Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
RE_DRAGONE2
Erlang Shen
Level 124
God Stats
12W - 11L
1,532 SR
Queue Stats
408W - 322L
1,398 Elo+
Party 2
Ares
Ares
SbrellitosWayne9
Ares
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
360W - 273L
1,370 Elo+
Party 2
Artemis
Artemis
d0m3n1k0
Artemis
Level 22
God Stats
13W - 2L
1,711 SR
Queue Stats
239W - 184L
1,363 Elo+
Party 2
Arachne
Arachne
debbit
Arachne
Level 146
God Stats
10W - 8L
1,715 SR
Queue Stats
428W - 378L
1,383 Elo+
Party 2
Team Averages
Level 104
1,592 SR
1,403 Elo+

VS

Team Averages
Level 63
1,444 SR
1,368 Elo+
Freya
Freya
Jager_Kitten
Freya
Level 44
God Stats
1W - 5L
1,260 SR
Queue Stats
55W - 78L
1,460 Elo+
Solo
Hun Batz
Hun Batz
XxCrono_19
Hun Batz
Level 59
God Stats
7W - 7L
1,558 SR
Queue Stats
121W - 126L
1,577 Elo+
Party 3
Amaterasu
Amaterasu
iTZZ_TheFaLLeN
Amaterasu
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 117L
1,142 Elo+
Party 3
Athena
Athena
xBoBx Abi
Athena
Level 82
God Stats
5W - 6L
1,511 SR
Queue Stats
144W - 145L
1,399 Elo+
Party 1
Izanami
Izanami
xBoBx Sephiroth
Izanami
Level 85
God Stats
4W - 7L
1,391 SR
Queue Stats
6W - 12L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 0 / 5
8,246
589
7,379
7,081
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
RE_DRAGONE2
Erlang Shen
15
9 / 1 / 1
9,355
668
9,832
9,443
9,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 3 / 6
6,891
492
3,361
10,668
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
d0m3n1k0
Artemis
13
6 / 1 / 3
7,786
556
5,770
7,203
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
debbit
Arachne
13
3 / 1 / 6
8,057
576
5,992
8,955
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,491
464
2,258
8,325
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
XxCrono_19
Hun Batz
10
0 / 6 / 1
6,073
434
2,618
10,020
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
iTZZ_TheFaLLeN
Amaterasu
8
0 / 5 / 0
5,103
365
1,018
6,407
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
xBoBx Abi
Athena
11
2 / 5 / 3
7,339
524
6,090
10,821
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 1
6,308
451
7,843
7,673
2,306
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
23
Kills
6
6
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
5
6.5
L
1
4
0
0.25
W
Erlang Shen
RE_DRAGONE2
Erlang Shen
9
1
1
9.5
W
1
3
6
1.33
L
Hun Batz
XxCrono_19
Hun Batz
0
6
1
0.08
W
Artemis
d0m3n1k0
Artemis
6
1
3
7.5
W
Arachne
debbit
Arachne
3
1
6
6
L
Amaterasu
iTZZ_TheFaLLeN
Amaterasu
0
5
0
0
L
Athena
xBoBx Abi
Athena
2
5
3
0.7
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,334
Damage
19,827
43,350
Taken
43,246
24,621
Mitigated
19,909
19,404
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,379
350
1,461
4,917
7,081
3,138
329
2,424
4,657
52,998
0
L
2,258
857
0
1,702
8,325
4,796
160
1,835
6,490
23,074
0
W
Erlang Shen
RE_DRAGONE2
Erlang Shen
9,832
5,054
0
3,717
9,443
9,129
994
529
8,914
6,657
49,013
W
3,361
263
0
1,812
10,668
4,827
0
2,144
8,524
18,974
0
L
Hun Batz
XxCrono_19
Hun Batz
2,618
703
0
1,854
10,020
3,483
0
2,026
7,994
0
26,041
W
Artemis
d0m3n1k0
Artemis
5,770
2,944
0
4,548
7,203
1,992
529
1,818
5,385
0
36,584
W
Arachne
debbit
Arachne
5,992
4,226
0
2,949
8,955
5,535
0
1,547
7,408
9,915
45,070
L
Amaterasu
iTZZ_TheFaLLeN
Amaterasu
1,018
464
0
1,373
6,407
4,667
0
482
5,925
1,435
12,286
L
Athena
xBoBx Abi
Athena
6,090
2,482
0
2,136
10,821
4,657
0
4,949
5,872
22,129
0
L
7,843
5,927
0
1,554
7,673
2,306
87
2,603
5,070
0
38,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
31,314
367
Minions Killed
268
0
Camps Cleared
0
1,346,593
Distance Traveled
1,167,454
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,246
589
81
6
0
285,108
4
L
Freya
6,491
464
56
4
0
228,993
4
W
Erlang Shen
9,355
668
106
8
0
273,558
3
W
Ares
6,891
492
26
2
0
269,641
6
L
Hun Batz
6,073
434
71
5
0
220,338
2
W
Artemis
7,786
556
67
5
0
230,535
4
W
Arachne
8,057
576
87
6
0
287,751
5
L
Amaterasu
5,103
365
31
2
0
181,564
1
L
Athena
7,339
524
41
3
0
285,691
3
L
Izanami
6,308
451
69
5
0
250,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role