Player Matchup

Discordia
Discordia
Bronze III
Kiro22
Discordia
Bronze III
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 34L
1,568 MMR
Party 1
Fenrir
Fenrir
Bronze III
MadDarkness
Fenrir
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Stagch3r
Danzaburou
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 158
1,500 SR
1,523 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,520 SR
1,538 MMR
Medusa
Medusa
Gold V
GreenDvil
Medusa
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Maku_xx
Kumbhakarna
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Soccer3222
Merlin
Silver I
Level 123
God Stats
1W - 4L
1,559 SR
Queue Stats
37W - 49L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kiro22
Discordia
13
3 / 0 / 9
8,847
737
9,650
4,633
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
3 / 1 / 8
8,467
706
6,271
10,847
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Stagch3r
Danzaburou
13
7 / 0 / 5
9,587
799
8,734
5,521
2,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ne ZhaPersephoneAphroditeThothBacchus

VS

Bans
CthulhuCabrakanYemojaSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GreenDvil
Medusa
9
0 / 5 / 1
6,874
573
5,476
9,835
3,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Maku_xx
Kumbhakarna
9
0 / 6 / 0
7,384
615
1,199
12,024
8,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Soccer3222
Merlin
11
1 / 2 / 0
7,554
630
4,929
7,379
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
GreenDvil
Medusa
0
5
1
0.1
W
Discordia
Kiro22
Discordia
3
0
9
7.5
W
Fenrir
3
1
8
7
L
Kumbhakarna
Maku_xx
Kumbhakarna
0
6
0
0
L
Merlin
Soccer3222
Merlin
1
2
0
0.5
W
Danzaburou
Stagch3r
Danzaburou
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
11,604
21,001
Taken
29,238
10,562
Mitigated
14,053
6,803
Healing
5,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GreenDvil
Medusa
5,476
3,035
0
1,643
9,835
3,332
0
2,764
6,525
0
23,209
W
Discordia
Kiro22
Discordia
9,650
373
0
1,016
4,633
1,397
517
1,257
3,184
41,487
0
W
Fenrir
6,271
1,701
0
2,678
10,847
7,157
196
1,789
8,809
0
23,814
L
Kumbhakarna
Maku_xx
Kumbhakarna
1,199
60
0
1,828
12,024
8,377
0
4,120
7,352
6,747
0
L
Merlin
Soccer3222
Merlin
4,929
141
0
2,240
7,379
2,344
0
1,882
5,223
36,855
0
W
Danzaburou
Stagch3r
Danzaburou
8,734
4,989
0
3,109
5,521
2,008
2,442
2,419
2,826
0
48,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
21,812
161
Minions Killed
134
0
Camps Cleared
0
705,430
Distance Traveled
641,854
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,874
573
39
3
0
219,628
3
W
Discordia
8,847
737
59
5
0
225,388
5
W
Fenrir
8,467
706
27
2
0
251,161
0
L
Kumbhakarna
7,384
615
7
1
0
225,942
6
L
Merlin
7,554
630
88
7
0
196,284
5
W
Danzaburou
9,587
799
75
6
0
228,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role