Player Matchup

Neith
Neith
B00GiE T
Neith
Level 11
God Stats
7W - 3L
1,645 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BigFawn68324233
Sylvanus
Level 131
God Stats
5W - 2L
1,769 SR
Queue Stats
236W - 149L
1,688 Elo+
Party 2
Kukulkan
Kukulkan
SourFawn1168643
Kukulkan
Level 43
God Stats
6W - 1L
1,743 SR
Queue Stats
31W - 15L
1,454 Elo+
Party 2
Team Averages
Level 62
1,719 SR
1,547 Elo+

VS

Team Averages
Level 44
1,500 SR
1,619 Elo+
Ullr
Ullr
The-Swag-King-69
Ullr
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 34L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
TheRedDeath8396
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Bellona
Bellona
allahs-pogchamp
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B00GiE T
Neith
10
1 / 1 / 8
8,390
645
6,501
7,938
3,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
12
3 / 2 / 6
8,753
673
4,125
11,544
12,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
14
6 / 0 / 3
9,946
765
11,973
6,021
3,001
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
8,218
632
4,340
6,718
3,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
7,491
576
6,933
9,668
4,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
2 / 5 / 1
8,538
657
10,269
14,030
12,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
3
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
B00GiE T
Neith
1
1
8
5
W
Sylvanus
3
2
6
3
W
Kukulkan
6
0
3
7.5
L
1
1
1
1.5
L
0
4
1
0.13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,599
Damage
21,542
25,503
Taken
30,416
19,716
Mitigated
20,747
7,290
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
B00GiE T
Neith
6,501
3,016
0
253
7,938
3,965
560
1,868
6,070
0
18,153
W
Sylvanus
4,125
1,359
3,672
2,943
11,544
12,750
42
3,983
7,561
20,529
0
W
Kukulkan
11,973
639
0
422
6,021
3,001
847
1,965
4,056
66,246
0
L
4,340
1,436
832
1,238
6,718
3,429
0
3,772
2,946
0
29,520
L
6,933
2,561
0
100
9,668
4,553
0
6,883
2,785
28,530
0
L
10,269
3,992
0
863
14,030
12,765
0
5,510
8,520
3,668
39,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
24,247
175
Minions Killed
162
0
Camps Cleared
0
677,531
Distance Traveled
747,636
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,390
645
23
2
0
250,493
0
W
Sylvanus
8,753
673
26
2
0
184,802
5
W
Kukulkan
9,946
765
126
10
0
242,236
1
L
Ullr
8,218
632
63
5
0
257,449
3
L
Nu Wa
7,491
576
29
2
0
235,139
0
L
Bellona
8,538
657
70
5
0
255,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role