Player Matchup

Danzaburou
Danzaburou
Chαcκ
Danzaburou
Level 155
God Stats
1W - 1L
1,836 SR
Queue Stats
5W - 4L
1,890 Elo+
Party 1
Guan Yu
Guan Yu
ClarkeNutt
Guan Yu
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,890 Elo+
Party 1
He Bo
He Bo
UrbanFever
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,890 Elo+
Party 1
Team Averages
Level 117
1,612 SR
1,890 Elo+

VS

Team Averages
Level 136
1,430 SR
1,741 Elo+
Baron Samedi
Baron Samedi
InuDante
Baron Samedi
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 79L
1,974 Elo+
Party 2
Hercules
Hercules
LazeTheKill
Hercules
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 50L
1,940 Elo+
Party 2
Anhur
Anhur
SrNegru
Anhur
Level 127
God Stats
5W - 1L
1,289 SR
Queue Stats
30W - 14L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chαcκ
Danzaburou
15
1 / 11 / 7
11,883
660
16,736
18,084
6,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ClarkeNutt
Guan Yu
17
7 / 6 / 4
13,567
754
16,042
18,390
22,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
13
3 / 12 / 4
11,097
617
7,027
17,197
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InuDante
Baron Samedi
16
5 / 5 / 19
12,634
702
15,446
15,912
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LazeTheKill
Hercules
17
12 / 2 / 13
13,509
751
16,285
24,928
25,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
SrNegru
Anhur
18
12 / 4 / 14
14,051
781
14,924
18,428
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
11
Kills
29
29
Deaths
11
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chαcκ
Danzaburou
1
11
7
0.41
L
Guan Yu
ClarkeNutt
Guan Yu
7
6
4
1.5
W
Baron Samedi
InuDante
Baron Samedi
5
5
19
2.9
W
Hercules
LazeTheKill
Hercules
12
2
13
9.25
W
Anhur
SrNegru
Anhur
12
4
14
4.75
L
He Bo
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
46,655
53,671
Taken
59,268
34,286
Mitigated
41,850
9,910
Healing
22,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chαcκ
Danzaburou
16,736
6,046
0
3,046
18,084
6,472
450
5,388
12,374
0
73,870
L
Guan Yu
ClarkeNutt
Guan Yu
16,042
1,233
534
5,345
18,390
22,428
364
5,694
12,282
0
45,047
W
Baron Samedi
InuDante
Baron Samedi
15,446
624
2,235
3,604
15,912
6,116
719
1,399
14,270
57,732
0
W
Hercules
LazeTheKill
Hercules
16,285
6,780
0
9,243
24,928
25,588
1,088
3,128
21,255
0
34,924
W
Anhur
SrNegru
Anhur
14,924
8,371
0
7,679
18,428
10,146
1,687
2,029
16,024
3,596
73,072
L
He Bo
7,027
663
0
985
17,197
5,386
348
3,822
13,109
29,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,547
Gold Earned
40,194
193
Minions Killed
212
0
Camps Cleared
0
910,884
Distance Traveled
980,061
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,883
660
97
5
0
265,435
0
L
Guan Yu
13,567
754
51
3
0
363,666
3
W
Baron Samedi
12,634
702
69
4
0
300,265
0
W
Hercules
13,509
751
20
1
0
374,960
2
W
Anhur
14,051
781
123
7
0
304,836
4
L
He Bo
11,097
617
45
3
0
281,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role