Player Matchup

Raijin
Raijin
CrackSmoker2006
Raijin
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
351W - 360L
1,586 Elo+
Solo
Mercury
Mercury
ElmasPESA2
Mercury
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,753 Elo+
Solo
Neith
Neith
IanDeck
Neith
Level 83
God Stats
1W - 1L
1,733 SR
Queue Stats
24W - 35L
1,584 Elo+
Solo
Terra
Terra
darkfireaxe
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 68L
1,713 Elo+
Solo
Nu Wa
Nu Wa
juanse2003
Nu Wa
Level 130
God Stats
7W - 7L
1,500 SR
Queue Stats
337W - 358L
1,604 Elo+
Solo
Team Averages
Level 107
1,547 SR
1,648 Elo+

VS

Team Averages
Level 122
1,412 SR
1,568 Elo+
Jormungandr
Jormungandr
Dajhaka
Jormungandr
Level 155
God Stats
1W - 3L
1,194 SR
Queue Stats
86W - 98L
1,726 Elo+
Solo
Hel
Hel
Dislust
Hel
Level 116
God Stats
77W - 57L
1,537 SR
Queue Stats
410W - 413L
1,543 Elo+
Solo
Mulan
Mulan
Jaaayy
Mulan
Level 85
God Stats
24W - 17L
1,472 SR
Queue Stats
407W - 374L
1,716 Elo+
Solo
Heimdallr
Heimdallr
Segusaurus
Heimdallr
Level 130
God Stats
1W - 2L
1,354 SR
Queue Stats
52W - 57L
1,423 Elo+
Solo
Danzaburou
Danzaburou
cargoesnyoom
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 169L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
10,688
891
17,963
14,799
6,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ElmasPESA2
Mercury
16
3 / 5 / 1
11,098
925
6,888
11,908
5,225
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
IanDeck
Neith
16
1 / 3 / 2
10,386
866
10,820
11,152
4,861
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 5 / 4
10,744
895
9,888
20,692
31,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
17
0 / 4 / 3
10,732
894
13,994
11,627
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

107

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dajhaka
Jormungandr
18
5 / 0 / 14
13,283
1,107
19,271
21,000
27,995
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
18
4 / 0 / 8
11,434
953
9,686
9,723
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Jaaayy
Mulan
19
7 / 0 / 9
12,798
1,067
13,757
12,069
15,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Segusaurus
Heimdallr
19
5 / 3 / 13
12,238
1,020
14,213
12,971
6,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
cargoesnyoom
Danzaburou
18
1 / 2 / 16
11,803
984
9,466
8,414
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
5
Kills
22
22
Deaths
5
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Jormungandr
Dajhaka
Jormungandr
5
0
14
12
W
Hel
4
0
8
8
L
Mercury
ElmasPESA2
Mercury
3
5
1
0.7
L
Neith
IanDeck
Neith
1
3
2
0.67
W
Mulan
Jaaayy
Mulan
7
0
9
11.5
W
Heimdallr
Segusaurus
Heimdallr
5
3
13
3.83
W
Danzaburou
cargoesnyoom
Danzaburou
1
2
16
4.5
L
0
5
4
0.4
L
Nu Wa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,553
Damage
66,393
70,178
Taken
64,177
53,347
Mitigated
60,031
7,262
Healing
31,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,963
1,167
0
433
14,799
6,935
0
7,186
7,539
38,142
0
W
Jormungandr
Dajhaka
Jormungandr
19,271
1,929
0
4,588
21,000
27,995
0
12,255
7,874
39,713
0
W
Hel
9,686
310
14,326
7,674
9,723
6,448
0
6,104
3,294
37,443
0
L
Mercury
ElmasPESA2
Mercury
6,888
3,689
0
0
11,908
5,225
0
4,599
7,234
0
26,588
L
Neith
IanDeck
Neith
10,820
4,328
0
794
11,152
4,861
0
5,525
5,527
0
25,285
W
Mulan
Jaaayy
Mulan
13,757
1,810
0
1,482
12,069
15,535
0
6,398
5,159
1,151
38,121
W
Heimdallr
Segusaurus
Heimdallr
14,213
9,038
0
2,039
12,971
6,029
0
8,896
3,598
0
38,330
W
Danzaburou
cargoesnyoom
Danzaburou
9,466
3,686
0
1,179
8,414
4,024
0
5,721
2,400
0
27,883
L
9,888
1,138
2,865
2,592
20,692
31,239
0
6,354
14,214
29,966
0
L
Nu Wa
13,994
2,810
251
327
11,627
5,087
0
5,959
5,644
52,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
61,556
260
Minions Killed
272
9
Camps Cleared
9
1,202,610
Distance Traveled
1,195,318
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,688
891
43
4
2
244,614
1
W
Jormungandr
13,283
1,107
30
3
1
247,218
1
W
Hel
11,434
953
57
5
4
253,059
3
L
Mercury
11,098
925
38
3
2
248,666
0
L
Neith
10,386
866
16
1
2
232,548
0
W
Mulan
12,798
1,067
57
5
2
261,176
0
W
Heimdallr
12,238
1,020
68
6
0
215,759
3
W
Danzaburou
11,803
984
60
5
2
218,106
0
L
Terra
10,744
895
35
3
2
249,839
0
L
Nu Wa
10,732
894
128
11
1
226,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role