / 3
5,474
547
2,303
5,653
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
WHJ D0nny
Erlang Shen
12
9 / 1 / 3
7,036
704
8,574
7,284
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
XxXMALECXxX
Discordia
9
0 / 2 / 3
5,024
502
1,524
3,760
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
gregsama
Achilles
11
4 / 1 / 1
6,143
614
5,577
6,726
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
xBUDDHAx9847
Chronos
10
1 / 3 / 0
5,682
568
4,924
9,158
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
4,942
494
2,949
5,216
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Ipgh2960
Neith
8
1 / 4 / 2
5,121
512
4,495
8,089
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 1
5,490
549
2,783
7,630
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
dikomz
Nu Wa
10
0 / 1 / 2
5,773
577
3,988
4,500
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 1
5,499
550
7,474
8,207
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
8
8
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Izanami
Asir Nyxx
Izanami
1
1
3
2.5
L
Neith
Ipgh2960
Neith
1
4
2
0.5
L
3
3
1
1.17
W
Erlang Shen
WHJ D0nny
Erlang Shen
9
1
3
10.5
W
Discordia
XxXMALECXxX
Discordia
0
2
3
0.75
L
Nu Wa
dikomz
Nu Wa
0
1
2
1
W
Achilles
gregsama
Achilles
4
1
1
4.5
W
Chronos
xBUDDHAx9847
Chronos
1
3
0
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,902
Damage
21,689
32,581
Taken
33,642
14,175
Mitigated
15,719
12,825
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,949
434
1,119
1,587
5,216
1,129
0
340
4,876
9,263
0
W
Izanami
Asir Nyxx
Izanami
2,303
1,338
0
1,790
5,653
2,505
616
1,864
3,721
2,690
22,986
L
Neith
Ipgh2960
Neith
4,495
2,325
0
2,865
8,089
1,857
0
827
7,262
0
29,937
L
2,783
1,513
0
2,507
7,630
4,476
0
1,099
6,531
5,658
20,608
W
Erlang Shen
WHJ D0nny
Erlang Shen
8,574
4,353
0
3,188
7,284
4,481
0
2,147
5,032
3,566
31,038
W
Discordia
XxXMALECXxX
Discordia
1,524
81
0
990
3,760
1,050
74
1,479
2,135
21,743
0
L
Nu Wa
dikomz
Nu Wa
3,988
465
0
1,563
4,500
1,210
14
798
3,702
37,430
0
W
Achilles
gregsama
Achilles
5,577
2,340
0
2,904
6,726
3,424
0
856
5,721
0
31,189
W
Chronos
xBUDDHAx9847
Chronos
4,924
2,054
0
3,953
9,158
2,715
596
396
8,197
29,164
0
L
7,474
2,295
0
1,900
8,207
7,047
0
4,190
4,017
0
22,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
26,825
289
Minions Killed
231
0
Camps Cleared
0
959,267
Distance Traveled
935,447
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,942
494
18
2
0
171,190
2
W
Izanami
5,474
547
62
6
0
171,686
0
L
Neith
5,121
512
47
5
0
179,727
0
L
Arachne
5,490
549
56
6
0
207,169
1
W
Erlang Shen
7,036
704
59
6
0
218,904
2
W
Discordia
5,024
502
38
4
0
184,713
2
L
Nu Wa
5,773
577
65
7
0
185,840
1
W
Achilles
6,143
614
64
6
0
221,805
3
W
Chronos
5,682
568
66
7
0
162,159
0
L
Bellona
5,499
550
45
5
0
191,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role