Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
Antropide
Cu Chulainn
Gold I
Level 136
God Stats
20W - 10L
1,669 SR
Queue Stats
27W - 18L
1,838 MMR
Party 2
Neith
Neith
Platinum IV
Dtotten3
Neith
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
Pr3ViouSy1
Scylla
Gold I
Level 107
God Stats
2W - 5L
1,826 SR
Queue Stats
24W - 17L
1,856 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,665 SR
1,731 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,678 SR
1,802 MMR
Merlin
Merlin
Gold V
BigMeatyChaac
Merlin
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,790 MMR
Party 1
Cernunnos
Cernunnos
Gold III
PlzDropem
Cernunnos
Gold III
Level 144
God Stats
5W - 2L
1,664 SR
Queue Stats
33W - 18L
1,824 MMR
Party 1
Yemoja
Yemoja
Gold V
Team27
Yemoja
Gold V
Level 102
God Stats
8W - 4L
1,871 SR
Queue Stats
34W - 21L
1,790 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Antropide
Cu Chulainn
15
9 / 3 / 5
12,562
698
15,161
18,300
17,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Dtotten3
Neith
15
3 / 2 / 10
11,669
648
9,682
11,578
4,225
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Pr3ViouSy1
Scylla
15
3 / 4 / 8
11,903
661
13,604
8,752
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeDanzaburouChang'eGuan YuCthulhu

VS

Bans
BellonaZeusHe BoPoseidonChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
11,849
658
11,382
10,568
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
PlzDropem
Cernunnos
15
4 / 6 / 3
11,963
665
11,198
18,661
7,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Team27
Yemoja
14
0 / 5 / 5
11,264
626
4,816
15,932
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
9
9
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Antropide
Cu Chulainn
9
3
5
3.83
L
5
4
3
1.63
W
Neith
Dtotten3
Neith
3
2
10
4
L
Cernunnos
PlzDropem
Cernunnos
4
6
3
0.92
W
Scylla
Pr3ViouSy1
Scylla
3
4
8
1.75
L
Yemoja
Team27
Yemoja
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
27,396
38,630
Taken
45,161
25,057
Mitigated
24,974
8,360
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Antropide
Cu Chulainn
15,161
4,433
0
2,227
18,300
17,830
226
5,540
12,760
14,704
56,233
L
11,382
518
0
215
10,568
4,307
0
3,270
7,206
73,315
0
W
Neith
Dtotten3
Neith
9,682
3,666
0
4,626
11,578
4,225
2,512
5,563
6,015
0
50,206
L
Cernunnos
PlzDropem
Cernunnos
11,198
5,289
0
4,115
18,661
7,005
639
6,268
12,162
0
52,232
W
Scylla
Pr3ViouSy1
Scylla
13,604
905
0
1,507
8,752
3,002
945
5,128
3,624
57,212
0
L
Yemoja
Team27
Yemoja
4,816
339
612
2,243
15,932
13,662
0
5,884
9,800
29,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
35,076
236
Minions Killed
222
0
Camps Cleared
0
996,442
Distance Traveled
942,082
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,562
698
60
3
0
354,702
0
L
Merlin
11,849
658
107
6
0
315,235
5
W
Neith
11,669
648
68
4
0
324,162
4
L
Cernunnos
11,963
665
95
5
0
291,422
1
W
Scylla
11,903
661
108
6
0
317,578
0
L
Yemoja
11,264
626
20
1
0
335,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role